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2012-06-05, 08:49 PM | [Ignore Me] #16 | |||
First Sergeant
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Also guys, remember; there will be vehicle timers, as well as resource costs. For me, if I'm running around and see a liberator, sure I'm thinking "oh crap!" But I'm also thinking "Ohhh, nice juicy target!" One thing I am not loving however is the "new" modern EXP style of say 150xp per kill, maybe +25 or +50 for killing a vehicle etc. I really loved the PS1 style EXP system that rewarded you more for taking down players with long up timers and more kills. Also, nothing beats getting that rare but oh so satisfying 5000xp for nailing that pesky liberator with your Phoenix. Last edited by Knightwyvern; 2012-06-05 at 08:53 PM. |
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2012-06-05, 08:52 PM | [Ignore Me] #17 | ||
Colonel
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Looked amazing. Can't wait to fly it. Damage seemed sensible for a secondary gunner spot.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-06-05, 09:11 PM | [Ignore Me] #18 | |||
First Sergeant
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It's all about the scale. Sure, 10 of these could ruin an infantry column's day. An equal number of AA equipped MBT could probably knock them out of the sky. That's a good thing. |
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2012-06-05, 09:17 PM | [Ignore Me] #19 | |||
Master Sergeant
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But in all seriousness, for your 10 libs, I'll either a) get 30 reavers, b) get 30 lightnings or AA maxes, or c) the most effective way to beat any air craft... fight inside. |
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2012-06-05, 09:24 PM | [Ignore Me] #21 | |||
Lieutenant General
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I noticed next to no wall defense gameplay either. The walls seem rather irrelevant right now what with bases being so open they can basically be ignored. |
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2012-06-05, 09:57 PM | [Ignore Me] #24 | |||
Master Sergeant
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I think once we see a more conventional offense/defense match up, and more recognizable pushes and lulls from longer travel times rather than a constant stream of respawns, the walls will be more noticeable. We're getting off-topic here, but I think it'd be a good subject for another post. |
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2012-06-05, 10:17 PM | [Ignore Me] #25 | |||
Captain
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2012-06-05, 11:16 PM | [Ignore Me] #28 | |||
Brigadier General
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I mean... They'll probably have to balance that out... |
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