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Old 2012-06-06, 11:03 PM   [Ignore Me] #16
kaffis
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Re: First Person Passenger Interiors for Transport Vehicles?


I wouldn't turn it down, but this ranks far below dis/embarking animations and MOAR continents in my list.
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Old 2012-06-06, 11:05 PM   [Ignore Me] #17
Zebasiz
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Re: First Person Passenger Interiors for Transport Vehicles?


It would be really nice and immersive to be sitting in the vehicle looking at everyone. Of course it should have 3rd person also for people who want to enjoy the view.
Maybe something they could put into a future update?
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Old 2012-06-07, 01:12 AM   [Ignore Me] #18
dsi
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Re: First Person Passenger Interiors for Transport Vehicles?


Originally Posted by Stardouser View Post
This isn't just about graphics. Fully modeled interiors would allow explosion damage to wound people inside a vehicle among other things.

I just hope they aren't going to let engineers repair a vehicle from within.
It'd also remove any excuse for not providing entrance/exit animations!
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Old 2012-06-07, 01:27 AM   [Ignore Me] #19
Zekeen
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Re: First Person Passenger Interiors for Transport Vehicles?


If vehicle drivers are forced into first person, why not passengers too?
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Old 2012-06-07, 01:57 AM   [Ignore Me] #20
Red Beard
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Re: First Person Passenger Interiors for Transport Vehicles?


They're forced into cockpit view, not forced into 1st person.
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Old 2012-06-07, 02:19 AM   [Ignore Me] #21
Zenben
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Re: First Person Passenger Interiors for Transport Vehicles?


I'd love to be able to look out a window while riding in a Gal. Much more immersive than just a 3rd person view.
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Old 2012-06-07, 02:33 AM   [Ignore Me] #22
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Re: First Person Passenger Interiors for Transport Vehicles?


it would be a cool quick easy work around to just give the passengers a couple a cameras they can swap around between views allowing for the ability to see whats going on w/o completely break the immersion...

not a big fan of staring at my fellow soldiers in a cargo hold...

then again i am almost always a pilot so i don't usually have to worry about that.
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Old 2012-06-07, 08:00 AM   [Ignore Me] #23
Mechzz
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Re: First Person Passenger Interiors for Transport Vehicles?


I like this idea for those long, tedious gal flights. We should also be able to cert in on-board fighting so we can duel for the window seats.

big question - who wants to sit up the back with the smelly maxes?
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Old 2012-06-07, 09:07 AM   [Ignore Me] #24
JHendy
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Re: First Person Passenger Interiors for Transport Vehicles?


Originally Posted by Mechzz View Post
big question - who wants to sit up the back with the smelly maxes?
MAXs don't get seats, they have to stand, right at the back, with their handler.
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Old 2012-06-07, 09:15 AM   [Ignore Me] #25
AssassinGT
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Re: First Person Passenger Interiors for Transport Vehicles?


As it helps with the immersion, it's a great cosmetic to have. Could be that little extra thing that just makes you appreciate the game even more.
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Old 2012-06-07, 09:22 AM   [Ignore Me] #26
Hmr85
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Re: First Person Passenger Interiors for Transport Vehicles?


This is a feature I wouldn't turn down. I would love to see it make it into the game mainly because it would really help with the immersion. But I agree with a poster above. I would rather see enter and exit animations first along with new continents before this.
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Old 2012-06-07, 09:22 AM   [Ignore Me] #27
Novacane
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Re: First Person Passenger Interiors for Transport Vehicles?


What would help immersion along with vehicle interiors is to bring back mount points, not allow instant position changing inside vehicles and only allow free look in 3rd person.
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Old 2012-06-07, 10:06 AM   [Ignore Me] #28
MrBloodworth
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Re: First Person Passenger Interiors for Transport Vehicles?


This would be fantastic, and more in line with modern shooters.
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Old 2012-06-07, 11:29 AM   [Ignore Me] #29
JHendy
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Re: First Person Passenger Interiors for Transport Vehicles?


Originally Posted by Hmr85 View Post
This is a feature I wouldn't turn down. I would love to see it make it into the game mainly because it would really help with the immersion. But I agree with a poster above. I would rather see enter and exit animations first along with new continents before this.
Personally, I wouldn't be quite as pissed off by the removal of E/E animations if every vehicle had properly modelled first person interior. At least that way there would be some sort of appreciable tradeoff.
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Old 2012-06-07, 11:40 AM   [Ignore Me] #30
LegioX
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Re: First Person Passenger Interiors for Transport Vehicles?


I love 1st person lock view while passenger in a vehicle or transport plane. Every played ww2ol? (Yes i know i always bring it up). Go on a para drop mission with 30 other guys in a transport plane. Looking out the windows and seeing your escort. Good times..
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