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2012-06-17, 11:09 PM | [Ignore Me] #19 | ||
Staff Sergeant
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I dunno much about steams business policies, but I think its probably up in the air right now whether or not PS2 will be on steam. I've been reading that a couple f2p games aren't going to be on Steam anytime soon because of something to do with their business policies (GW2 and Firefall).
Also, SOE already has Station Launcher, which is kind of like Steam for station games. And since its f2p and download, really Steam would just be for advertising, in which case maybe the money SOE would have to pay to steam would be better spent with just direct advertisement.
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http://terran-republic.com Last edited by CuddlyChud; 2012-06-17 at 11:11 PM. |
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2012-06-17, 11:18 PM | [Ignore Me] #20 | ||
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“We’ve got 12 million downloads of the application. We have 50 partners: independent game developers and publishers who are publishing on the platform. We’ve generated over $150 million in revenue, which represents huge growth on a percentage basis versus the previous year. In every numerical dimension it was a huge success!” -Origin’s Senior Vice President of E-Commerce, David DeMartini
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2012-06-17, 11:42 PM | [Ignore Me] #21 | ||
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I too like the idea of having it on Steam, would probably encourage people that wouldn't normally see it to be exposed to it.
As far as linux or mac. I'm going to go out on a limb and say that it would violate legal agreements that SOE might have, to develop on Windows, to release on a freeware OS. Mac OS is just a pretty GUI on top of a linux kernel that you have to pay for. If you can run it on windows and don't use windows specific APIs or libraries (DirectX, anything in the Windows SDK, etc..) you can port it to what ever platform you want. However, I do remember somewhere during E3 it was mentioned that they would be using DirectX so, it's highly unlikely that you will see it on anything other than Windows without using 3rd party software like Wine. |
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2012-06-17, 11:46 PM | [Ignore Me] #22 | |||
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2012-06-17, 11:51 PM | [Ignore Me] #23 | ||
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I think they will put PS2 on steam at one point. Still I would use the one on their website. Nothing worse then having steam running in the back ground of an mmo.
With Linux getting more and more support and people cracking games to run on linux. I would be more then happy to switch over to Linux. Windows is for fools. Linux is better then windows on every level. It just lacks the support needed for me to switch over. |
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2012-06-17, 11:56 PM | [Ignore Me] #24 | |||
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Said like a true believer of lord Linus the Christ of computing If it is lacking the support needed, then I would say that is a level where it is not better than Windows. Of course you have the right to your opinion of it Last edited by zomg; 2012-06-17 at 11:58 PM. |
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2012-06-18, 12:30 AM | [Ignore Me] #25 | |||
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There are several reasons why doing so would not be likely to garner them success. A few of the shortest, punchiest, and most memorable ones, in no particular order, are: 1. People like having their games in one place, rather than spread across fifty accounts. 2. Many people are (rightfully) wary of creating new accounts with various services, particularly when there's a transfer of money involved. The prevalence of data breaching activities and the increased media profile of such events over the last few years has lead to people being more information/identity/security conscious. 3. Making a quality digital distribution platform is hard. Anybody can set up an FTP site. Making a client and service that offer value to the customer is much more involved, and everybody's playing catchup to Valve in that department. 4. Lots of people have very warm, gushy feelings about Valve as a company. Many game distributors do not. Few game developers have the resources to cut out the distributor and develop their own complex platform (see #3 above) In any event, on the subject of Linux/OSX support for Planetside 2 -- consider that it's essentially re-writing 50% of the engine code from scratch, at the very least. The migration from DirectX to OpenGL is anything but trivial. The very thing that makes these APIs useful is how deeply integrated they become with your code, making it faster and leaner. In order to write API-agnostic code, you'd essentially be adding an entirely new abstraction layer into your code, slowing it down and crippling it enormously. |
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2012-06-18, 12:31 AM | [Ignore Me] #26 | |||
Lieutenant General
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2012-06-18, 12:32 AM | [Ignore Me] #27 | ||
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And Guild Wars 1 is on Steam but apparently Guild Wars 2 won't be. All I'm saying is that Planetside 2 being on Steam isn't a sure thing and there may or may not be good reasons for it not being on Steam.
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2012-06-18, 12:35 AM | [Ignore Me] #28 | |||
Staff Sergeant
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Steam was pretty awful when it was as new as Origin is. Much worse than Origin is now For the record, I would have gotten BF3 via Steam as well. Last edited by zomg; 2012-06-18 at 12:39 AM. |
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2012-06-18, 12:40 AM | [Ignore Me] #30 | ||
Staff Sergeant
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No idea. Back then nobody was paying as much attention on things like that as people are now Probably not though.
Still, I feel it was blown completely out of proportion by a few loudmouths. And internet loves a good lynching. |
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