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View Poll Results: Lean mechanics. | |||
Aim & Shoot while leaning. | 73 | 38.83% | |
Just look. | 24 | 12.77% | |
Absalutely no leaning. | 66 | 35.11% | |
Cover Mechanic. | 19 | 10.11% | |
No Cover Mechanic. | 81 | 43.09% | |
Multiple Choice Poll. Voters: 188. You may not vote on this poll |
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2012-06-19, 07:55 PM | [Ignore Me] #16 | ||
Private
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How about a different approach, since we don't have 3rd person anymore, why not add it in form of a stance, were you can't shoot but move, and you are locked in it for 0,5-1,5 sec before you can switch back to ego perspective.
It would allow you to look around a corner, it would make leaning somewhat obsolete, provide the info of what is around you, maybe add a "looking-around"-animation that every one sees you are in third person. And it would make you vulnerable for a short period of time, so it has pro's and drawbacks to balance it out. About the prone, I don't want prone directly in the game, maybe for snipers and stationary weapon modes on some heavier stuff. Ever tried lay down in armor? I know how it is to run around in 35kg's of metal armor, you don't want to get prone in that. |
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2012-06-19, 07:59 PM | [Ignore Me] #17 | |||
First Lieutenant
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I still firmly stand against any sort of 3rd person mode, locked or not. There is just no point for it while lean has serious consequences to it and can be detected and countered. |
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2012-06-19, 08:01 PM | [Ignore Me] #18 | ||
First Sergeant
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Those are not realistic or simple functions of the human body, and things that are used by soldiers, leaning around corners so you are not fully exposed is a realistic function. That's the difference. So adding leaning does not lead to ceiling climbing. Slippery slope fallacy anyone?
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2012-06-19, 08:07 PM | [Ignore Me] #21 | |||
First Lieutenant
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I already know the odds of seeing it put into PS2 are microscopic. I just honestly think it would have been a huge improvement to PS1's game play. |
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2012-06-19, 08:08 PM | [Ignore Me] #22 | ||
Second Lieutenant
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I vote yes to leaning, I gave a lot of good reasons in the other thread.
It's something that I would really like to see, but I won't cry if it isn't in the game. I don't like the idea of having to throw my whole body in front of a firefight to take a few shots. I didn't like it in Planetside, and I would rather not have to in PS2. |
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2012-06-19, 08:15 PM | [Ignore Me] #24 | |||
Private
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The defender mainly camp's it out near cover, give him leaning or prone and he can dig in better, while the 3rd person stance concept also gives bonis for an attacker, to peek out defenses, it was a common tactic in PS1 to use 3rd person in hallways and stairs. I understand the reasons behind it not being in PS2, since it only has advantages in the form it was in PS1, so why not add drawbacks to it's use. It's just an idea, I will not start playing PS2 just because they add any of that stuff, it's just my personal opinion. |
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2012-06-19, 08:19 PM | [Ignore Me] #26 | ||
Sergeant
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I could play it either way. If a lean was added I would use it a lot; especially since we're locked into first-person in infantry. Could also add some fun to indoor fights and entrances.
A resounding 'No' to a cover mechanic though. They always feel strange in FPS and never seem to add anything other than a few seconds to enter/exit cover, so often I don't use it anyways. |
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2012-06-19, 08:22 PM | [Ignore Me] #27 | ||||
First Lieutenant
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Lean on the other hand requires that you be visible when you look or glance or whatever. You can be seen and shot, and if you aren't shot before you duck back, grenades are inevitable. You don't hold a serious advantage of full information without the disadvantage of giving away your position. And the amount of information you receive is entirely based on what you could actually see in first person. Prone has completely different uses then lean does. And does not fit in PS2. Lean has the potential to fit and no it doesn't give the defenders any more of an advantage then the attackers because attackers can use cover and lean too.
And it wouldn't matter to me if I was banned from PSU honestly. I'm a vet an apparently that means I'll be in beta whether or not an unaffiliated fansite likes me. I also want to point out that a cover mechanic does add hindrances, but it reduces the number of key bindings needed for standard infantry combat (or it could), and gives advantages to people assaulting the cover point. Grenades and, hell, jet packs can easily get you over or around said cover and the person covering would have to exit cover in order to evade those counters. So the merits and flaws, IMO, weigh well against each other. Last edited by Blackwolf; 2012-06-19 at 08:31 PM. |
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2012-06-19, 08:24 PM | [Ignore Me] #28 | |||
Staff Sergeant
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2012-06-19, 08:50 PM | [Ignore Me] #30 | ||
Colonel
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I don't feel like lean needs a cover mechanic to be good. Simply allowing players to place themselves is fine with q and e or some other binding for leaning. (5 button mice work well).
I'm a huge fan of tactical play which is why I prefer giving players as many possible choices when dealing with a situation. If someone wants to lean out from a box rather than fully revealing themselves or standing up that should be their choice. I digress since I've already described my opinion in the prone thread when discussing balanced designed. (See signature). Also if you bring up arguments against prone at least go read the prone thread that was locked and realize you were wrong before rehashing things.
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[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2012-06-19 at 08:52 PM. |
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