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Old 2012-06-30, 09:20 PM   [Ignore Me] #16
Kran De Loy
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Re: Cool Vanguard Day/Night test


Dear GOD I love how dark Dusk is and how bright Dawn is.

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU I want to play
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Old 2012-06-30, 11:27 PM   [Ignore Me] #17
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Re: Cool Vanguard Day/Night test


I still find dark a bit too bright, I don't see the point of night vision gear and organizing night raid when it's just a blue filter : (, maybe NC raid will be better at night

Doubt that there's different phase for the moon and a sharp difference between cloudy and open sky, can always hope
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Old 2012-06-30, 11:36 PM   [Ignore Me] #18
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Re: Cool Vanguard Day/Night test


It looks just so awesome! Thanks for posting Taz.

Cheers,

GG
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Old 2012-07-01, 01:18 AM   [Ignore Me] #19
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Re: Cool Vanguard Day/Night test


This sure is a bad ass game Higby, T-Ray and Dev's are giving us.
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Old 2012-07-01, 02:30 AM   [Ignore Me] #20
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Re: Cool Vanguard Day/Night test


Love me some tech n9ne.
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Old 2012-07-01, 03:22 AM   [Ignore Me] #21
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Re: Cool Vanguard Day/Night test


Kinda wish it went darker to the point it's really hard to see without headlights.

But other than that, IT'S BEAUTIFUL!!!

Now only if my computer could handle it...
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Old 2012-07-01, 03:37 AM   [Ignore Me] #22
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Re: Cool Vanguard Day/Night test


Impressive, such a beautiful engine!
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Old 2012-07-01, 03:45 AM   [Ignore Me] #23
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Re: Cool Vanguard Day/Night test


I'd also like to see less lighting at night time, but I figure that's gonna have to wait for a poll in August'ish when there could reasonably be enough people with access to the main beta forums to actually get a somewhat viable response to it.

I noticed that the extremes happen around dusk and dawn, maybe a total of 20% of the time frame spent between either Dusk where shit is massive dark or Dawn where shit is massive bright.

Like this is my estimate of the day-night cycle (without actually checking numbers).
Dawn begins: 5%
Super bright, can't see anything 100 meters or more away.

Dawn ends: 5%
Begins to even out less ground mist and visibility distance increases gradually.

Day: 40%

Dusk begins: 5%
Sun is setting for a few seconds, super bright on one side as with Dawn however the light does not linger, becomes Super Dark very very quickly.

Dusk ends: 5%
Moons coming out, blue filter phasing in and visibility distance increases gradually.

Night (blue filter): 40%
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Old 2012-07-01, 03:55 AM   [Ignore Me] #24
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Re: Cool Vanguard Day/Night test


Originally Posted by meiam View Post
I still find dark a bit too bright, I don't see the point of night vision gear and organizing night raid when it's just a blue filter : (, maybe NC raid will be better at night

Doubt that there's different phase for the moon and a sharp difference between cloudy and open sky, can always hope
How bright the night is depends on the moons. They've said it can get REALLY dark.

I'm interested if there will be any other interaction between the moons and the star. I'm thinking eclipses and what have you.
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Old 2012-07-01, 08:41 AM   [Ignore Me] #25
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Re: Cool Vanguard Day/Night test


brings a tear to my eye
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Old 2012-07-01, 01:56 PM   [Ignore Me] #26
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Re: Cool Vanguard Day/Night test


This is pretty awesome.
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Old 2012-07-02, 07:36 PM   [Ignore Me] #27
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Re: Cool Vanguard Day/Night test


I really love the planets moving at around 10 seconds in. Going to be so nice finally playing a game with a good sky box.
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Old 2012-07-02, 08:16 PM   [Ignore Me] #28
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Re: Cool Vanguard Day/Night test


Originally Posted by Captain1nsaneo View Post
How bright the night is depends on the moons. They've said it can get REALLY dark.
Yup, exactly what I was thinking. The dynamic lighting they are going to have with ForgeLight will really make it seem real I think. The moons give off light but in certain view points, nooks and crannies in landscape/buildings it will most likely be pitch black.... Hence the need for the night vision stuff, when the need arises...
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Old 2012-07-02, 08:23 PM   [Ignore Me] #29
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Re: Cool Vanguard Day/Night test


Originally Posted by DarkChiron View Post

Plus they're tank rounds so it seems like a good speed on those for me.
Okay, I know this is a video game, but this is still a tank shell supposedly traveling at ballistic speeds fast enough to where the speed of the shell comprises a good amount of its destructive force. The shells in that video would practically have to be self-propelled and finned in order to reasonably move that slowly in such a manner...

BUT, they ARE NC, so they probably would use self-propelled rounds (aka giant bolter cannon).

Last edited by AThreatToYou; 2012-07-02 at 08:26 PM.
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Old 2012-07-02, 08:28 PM   [Ignore Me] #30
Kran De Loy
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Re: Cool Vanguard Day/Night test


Originally Posted by AThreatToYou View Post
...
(aka giant bolter cannon).
While I hate NC as the worst faction ever, GOD THAT WOULD GET MY PANTS WET.
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