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Old 2012-07-03, 04:26 AM   [Ignore Me] #16
Kran De Loy
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Re: Moar vehicles


Originally Posted by exoteror View Post
Along with the deliverer type vehical I would like to see a hovercraft. This would be good on water, less good on land but is able to strafe and fast, downside is it would be abit more difficult to steer than other vehicals.
Wait so you're going to Vanu and use a MBT? 'Cause we've got those.

I'd like to see Nanite Systems buggies, Driver + 1 Passenger that can shoot his weapons from the passenger seat + 1 Turret Gunner on the back.

Otherwise I really can't think of anything else that the game could use that isn't covered by a possible variant of one of the existing vehicles.

That said I'd love to see the Flash get models that would be like motorcycles.
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Old 2012-07-03, 04:27 AM   [Ignore Me] #17
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Re: Moar vehicles


Originally Posted by Canaris View Post
I see plans within plans!

seems maybe the first "light" troop transport might be NS common pool, Deliverer style but probably with interchangeable weapon hard points.


for faction buggies we'll need to wait a bit longer but so far all signs point to their return in the near future
That's the one I was talking about. Maybe a command/recon vehicle?

Originally Posted by Anderz View Post
Boats!
I really want a water-based game, and I think the game absolutely needs some amphibious craft.

Originally Posted by Kran De Loy View Post
That said I'd love to see the Flash get models that would be like motorcycles.
I've posted this before, but I feel like they could do a lot more with the Flash. Ever seen the Tesseract? It's a quad/motorcycle hybrid built by Yamaha:


Last edited by disky; 2012-07-03 at 05:33 AM.
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Old 2012-07-03, 04:58 AM   [Ignore Me] #18
IHateMMOs
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Re: Moar vehicles


Mobile Artillery which can be customized to be an AA Flak Cannon, or maybe a heat seaking missile launcher. And all that implemented onto boats in case Cyssor has more rivers and lakes.
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Old 2012-07-03, 05:06 AM   [Ignore Me] #19
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Re: Moar vehicles


Originally Posted by IHateMMOs View Post
Mobile Artillery which can be customized to be an AA Flak Cannon, or maybe a heat seaking missile launcher. And all that implemented onto boats in case Cyssor has more rivers and lakes.
Yeah good idea .1 mobile thing that u can either use for artillery or costumize it to use it as a flak gun.

cool to have flak turrets. especially at night scenes it would be epic looking to see all those guns shooting trough the air.
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Old 2012-07-03, 05:06 AM   [Ignore Me] #20
Canaris
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Re: Moar vehicles


Originally Posted by disky View Post
I've posted this before, but I feel like they could do a lot more with the Flash. Ever seen the Tesseract? It's a quad/motorcycle hybrid built by Yamaha:

wow that thing is savage looking
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Old 2012-07-03, 05:08 AM   [Ignore Me] #21
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Warship/Airship to replace 'Galaxy Gunship'.
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Old 2012-07-03, 05:08 AM   [Ignore Me] #22
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Re: Moar vehicles


Originally Posted by Canaris View Post
wow that thing is savage looking
Too bad Nanite System replaced Yamaha, would have loved to drive that as opposed to the flash.
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Old 2012-07-03, 05:25 AM   [Ignore Me] #23
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Re: Moar vehicles


Originally Posted by IHateMMOs View Post
Too bad Nanite System replaced Yamaha, would have loved to drive that as opposed to the flash.
Only downside: the front fenders look like high heels.

YOU CAN'T UNSEE IT
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Old 2012-07-03, 05:33 AM   [Ignore Me] #24
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Re: Moar vehicles


Originally Posted by disky View Post
Only downside: the front fenders look like high heels.

YOU CAN'T UNSEE IT
Lol that's an extra seat for your hoe.
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Old 2012-07-03, 05:36 AM   [Ignore Me] #25
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Re: Moar vehicles


Order of preference

1, AMS - Badly needed as Galaxy is too big a target for many situations and playstyles, and not everyone likes to fly to set up spawn points!
2, Heavy 3 Man Tank/Vehicle - +1 Man the bigger the tank or vehicle gets, keeps things balanced, and ensure a more even spread of vehicles rather than just the biggest.
3, Router - Great tactical vehicle (Don't know if this in or not)
4, Artillery - Opens up more gameplay scenarios. If balance is an issue, simply don't have it firing as far! Also make it tougher if it's to be closer in, or fitted with an anti infantry weapon.
5, Light Troop Transport - Small Spec Ops Transport. Hard to spot, fast, light.
6, Galaxy Gunship replacement - Great idea above, not a galaxy but something big, menacing and that draws a lot of fire.

Last edited by Karrade; 2012-07-03 at 05:39 AM.
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Old 2012-07-03, 06:38 AM   [Ignore Me] #26
IHateMMOs
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Re: Moar vehicles


Originally Posted by Karrade View Post
Order of preference

1, AMS - Badly needed as Galaxy is too big a target for many situations and playstyles, and not everyone likes to fly to set up spawn points!
2, Heavy 3 Man Tank/Vehicle - +1 Man the bigger the tank or vehicle gets, keeps things balanced, and ensure a more even spread of vehicles rather than just the biggest.
3, Router - Great tactical vehicle (Don't know if this in or not)
4, Artillery - Opens up more gameplay scenarios. If balance is an issue, simply don't have it firing as far! Also make it tougher if it's to be closer in, or fitted with an anti infantry weapon.
5, Light Troop Transport - Small Spec Ops Transport. Hard to spot, fast, light.
6, Galaxy Gunship replacement - Great idea above, not a galaxy but something big, menacing and that draws a lot of fire.
As long as they don't make the router look like ancient technology and make it look like a human mobile artillery I'll be fine with it.
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Old 2012-07-03, 08:24 AM   [Ignore Me] #27
Goku
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Re: Moar vehicles


All I really want to see is buggies make a return. Yet, with the new lower TTK on vehicles over all I think its going to be hard to place these in. I don't want a buggy to get blown up from one AV shot for example like in BF3 where its just a transport. I would like to see these be a viable tank/infantry/air killing potential through the use of high speed and maneuverability plus some others abilities perhaps. I mean enough speed to get away from any enemy ground vehicle instead of getting away at a snails pace like in PS. IMO the speeds were way to close in that game.
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Old 2012-07-03, 11:27 AM   [Ignore Me] #28
Exmortius
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Re: Moar vehicles


a new deliverer would be pretty sweet. also i expect loadstars to make a return eventually. i would like to see some new designs for even more air combat type of vehicles. something totally original for all 3 armies they can put in eventually maybe with an expansion add on. a TR apache style chopper would certainly be interesting or a warthog type of aircraft that just is spec'd for taking out tanks. granted i'm sure you can spec out a mossie that way....it would be cool to see some things other than the 3 vehicles we have down the road that maybe bring a slightly different playstyle. seems like we got a good dev team that can come up with some cool unique stuff. maybe some sort of support spy plane even similar to the mossie with a larger radius....maybe galaxy gunship cert.
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Old 2012-07-03, 11:34 AM   [Ignore Me] #29
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Re: Moar vehicles


Originally Posted by disky View Post
I really want a water-based game, and I think the game absolutely needs some amphibious craft.
With an endless fuel supply, water navy is kind of redundant.
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Old 2012-07-03, 11:55 AM   [Ignore Me] #30
IHateMMOs
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Which brings us to another topic, an entire continent taking place in an ocean, and Oil rigs act as facilities.
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