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Old 2012-07-10, 09:39 AM   [Ignore Me] #16
Carnage
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Re: Names of Friendlies Should be GREEN!


Selectable IFF Colours? would not be hard to implement it is only a hex code in settings file somewhere... would give you the choice of making ALL friendly green or squad white/yellow/orange... and Enemy PINK!! or RED
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Old 2012-07-10, 09:43 AM   [Ignore Me] #17
Dart
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Re: Names of Friendlies Should be GREEN!


Originally Posted by Zicamox View Post
Knowing the amount of people in the enemy vehicle could help a lot though. Say you're a Heavy assault with an AV rocket launcher, and you see an enemy tank. The name tag says it has 2 people in it, so that way the top turret (machine gun) could easily spin around and shoot you, before you get a couple shots off.

Then again, that could be too much information as well.
Oh it would definitely be useful... But imo it's not fair. If you want to know whether there is someone in the top turret you should have to watch it. Also, as has been outlined, it removes the idea of decoy vehicles. I simply don't think it's balanced or necessary but that's just my opinion.

It's definitely not as important as clearing up the IFF system.
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Old 2012-07-10, 09:46 AM   [Ignore Me] #18
julfo
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Re: Names of Friendlies Should be GREEN!


Originally Posted by zomg View Post
I think there should be an option to define the colors yourself.
^ This. Then everyone can have what they find to be easiest.
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Old 2012-07-10, 09:47 AM   [Ignore Me] #19
Canaris
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Re: Names of Friendlies Should be GREEN!


more than likely the vehicle occupancy is a bug showing up on enemies, It would make most sense that only your own faction is supposed to see for quick assessment, is that Sunderer or Gal over there full or not.
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Old 2012-07-10, 09:52 AM   [Ignore Me] #20
DirtyBird
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Re: Names of Friendlies Should be GREEN!


Usually so long as the enemy is red the other colours dont bother me too much.
I do like my team to be green and wouldn't be against a small slider for shades of green as a UI option, like Karrade described.
That way you can pick your own different shade of green for friends, squads, platoons, outfits.

But you cant forget the people that are colour blind so what ever the basic colours you use it has to suit them as well.
Just not sure they want to give a range of different colours, aka the RYB Colour wheel, to be used in case one is more advantageous than the other.

Blue vs Yellow (with sliders)might work and is along the same opponent colour theory as Red v Green or Black v White for that matter which their design team will be well aware of.
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Old 2012-07-10, 09:53 AM   [Ignore Me] #21
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Re: Names of Friendlies Should be GREEN!


Originally Posted by Dart View Post
But it is important if you can't tell who is what faction before you can shoot them. THAT is my point. Last night you could clearly see Higby was able to fire on people before he/we could tell what faction they were. That is an issue within the IFF system and needs to be fixed imo.

Btw if anyone wants to watch the stream the link is in my sig.
Mid range to close targets I could already identify friend from foe just by character models. That's just streams, not actually playing, and probably 90% of the time. At long ranges you theoretically have more time to establish positive identification. Infils you are just effed. LOL

But again, color schemes you will get use to. What I think we need to discuss is the mechanics of the IFF system. What you all are suggesting is friendly names should appear instantaneously when you target over. But, is that fair? It would allow players to not have to think about positively identifying targets since game does it for you.

I really don't know what would be best for this game.
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Old 2012-07-10, 09:57 AM   [Ignore Me] #22
Jeepo
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Re: Names of Friendlies Should be GREEN!


Green for friendly. No name tags at all for enemy. That's my preference.
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Old 2012-07-10, 10:00 AM   [Ignore Me] #23
thegreekboy
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Re: Names of Friendlies Should be GREEN!


Green for Squad, Green for team. Close enough while being distinguishable.

no names for enemies unless moused over then for more than 3 seconds, if a name was to pop up, red
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Old 2012-07-10, 10:39 AM   [Ignore Me] #24
LightningDriver
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Re: Names of Friendlies Should be GREEN!


I agree with the idea of customizing the UI to whatever works for you.
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Old 2012-07-10, 10:46 AM   [Ignore Me] #25
Zalmoxis
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Re: Names of Friendlies Should be GREEN!


I hope that they will implement a colorblind mode for those of us that can't see colors too well.
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Old 2012-07-10, 10:48 AM   [Ignore Me] #26
Canaris
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Re: Names of Friendlies Should be GREEN!


Originally Posted by Zalmoxis View Post
I hope that they will implement a colorblind mode for those of us that can't see colors too well.
they already said they would
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Old 2012-07-10, 10:50 AM   [Ignore Me] #27
Nefarion
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Re: Names of Friendlies Should be GREEN!


What's wrong with looking at the shape of the armor and/or the color scheme before you go trigger happy? Personally, I like the game how it is.
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Old 2012-07-10, 10:55 AM   [Ignore Me] #28
Doxy
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Re: Names of Friendlies Should be GREEN!


Agree! Your empire player names should always be ON. Cause atm it is pretty damn confusing.
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Old 2012-07-10, 10:55 AM   [Ignore Me] #29
Absentis
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Re: Names of Friendlies Should be GREEN!


I think faction based colors (NC = blue, VS = purple, TR = red) would be best for identification then green could still be used for squads. The only downside would be that TR would end up shooting friendlies... come to think of it, that wouldn't be such a bad thing.

It would just be a matter of of learning what color to look for for friendlies.

Last edited by Absentis; 2012-07-10 at 10:57 AM.
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Old 2012-07-10, 10:57 AM   [Ignore Me] #30
Gammit10
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Re: Names of Friendlies Should be GREEN!


Definitely Green for regular friendlies, as there are usually more of them than squadmates. Red should always be enemies.

Why not stick with the colors from PS 1? Yellow were your squadmates, and then if you joined a platoon, the purple squad was purple and the orange squad was orange.
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