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Old 2012-07-16, 03:58 AM   [Ignore Me] #16
Emperor
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Re: hit boxes and backpacks


It'll likely be part of the torso. I can't imagine it having its own hitbox, or not having a hitbox at all; can you imagine how infuriating it'd be if you're shooting at someone running across your line of sight, you're hitting him in the backpack, but it's not dealing damage?
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Old 2012-07-16, 04:44 AM   [Ignore Me] #17
Ravenclaw
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Re: hit boxes and backpacks


As great as hit-boxs are I think too many hit-boxs will just result in crazy lag from servery trying to figure out which part of the body those 300 soldiers got shot in.
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Old 2012-07-16, 05:03 AM   [Ignore Me] #18
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Re: hit boxes and backpacks


Yeah... no. Honestly, it would be cool the first hour when you're actively trying it out, after that you're either not going to notice it, or get angry when someone you shot in the back of the head didn't die after 3 shots and got away... which makes it a lot of unnecessary work imo.
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Old 2012-07-16, 05:17 AM   [Ignore Me] #19
disky
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Re: hit boxes and backpacks


It's doubtful that it will be part of the hitbox. It's just a backpack.
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Old 2012-07-16, 07:20 AM   [Ignore Me] #20
HEISTT
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Re: hit boxes and backpacks


If we combine this idea with another idea that I saw around these forums (a backpack for PS1 vets) I'm heavily leaning towards "no, it should not block headshots from behind". You vets have numerous advantages already!

If backpacks are just class based, I wouldn't really mind having it block off headshots with its own hitbox. This ofc also depends on how many shots it would take for a sniper to kill a man through his backpack.
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Old 2012-07-16, 08:28 AM   [Ignore Me] #21
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Re: hit boxes and backpacks


I love the idea of the backpack having a separate hitbox or offering some protection to the player's back, but I think the practicality of that is low. I would bet that the reality is that it will have no effect on the hotbox at all.
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Old 2012-07-16, 08:38 AM   [Ignore Me] #22
Ivam Akorahil
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Re: hit boxes and backpacks


Originally Posted by Braveliltoaster View Post
but will they have a hitbox of their own, because in the pic above you can see the backpack covering around 75% of the back of the head making it hard for head shots from behind?
modern day 7.62 caliber ammo, used by default in allmost any sniper rifle (or higher caliber) is capable of penetrating allmost an inch of reinforced steel, iam sure it'll go through a packpack into the head, not to mention futuristic alloys used for bullets, making them more durable and capable of more penetration. iam sure the dev team is aware of that

and even if not, take a higher caliber
<iframe width="420" height="315" src="http://www.youtube.com/embed/SQFIZpoDMss" frameborder="0" allowfullscreen></iframe>

Last edited by Ivam Akorahil; 2012-07-16 at 08:40 AM.
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Old 2012-07-16, 09:17 AM   [Ignore Me] #23
willaguy
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Re: hit boxes and backpacks


Originally Posted by Braveliltoaster View Post
but will they have a hitbox of their own, because in the pic above you can see the backpack covering around 75% of the back of the head making it hard for head shots from behind?
The angle that the picture was taken looks to me slightly downward, making the backpack appear to be taking up more headspace. I think that the medic, engy etc. will have a hitbox just like the rest of the classes.
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Old 2012-07-16, 09:36 AM   [Ignore Me] #24
Marinealver
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Re: hit boxes and backpacks


Make the Jetpack BLOW UP!!

Last edited by Marinealver; 2012-07-16 at 12:44 PM. Reason: fixed it
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Old 2012-07-16, 09:54 AM   [Ignore Me] #25
Canaris
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Re: hit boxes and backpacks


Originally Posted by Marinealver View Post
Make the Backpack BLOW UP!!
Only if you haven't used your smoke Grenades - Just hit the 4m40s in the blue bar at the top of the vid to get to the right time

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Last edited by Canaris; 2012-07-16 at 09:55 AM.
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Old 2012-07-16, 12:13 PM   [Ignore Me] #26
MrBloodworth
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Re: hit boxes and backpacks


It won't be part of the hitbox. The player mesh is not the same things as the LOS collision volume.
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Old 2012-07-16, 12:51 PM   [Ignore Me] #27
Marinealver
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Re: hit boxes and backpacks


Originally Posted by Marinealver View Post
Make the Jetpack BLOW UP!!
I was thinking more like this

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Old 2012-07-16, 12:55 PM   [Ignore Me] #28
DukeTerror
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Re: hit boxes and backpacks


Man, everyone has missed the obvious here. Light Assault...hit the jetpack enough and it launches the player crazily into the air before going BOOM. Eh, not likely to happen, but cool to think about.
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Old 2012-07-17, 08:53 AM   [Ignore Me] #29
Marinealver
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Re: hit boxes and backpacks


Originally Posted by DukeTerror View Post
Man, everyone has missed the obvious here. Light Assault...hit the jetpack enough and it launches the player crazily into the air before going BOOM. Eh, not likely to happen, but cool to think about.
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