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PSU: Stop throwing your trash in my Sunderer!
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2012-07-19, 03:22 AM | [Ignore Me] #16 | ||
Corporal
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Friendly fire is a must and it makes a difference bringing the skilled players forward. I am hoping they have no naming system unless you hover over the person for a little bit or at the very least no floating names when viewing enemies.
At launch Darkfall online had no party/clan/alliance system so you had to be careful and learn what players are whom. It was chaotic but very fun and rewarded the skillful players. |
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2012-07-19, 03:25 AM | [Ignore Me] #17 | ||
First Sergeant
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Not a fan of camo myself, but I'd like to see if they come up with some cool patterns or variations of the standard colors as far as skins go. Like maybe they'd have it PS1 style where you can change from a bluer NC to a more yellow one, or the black and blue. Instead of leveling up to get these, you could buy them from the store.
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2012-07-19, 03:58 AM | [Ignore Me] #21 | ||||
Staff Sergeant
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De-railing your own thread?
Besides, the faction colours will remain. And if you look at the video i posted, you will see that too. Last edited by Winfernal; 2012-07-19 at 04:03 AM. |
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2012-07-19, 04:43 AM | [Ignore Me] #25 | ||
This picture makes your thread invalid
cos the pounder says so
__________________
"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-07-19, 04:47 AM | [Ignore Me] #26 | ||
Master Sergeant
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The camo looks good in that picture above, but in alot of the images i've seen of the camo options, the scaling looks wrong. For example on max weapons the detail on the camo is tiny and should be much larger in my opinion.
I hope the devs scale the camo skins up appropriately while keeping the textures high quality. |
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2012-07-19, 05:26 AM | [Ignore Me] #29 | |||
Contributor General
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The issue is IFF which is something that was picked up by Ten Ton Hammer in their play test last week (althought I don't like their solution of colours for the tags above characters - let the colours stay the same as in ps1 which worked well). It's difficult for me to be sure but from the videos I have watches IFF is a problem, however that may be because there are just videos and once you're immersed in-game it's different. |
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