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Old 2012-07-23, 01:36 AM   [Ignore Me] #16
MacXXcaM
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Re: Community Night July 2012 Recording


stupid sexy Basti!

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Old 2012-07-23, 04:46 AM   [Ignore Me] #17
Symmenix
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Re: Community Night July 2012 Recording


Best. Thread. Ever.
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Old 2012-07-23, 10:17 AM   [Ignore Me] #18
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Re: Community Night July 2012 Recording


Originally Posted by MacXXcaM View Post
stupid sexy Basti!



I approve of this image!!
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Old 2012-07-23, 10:23 AM   [Ignore Me] #19
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Re: Community Night July 2012 Recording


Thanks for the video it was enjoyable to watch! Actually one of the reasons I signed up on PSU.
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Old 2012-07-23, 01:21 PM   [Ignore Me] #20
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Re: Community Night July 2012 Recording


Thanks for doing the [recording of the] show. I missed it live for family reasons. I really enjoyed the content and discussions.

The concept of players building everything on a new planet is something that could work if the game has a high population. Player cities and housing were probably (together) the single most popular feature of Star Wars Galaxies, and not because people liked to decorate, rather because people really enjoy carving out an existence together. Back in 2003 when SWG launched, cities weren't actually in yet, but so many people still went out of their way to gather resources and team up to place housing into the world together, simply because that collective experience was benifit enough (even if it meant walking 6Km from the closest NPC city). When player cities came in, they added a lot conveniences, like shuttle ports and class trainers, but like I said, even before those things people proved that being able to build something together was the real draw of the game play system.

In terms of PS2, I think it could work very well, because there isn't any game play beyond PvP, so there would always be an emphasis on defending those things you and your friends created in the world. In essence, the nature of the game itself would compel people to take part in the community/outfit aspect of the building, designing, and defending these locations that the would be the pride and joy of your outfit (and maybe even your faction as a whole). I mean, how cool would it be to build and maintain a huge base that the other factions simply can't pound into the ground - because your faction is dedicated to keeping what they created!

There's a lot of emotional power to a system like this and with the focus in Everquest II (and EQN from what I have heard) on player created content, I could see SOE going this route in the long term for PS2. When you look at what they have done with EQII, Vangaurd, and SWG it's absolutely within the bounds of reason.
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Old 2012-07-23, 01:52 PM   [Ignore Me] #21
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Re: Community Night July 2012 Recording


Originally Posted by Symmenix View Post

Basti.
Haha did you take this from basti's mom?!
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Old 2012-07-23, 01:57 PM   [Ignore Me] #22
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Re: Community Night July 2012 Recording


Originally Posted by Simokon View Post
Thanks for the video it was enjoyable to watch! Actually one of the reasons I signed up on PSU.
Awesome! Thanks for watching
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Old 2012-07-23, 01:59 PM   [Ignore Me] #23
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Re: Community Night July 2012 Recording


Originally Posted by Mythoclast View Post
No it's cause y'all are the only ones willing to step away from the actual fight and start flapping your lips.
you wish that was true Sorry that's not what happens tho maybe you'll find a server full of TR randoms who will do what you wish tho. the rest of us will be winning as usual

back on topic the show was great Good Job hamma
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Old 2012-07-23, 02:55 PM   [Ignore Me] #24
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Re: Community Night July 2012 Recording


Failed troll, so failed I didn't even see it.
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Old 2012-07-23, 03:02 PM   [Ignore Me] #25
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Re: Community Night July 2012 Recording


I was suprised to hear that my question about the Medic was actually answered.
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Old 2012-07-23, 03:52 PM   [Ignore Me] #26
Sardus
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Re: Community Night July 2012 Recording


Originally Posted by Symmenix View Post

Basti.
I second this post

Originally Posted by Jennyboo View Post
I approve of this image!!
LOL! When we saw that in the panel we were like "OMG STOP! You NEED to put this up"
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Old 2012-07-24, 03:42 AM   [Ignore Me] #27
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Re: Community Night July 2012 Recording


Great show as usual - keep up the good work guys and gal.
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And Hamma I see the VS and the NC have infiltrated your board. So the TR will have to kill them all and make them the yellow bastards they are
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Old 2012-07-25, 01:51 AM   [Ignore Me] #28
EVILPIG
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Re: Community Night July 2012 Recording


LMAO, I just realized I missed this show. Was flying back from San Diego on the first broadcast and was busy when this one went off.
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