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Old 2012-07-22, 07:01 PM   [Ignore Me] #16
sylphaen
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Re: Why was Indar chosen?


Originally Posted by PrISM View Post
I was expecting Cyssor to be the only continent with the TR/VS/NC footholds at Wele, Orisha and Leza, respectively.
If a Gunuku island set-up could come back, I wouldn't mind it...
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Old 2012-07-22, 07:05 PM   [Ignore Me] #17
Neurotoxin
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Re: Why was Indar chosen?


I bet only T-Ray knows.
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Old 2012-07-22, 09:13 PM   [Ignore Me] #18
Symmenix
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Re: Why was Indar chosen?


Originally Posted by julfo View Post
Eh? Why is Indar on the left? E comes before I. Unless I missed your point.
metaphor broseph
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Old 2012-07-22, 09:25 PM   [Ignore Me] #19
Trip
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Re: Why was Indar chosen?


Originally Posted by julfo View Post
Let me start by saying a few things...
a good question. I see your point. Im thinking maybe it was the easiest so they started first on it. Then again why does the footage center around the desert areas, surely there are more spectacular areas to awe the audience.

Last edited by Trip; 2012-07-22 at 09:27 PM.
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Old 2012-07-22, 09:43 PM   [Ignore Me] #20
Ohaunlaim
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Re: Why was Indar chosen?


I would guess several reasons...

1. A desert has less foliage needing to be placed so it can be finished quicker than other maps. As its mostly about terrain, you can also display draw distances better when at ground level. As well, there are few trees to block the amazing day/night cycle and clouds.

2. Indar has a foliage laden (albeit not heavily) area allowing for the eventual display of trees and green to prove its there without having to introduce another continent.

3. Desert has little in the realm of weather where other areas might seem suspiciously empty without rain/snow storms after a while. This also allows for Indar to be shown early, before weather is finished.

4. Green/jungle/forest/etc areas are always a favorite among FPS players so it is probably a good idea to save that revelation for major announcements like beta or such.
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Old 2012-07-22, 09:55 PM   [Ignore Me] #21
KTNApollo
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Re: Why was Indar chosen?


SOE wants to appeal to the CoD/BF3 kiddies who like their grey/brown shooters.

/thread

But seriously, problably a three-sided coin.
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Old 2012-07-22, 10:04 PM   [Ignore Me] #22
GreatMazinkaise
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Re: Why was Indar chosen?


Originally Posted by KTNApollo View Post
SOE wants to appeal to the CoD/BF3 kiddies who like their grey/brown shooters.

/thread

But seriously, problably a three-sided coin.
I know you're not being serious, but Indar is orange, not grey/brown. PS2's color palettes shares more similarities with WoW than it does any recent shooters (barring T:A maybe). This is a good thing since bright colors pop and are pleasing on the eye.
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Old 2012-07-22, 11:11 PM   [Ignore Me] #23
Landtank
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Re: Why was Indar chosen?


Originally Posted by KTNApollo View Post
SOE wants to appeal to the CoD/BF3 kiddies who like their grey/brown shooters.

/thread

But seriously, problably a three-sided coin.
There is no grey on Indar, and what brown there is is used very well. It's most reddish dirt/canyons, dried up tan/white seafloor, and green oasis.

Plus this term CoD/BF3 kiddies is getting so old, I just played CoD today and had a blast, you should try the survival mode.
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Old 2012-07-23, 01:23 AM   [Ignore Me] #24
Yutty
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Re: Why was Indar chosen?


i assume they were just doing the continents that that everyone flocks to in ps1, currently. I recall only really being on the same 2 continents every time i pop back in.
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Old 2012-07-23, 09:01 AM   [Ignore Me] #25
TheMozFather
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Re: Why was Indar chosen?


They could've picked Indar, Amerish and Esamir out of a hat.
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Old 2012-07-23, 09:43 AM   [Ignore Me] #26
DSxGIIR
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Re: Why was Indar chosen?


Indar seems to be a new Oshur.
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Old 2012-07-23, 10:27 AM   [Ignore Me] #27
VODistar
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Re: Why was Indar chosen?


I think its because water is broken in the game - or not where they want it to be. Indar has no water...
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Old 2012-07-23, 10:55 AM   [Ignore Me] #28
Tsunami
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Re: Why was Indar chosen?


eenie meanie minie mo.
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Old 2012-07-23, 11:10 AM   [Ignore Me] #29
OnexBigxHebrew
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Re: Why was Indar chosen?


Originally Posted by julfo View Post

Edit: It seems some people have missed my point. I wasn't concerned that Indar is barren or w/e. Quite frankly, I don't care whether it is covered in rainbows and lollipops.
I don't think its fair of you to start an entire thread with implicative questions just say that you think that a continent should have been chosen because it was 'awe inspiring' compared to the barren visuals of the other, and then edit to say that you don't care what the continent looked like at all.

I don't think people here missed your point so much as you failed to express it.

Either way I think that you can find a AAA nightime screenshot somewhere in indar that is just as high quality. One key position SS doesn't mean that the whole map will automatically be beautiful everywhere (though I'm sure it will be )

Last edited by OnexBigxHebrew; 2012-07-23 at 11:12 AM.
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Old 2012-07-23, 11:24 AM   [Ignore Me] #30
Canaris
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Re: Why was Indar chosen?


Originally Posted by GreatMazinkaise View Post
Indar is The Badlands + Nagrand... not entirely barren desert. Excellent choice of color palette.
Maz used a wow reference to try to explain something in PS2, under the Auraxis treaty article Ref~ 1748 B He must be catapulted for his crimes.
Sorry rules are rules!

Indar is just a play on letters which as someone pointed out earlier just means Oshur
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