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Old 2012-09-13, 02:16 PM   [Ignore Me] #16
Sunrock
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Re: [IDEA] - Pay Players Station Cash to repair Generators


Originally Posted by LexDecon View Post
There was a comment, and I cannot remember where I read/heard it, but the Dev's are talking about making Generators harder to kill, specifically making it so that you need to use an engineer with explosives or something along those lines rather then a single light with his carbine.
I would not mind if C4 would do more damage TBH. Now 1 charge only does like 15% damage to it.
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Old 2012-09-13, 02:26 PM   [Ignore Me] #17
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Re: [IDEA] - Pay Players Station Cash to repair Generators


Originally Posted by Miir View Post
Since it pretty much feels like a full time job I thought it would be good if I could get paid to repair the shield generators at the bases.

Instead of +5 XP shooting up every time you repair you would see +1 Station cash.

What do you think?
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Old 2012-09-13, 02:40 PM   [Ignore Me] #18
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Re: [IDEA] - Pay Players Station Cash to repair Generators


yeah! and then we can balance the onset of angry underpaid gen repairers by introducing a labor outfit, that conducts raids on employment outposts (where the station cash generators will be located). Or, We could have a complaint document that you can spawn only at terminals in main bases, and you would have to run it back to the main warpgate to get exp. The more 'complaint documents' you run, the greater your station cash revenue increases for repairing gens!

There should also be a random number generator that determines, in a set number of gen repairs, an instance where you are injured while repairing gens. Then a message pops up saying that your employment package does not cover occupational hazards. From here, you can cert into rage mode which gives you a speed boost, more HP, your guns become the stationary turret cannons, and your eyes turn red for like a minute, and you would use this to rampage around the bases destroying everyone.

If the devs do this, I think we will have a Game of the Year on our hands people...think about it...
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Old 2012-09-13, 02:54 PM   [Ignore Me] #19
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Re: [IDEA] - Pay Players Station Cash to repair Generators


Originally Posted by brighthand View Post
yeah! and then we can balance the onset of angry underpaid gen repairers by introducing a labor outfit, that conducts raids on employment outposts (where the station cash generators will be located). Or, We could have a complaint document that you can spawn only at terminals in main bases, and you would have to run it back to the main warpgate to get exp. The more 'complaint documents' you run, the greater your station cash revenue increases for repairing gens!

There should also be a random number generator that determines, in a set number of gen repairs, an instance where you are injured while repairing gens. Then a message pops up saying that your employment package does not cover occupational hazards. From here, you can cert into rage mode which gives you a speed boost, more HP, your guns become the stationary turret cannons, and your eyes turn red for like a minute, and you would use this to rampage around the bases destroying everyone.

If the devs do this, I think we will have a Game of the Year on our hands people...think about it...
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Old 2012-09-13, 02:59 PM   [Ignore Me] #20
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Re: [IDEA] - Pay Players Station Cash to repair Generators


to encourage more people to repair the gens, the repair xp could rise a little. make it 10xp per repcount instead of 5, or even more.

i don´t feel like taking away cash opportunities from soe for they would have to look somewhere else to make up for the moneyloss.
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Old 2012-09-13, 10:22 PM   [Ignore Me] #21
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Re: [IDEA] - Pay Players Station Cash to repair Generators


I approve of this message
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Old 2012-09-13, 10:36 PM   [Ignore Me] #22
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Re: [IDEA] - Pay Players Station Cash to repair Generators


Honest, I do think that engies need some loving when repairing things. I main as a repair/support man in every game I play and it has never been fruitful in XP with how much time it takes. The only way an engie can get a lot of points from his role is to babysit a bunch of MAXes turtled around a base. Even then the points given from repairs, ammo, the odd kill are nothing compared to what the people he's supplying get, let alone a good medic in an attack.

The engie feels like the only defensive class. All of the rest feel much better suited in most cases till you need to bunker down and require a lot of ammo.
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Old 2012-09-13, 11:37 PM   [Ignore Me] #23
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Re: [IDEA] - Pay Players Station Cash to repair Generators


Originally Posted by Chewy View Post
Honest, I do think that engies need some loving when repairing things. I main as a repair/support man in every game I play and it has never been fruitful in XP with how much time it takes. The only way an engie can get a lot of points from his role is to babysit a bunch of MAXes turtled around a base. Even then the points given from repairs, ammo, the odd kill are nothing compared to what the people he's supplying get, let alone a good medic in an attack.

The engie feels like the only defensive class. All of the rest feel much better suited in most cases till you need to bunker down and require a lot of ammo.
There is nothing that stops you from deploying a turret and kill stuff.... or use your weapons. Saying the engineer should only use the repair tool at all times is utterly and completely narrow minded thinking. You should always take advantage of everything your class can do, not just one part. However you are free to play the game as you want but don't come and QQ if there are better more efficient ways.
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Old 2012-09-14, 03:26 AM   [Ignore Me] #24
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Re: [IDEA] - Pay Players Station Cash to repair Generators


Originally Posted by Sunrock View Post
There is nothing that stops you from deploying a turret and kill stuff.... or use your weapons. Saying the engineer should only use the repair tool at all times is utterly and completely narrow minded thinking. You should always take advantage of everything your class can do, not just one part. However you are free to play the game as you want but don't come and QQ if there are better more efficient ways.
Granted there's nothing stopping someone from dropping a turret and going to town on any person in front on him or using his guns to watch the flanks. But you can't deny that an engie has a very limited role thanks to being mostly an in base defense class. In any case that doesn't need to hold and keep an area, all other classes are better. This my be the fact that Im typing this at 3am but the only places an engie have in an attack I can think of is on a MAXes ass keeping him alive and giving ammo around capture points.

The engie takes the most work to play his role but is given far less XP than other classes. Hell, Iv repaired several spawn terms, base guns, and gennys without getting a single point. All while a lone medic can get massive amounts without firing a single shot in battle thanks to revives alone. Does it seem right to you to have one class not be rewarded for time consuming work when others rack in points with little effort? What engies do is VITAL for keeping a base, but get no love for it.
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Old 2012-09-14, 04:27 AM   [Ignore Me] #25
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Re: [IDEA] - Pay Players Station Cash to repair Generators


Originally Posted by Miir View Post
Since it pretty much feels like a full time job I thought it would be good if I could get paid to repair the shield generators at the bases.

Instead of +5 XP shooting up every time you repair you would see +1 Station cash.

What do you think?
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Old 2012-09-14, 05:34 AM   [Ignore Me] #26
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Re: [IDEA] - Pay Players Station Cash to repair Generators


Keep the twiglets , ill just take 2 curly wurly's .
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Old 2012-09-14, 06:52 AM   [Ignore Me] #27
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Re: [IDEA] - Pay Players Station Cash to repair Generators


:P Get rich or die Try´n ? XD LOL No.
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Old 2012-09-14, 06:59 AM   [Ignore Me] #28
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Re: [IDEA] - Pay Players Station Cash to repair Generators


"oops I accidentally destroyed our generator" *repair* "oh no! I did it again!" *repair*

Repeat for infinite monies.
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Old 2012-09-14, 07:19 AM   [Ignore Me] #29
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Re: [IDEA] - Pay Players Station Cash to repair Generators


/fail
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