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Old 2012-10-14, 12:24 AM   [Ignore Me] #16
Captain1nsaneo
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Re: Game Update (2012/10/12)


The Liberator is now much more resistant to Flak and slightly more resistant to antiaircraft fire. Paint, better armor, silly putty on the wings. We've just stopped guessing how it's being improved.
Well, time for me to go reevaluate my current opinion of 'deathtrap' and see if the lib is viable again.

OF forums has some words about current HA. Seems that the lasher is now like the maelstrom primary fire but with lower damage, splash, and friendly fire damage. Didn't see a single positive comment about it, but I've yet to try it for myself. Also seems to have a placeholder model. Glad they're getting it out for testing.

The JH vs Sweeper discussion is also now rolling.

MCG has spin-up time and so far that's the only negative I've heard about it.

Oh, and Mags got a nerf somehow. Seems to be something in addition to making the afterburner a 192 cert point unlock but no specifics mentioned. Quick note, just because everyone is using something doesn't automatically mean that it's overpowered. It can also indicate that every other option is rubbish. Then again I'm VS.

imho the burner, shield, and deploy should be starting kit for their respective tanks. But then I'm a fan of divergent gameplay and encouraging effective differences between factions.
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Old 2012-10-14, 02:04 AM   [Ignore Me] #17
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Re: Game Update (2012/10/12)


I just want more optimisation plex
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