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2012-10-20, 10:40 PM | [Ignore Me] #16 | ||
Major General
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Some state that nade spam will be an issue if they remove grief. Is that true for PS2? I know it was for PS1. But in PS2, you can't have as many nades as you could in PS1 @ one time and they are limited by resources.
Here's my ideas to improve FF issues:
Last edited by Crator; 2012-10-20 at 10:47 PM. |
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2012-10-20, 11:21 PM | [Ignore Me] #17 | |||
Private
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@DjEclipse In any other game, people teamkilling would be voted off the server. Weaponlock is necessary to make sure that FF is paid attention to and FF is necessary to make sure that this is not just a grenade spam/zergfest. @Crator Different types of grief would be a good addition, as you have no control of vehicles in the first seconds after spawning them, sometimes you are totally unable to NOT drive over someone running on the "street". Horns would also be great, especially for Galaxies leaving soon. Just use a and everybody in the vicinity knows which Gal is going to take off soon. |
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2012-10-21, 01:29 AM | [Ignore Me] #18 | ||
the only ff i have had is when a muppet runs in front of me when shooting at a target. dont know about you but if a guys is firing a shit loads of rounds running in front of him is a bad idea lol.
ff is needed and people just need to use their heads a little. it ill be fine as people learn how to play this type of game with such a large battlefield and so many fighters.
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2012-10-21, 08:35 AM | [Ignore Me] #20 | |||
Major General
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2012-10-21, 05:57 PM | [Ignore Me] #22 | ||
Major
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Really? When FF is a big issue I see all the time in the game, it adds nothing, why do you think most games turn it off?
Vehicles being tougher against geometry is a bad idea? They're like giant barrels of Petrol with the whole world being one big spark...... sorry but an aircraft like this wouldn't explode from the slightest touch and with their tech I'd think they would have sorted that issue by now. |
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2012-10-22, 01:56 AM | [Ignore Me] #25 | ||
Private
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FF for guns is fine, stops it turning spammy.
but FF for running people over, NO!!! NONNONONONONONO>>>!!!! especially with how easy it is to run someone over. its like you tap someones toe and they dead. teamkill. -100000 points. |
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2012-10-23, 07:28 PM | [Ignore Me] #27 | ||
Private
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Leave all FF on except friendly vehicles VS friendly ground troops. Or at least nerf the hell out of friendly vehicles VS friendly ground troops. Its insane for someone to lose all their health when something idles into them.
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2012-10-23, 08:42 PM | [Ignore Me] #28 | ||
First Lieutenant
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FF is a must to have in PS2, I watched them rip friendly fire out of the battlefield franchise which played it's part effectively dumbing down the game resulting in players spraing and praying and requiring no thought/skill while in a fire fight.
Yea, it sucks when someone runs in front of you and they can do something aboutspawning vehicles the same place everryone is running in and out of in a base, bet really it forces you to keep your wits about you and not be careless. (like my typing in this post) Again FF is a must.... Last edited by VaderShake; 2012-10-23 at 08:44 PM. |
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2012-10-23, 09:50 PM | [Ignore Me] #30 | ||
Lieutenant General
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Now I'm sure I know I shouldn't click on any of your threads. Friendly Fire has been talked to death, and if you seriously don't understand why we need it you need to go back to {Insert Mainstream FPS here}
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