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PSU: bah you copy everything i do!
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2012-12-04, 03:29 PM | [Ignore Me] #16 | ||
Master Sergeant
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*note to anyone shooting me down* I've bound a key to 'nose down' that used to be bound to 'afterburner'. My muscle memory hasn't caught up with the change yet. If I nosedive spectacularly into the ground the second you start damaging me, it's not deliberate.
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2012-12-04, 04:17 PM | [Ignore Me] #18 | ||
If I'm on fire I often try to get the the ground and hop out to repair.
It's say it's about 45/45/10% on crash/jumpouttooearlyanddie/greatsuccess.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2012-12-04, 04:40 PM | [Ignore Me] #19 | |||
Captain
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It would also be cool to get the credit for the kill if they crash within a second or two of taking damage from you. |
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2012-12-04, 05:12 PM | [Ignore Me] #20 | ||
Staff Sergeant
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As a dedicated light assault, I often use a reaver to get to the top of a tech plant when I cant drop pod onto it. Also, because my reaver is still low on certs, it gets shot down very fast, so I like to know that I can can a few hits in then bail and help the ground forces. I know it can seem cheap that you didnt get a kill, but you could always try to hunt down the person to get your full xp for a kill.
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2012-12-04, 05:43 PM | [Ignore Me] #21 | ||
Staff Sergeant
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If I'm under fire, I'll get close to the ground, and bail to live another day. It's just like infantry taking cover, or a tanker ditching their tank when they know they can't save it.
It would be stupid not to try to save yourself. |
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2012-12-04, 07:50 PM | [Ignore Me] #23 | ||
Major
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My only concern with disabling the exit vehicle is what if you are at 5-10% and manage to get to safety. Now you can't repair your vehicle because you can't get out?
I dislike people bailing too.. but not sure that this is the right answer to solve the issue. |
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2012-12-05, 10:49 AM | [Ignore Me] #26 | |||
Private
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If people are genuinely just burning into the ground out of spite of their attacker, I dunno, maybe give the kill to the last person to damage them? |
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2012-12-05, 10:56 AM | [Ignore Me] #28 | ||
Private
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Then the damage thing! If I bail out and my plane flys off and explodes and i'm bouncing down the side of a mountain on half health before falling into a canyon and dying, at least one of the people who shot me down should get a kill for it.
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2012-12-05, 11:18 AM | [Ignore Me] #29 | |||
Major
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Also.. even if you were actually out of true combat you still take damage once you go red because you are on fire.. you can land and safely repair as long as no one attacks you, but in this instance you would still be taking damage so I doubt a out of combat timer would trigger.. locking you in your vehicle at whatever threshold (5-10%). Of course there is the exstinguisher perk, but then you would force someone to use that so they could effectively repair after going red... and they wouldn't be able to take composite armor. So like I said.. bailing pilots are annoying, but how do you fix that without interferring with other portions of the game? |
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2012-12-05, 11:59 AM | [Ignore Me] #30 | ||
Battlefield attributes a kill if your prey suicides at the last second, regardless of whether it was an attempt to repair or possibly jump out low enough to the ground and survive. Because if I had ultimately orchestrated the events that ended you, I am thus the victor. Say what ever you want, "I tried to repair and crashed", "I got nervous and over steered into the ground", or "I wanted to see if I could jump out and not be killed", it doesn't change the fact that you died because I out played you.
Crashing deliberately, on the other hand, is as good as griefing in my book.
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