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Old 2013-02-11, 04:42 PM   [Ignore Me] #16
VanUp
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Re: Minimap - Needs a serious overhaul & bug fix


Allow players to draw on the mini-map, visible to all squad members.
Allow platoon leaders to draw on the mini-map, visible to all platoon members.
Allow toggle to see markings from all squad leaders in the platoon by colour.

Squad member marks last a few seconds.
Squad and platoon leaders may right-click and draw to make marks that are permanent until removed via hot-key.

Possibly only available to outfits to avoid abuse.

[EDIT: Presuming that the mini-map is first made useful, as suggested above]

Last edited by VanUp; 2013-02-11 at 04:45 PM.
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Old 2013-02-11, 06:14 PM   [Ignore Me] #17
Canaris
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Re: Minimap - Needs a serious overhaul & bug fix


I'm getting convinced that the enemy units appearing on the minimap as platoon members is caused by who ever it is that spots them, so if a bravo squad member spots a reaver it shows up as orange, Charlie as purple and so forth. Intermittent but annoying
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Old 2013-02-12, 12:21 AM   [Ignore Me] #18
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Re: Minimap - Needs a serious overhaul & bug fix


Originally Posted by MrBloodworth View Post
Yes. And at that point I know they are right next to me. So I look around.

You can see Numbers in the main view when they are that close. Good luck with picking out just a number in a sea of numbers with no coloring.
I wasn't referring to the colors but to the circles. Instead of a circle have just a colored number. But now I see how this may be just another flavor of the same problem (clutter of numbers vs clutter of circles) ... Maybe auto zoom in bases is the solution.
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Old 2013-02-12, 02:29 AM   [Ignore Me] #19
Mox
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Re: Minimap - Needs a serious overhaul & bug fix


Minimap.... what are you talking about... I want a helmet with tentacles.... its all about priorities guys.
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Old 2013-02-12, 06:03 AM   [Ignore Me] #20
ColdCheese
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Re: Minimap - Needs a serious overhaul & bug fix


allowing us to move the minimap/map to another screen altogether would be godsend for players that have dual monitor setups.
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Old 2013-02-12, 06:13 AM   [Ignore Me] #21
almalino
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Re: Minimap - Needs a serious overhaul & bug fix


I hate current minimap. Enough said.
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Old 2013-02-12, 07:01 AM   [Ignore Me] #22
Baneblade
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Re: Minimap - Needs a serious overhaul & bug fix


The PS1 Minimap was far superior in every way.
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Old 2013-02-12, 11:22 AM   [Ignore Me] #23
MrBloodworth
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Re: Minimap - Needs a serious overhaul & bug fix


Originally Posted by Baneblade View Post
The PS1 Minimap was far superior in every way.
Going to go with, Nope. The mini-map and the world it showed was simpler, in every way.

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Old 2013-02-12, 11:28 AM   [Ignore Me] #24
wasdie
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Re: Minimap - Needs a serious overhaul & bug fix


I agree on all of these points. The minimap needs improvements.

I wish our player was represented with an arrow and we had the cardinal directions on the map like the PS1 minimap. That makes it much easier for me to figure out which direction im pointing at.
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Old 2013-02-12, 11:29 AM   [Ignore Me] #25
Mox
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Re: Minimap - Needs a serious overhaul & bug fix


Originally Posted by MrBloodworth View Post
Going to go with, Nope. The mini-map and the world it showed was simpler, in every way.

Yeah it was simple but far more useful and free of bugs.
By the way, i loved the autozoom.
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Old 2013-02-12, 11:46 AM   [Ignore Me] #26
Canaris
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Re: Minimap - Needs a serious overhaul & bug fix


Originally Posted by wasdie View Post
I agree on all of these points. The minimap needs improvements.

I wish our player was represented with an arrow and we had the cardinal directions on the map like the PS1 minimap. That makes it much easier for me to figure out which direction im pointing at.
An arrow is deffo a nice feature
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Old 2013-02-12, 01:00 PM   [Ignore Me] #27
Rolfski
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Re: Minimap - Needs a serious overhaul & bug fix


Mini map overhaul is my no 1 feature missing from the road map.
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Old 2013-02-12, 01:10 PM   [Ignore Me] #28
musefrog
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Re: Minimap - Needs a serious overhaul & bug fix


/sign, autozoom would be great
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Old 2013-02-12, 01:14 PM   [Ignore Me] #29
Baneblade
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Re: Minimap - Needs a serious overhaul & bug fix


Originally Posted by MrBloodworth View Post
Going to go with, Nope. The mini-map and the world it showed was simpler, in every way.
Simple is not always an inferior quality. The PS1 minimap did what it was supposed to do effectively and without issue.

Yet, I'm spending a lot of time in PS2 trying to decipher what I'm looking at on the minimap. Not to mention the bugs.
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Old 2013-02-12, 01:22 PM   [Ignore Me] #30
MrBloodworth
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Re: Minimap - Needs a serious overhaul & bug fix


I did not imply it was inferior, only that PS2 has different problems to work out than PS1 had. By a multitude of factors.


What i care about more in terms of navigation, is the recent slow down of the main map to open. It was slow before, now its just a liability.
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