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2013-02-20, 03:15 AM | [Ignore Me] #17 | |||
Corporal
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2013-02-20, 08:11 AM | [Ignore Me] #18 | ||
Sergeant
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I remember 10 years ago playing Ghost Recon and other games around that time period thinking to myself, "man, can it really get better than this?". I can't wait to see what the next 10 years will bring. PS2 looks beautiful, BF3 is beautiful. I wish I had Skyrim because I heard that is a very atmospheric game..
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2013-02-20, 11:05 AM | [Ignore Me] #19 | ||
Staff Sergeant
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Dont forget that you need to set your texture detail to "0" in the ini to get the actual high quality textures. God knows how many of my buddies keep complaining about the textures while still set to a gimped setting.
Also Skyrim was atmospheric in the way a taxidermized bear is. Sure its very lifelike, but something just feels.. off. And It's somewhat unsettling. Then again, at least it wasn't as bad as Oblivion's faces. THOSE could keep a man up at night! Last edited by Silent Thunder; 2013-02-20 at 11:07 AM. |
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2013-02-20, 11:24 AM | [Ignore Me] #20 | ||
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Skyrim is unique in its modding aspects. Via Nexus or Steam you can add almost endless mods to your game. It is pretty cool. I don't know of any other (popular) game(s) that the player community adds content to the game itself. To get a full Skyrim experience requires every bit the power you need for PS2. If you have a high-end rig and are open to adding numerous mods - it becomes visually impressive. Skyrim's RPG elements grow boring too quickly for my taste. Of course, you can make your own game mods. Hell, there's even mods to add porno scenes into Skyrim. I only added Skyrim to my PC recently. It quickly became boring. I went the heavy-mod route. The environment is great. The content needs major expansion. Character levels out at 81. By the time I got to LVL-40 I and expolred everything on the map, killed everything (repetedly), and finished all the quests. Without quests, there's little reason to open the game - I have it running at R (almost NC-17) mods, but T&A eye candy ain't enough to spend time on it. . Last edited by Chaff; 2013-02-20 at 11:34 AM. |
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2013-02-20, 06:37 PM | [Ignore Me] #21 | |||
Private
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2013-02-20, 07:33 PM | [Ignore Me] #23 | ||
Contributor Major
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Which is pretty good for an mmo. Aion uses the CryEngine, yet it environments are not as lush abd detailed as Crysis or Far Cry. They must have to make some trade offs to avoid setting their system requirements beyond the market that will make their product viable.
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2013-02-20, 10:10 PM | [Ignore Me] #24 | |||
Private
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2013-02-21, 01:06 AM | [Ignore Me] #25 | |||
Corporal
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2013-02-21, 05:15 AM | [Ignore Me] #27 | ||
Staff Sergeant
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SOE made a mistake going with PhysX. It is entirely inefficient running on the CPU by design. There are far better physics engines that are CPU optimized and offer overall better physics than PhysX. I know they made a deal with NVIDIA, but it does more than hurt people with AMD graphics cards. It hurts anyone who doesn't have a top of the line CPU or NVIDIA GPU that can handle it.
Last edited by artifice; 2013-02-21 at 05:21 AM. |
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2013-02-21, 02:00 PM | [Ignore Me] #28 | ||
Corporal
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Physx has no effect on my framerate that I can tell. My bottleneck is always my CPU, not my gpu.
I'm sorry, but that is one of the dumbest things I have heard from a PC gamer in a while. So should we just stop coming out with advanced graphical effects because some, or even most, people don't have the hardware to handle it? Developers should always be trying to create more and more demanding graphical effects every chance they get. Otherwise our games will be stagnant. |
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2013-02-21, 02:16 PM | [Ignore Me] #29 | |||
Sergeant
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Check out Archage videos on youtube, Korean sandbox mmo. Last edited by Maidere; 2013-02-21 at 02:30 PM. |
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2013-02-21, 02:34 PM | [Ignore Me] #30 | |||
Sergeant Major
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Everything has to be evaluated given the performance requirements I do think the game looks excellent... my biggest complaint, though - would be that it feels a bit sterile... especially inside the buildings. I don't know if additional objects and textures would cause significant performance hits... or if development just doesn't feel it would be a good way to spend more effort -but, I'd love to see a bit more detail added. |
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