Why do people keep asking for more meta game concepts within Planetside? - Page 2 - PlanetSide Universe
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Old 2013-02-21, 07:44 AM   [Ignore Me] #16
Figment
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Re: Why do people keep asking for more meta game concepts within Planetside?


Originally Posted by Catfart View Post
So you think Meta = Strategic?
Not at all.

From that specific definition, you could argue meta-game strategy is an in-game strategy level not directly felt in physical combat at all times, but overarching the local battle (the smaller battle being a "game within a game"). For instance in PS1, you having an infantry fight indoors, while outdoors there's a threat of siege mechanic NTU base drain (which will end your fight).

I do think Meta-game strategy includes being able to predict what other players will probably do on a strategic level from experience and being aware of what is happening on other continents and having these other continents directly affect the conflict on your own. Either by links, benefits or impending threats or relieve forces. Those are external to the continental fight, after all.

Global strategy would be how you organise around this.
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Old 2013-02-21, 07:50 AM   [Ignore Me] #17
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Re: Why do people keep asking for more meta game concepts within Planetside?


OK,

So if you are using the word Meta to describe what I would call Strategic and is specifically in-game, what word or phrase would you use to describe the situation where knowledge or resources outside of the game and the game rule set are used to influence in-game decisions and play? What Wikipedia calls Meta?
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Old 2013-02-21, 07:56 AM   [Ignore Me] #18
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Re: Why do people keep asking for more meta game concepts within Planetside?


Also meta.
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Old 2013-02-21, 07:56 AM   [Ignore Me] #19
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Re: Why do people keep asking for more meta game concepts within Planetside?


Well maybe they can add more content to the game by:

Global bonuses: Giving the discount bonus for continent locks, instead of just making it continent base, they can make it global.

Convoy Event: Said faction has a convoy leaving from said base and going to said base, if the faction defends the convoy from attack ++ certs, or xp. Of course the convoy would have a but load of HP, kind of like a raid boss, and would move at a certain speed, they can scheduel these, for certain days of the week, make global annoucments. I think it would be fun defending or attacking convoys.

Maybe events like these can be added to the game to help with those who need a purpose.
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Old 2013-02-21, 08:04 AM   [Ignore Me] #20
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Originally Posted by ringring View Post
There was no question at all, just someone splitting hairs to try to reach infinity.
Thanks, just wanted to be sure...
/thread

.sent via phone.
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Old 2013-02-21, 08:52 AM   [Ignore Me] #21
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Re: Why do people keep asking for more meta game concepts within Planetside?


To me, it's simple. Meta means the 'Why' whereas strategy means the 'What' and tactics is the 'How'
And the Why is what's lacking.
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Old 2013-02-21, 09:15 AM   [Ignore Me] #22
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Re: Why do people keep asking for more meta game concepts within Planetside?


Originally Posted by bpostal View Post
To me, it's simple. Meta means the 'Why' whereas strategy means the 'What' and tactics is the 'How'
And the Why is what's lacking.
Aye, that's my view as well.
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