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PSU: Giving credit where credit is due
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2013-03-05, 09:05 AM | [Ignore Me] #21 | ||
Private
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So it seems the max number of total players on all worlds peaked at around 22K, even if you triple that number (just because I was looking at last night, a non weekend night), the fact that most players do not pay a sub makes me wonder if SOE is getting enough revenue to keep things going at a high pace. Looks like they learned their lessons from PS1, but on the other hand the numbers are just OK, not great.
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2013-03-05, 09:33 AM | [Ignore Me] #22 | |||
Colonel
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1-vr training area 2-a built in training program for new recruits 3-real advertising for planetside 2 Our numbers are going to go up and retention of new players is going to get better. I think soe is on the right track here. |
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2013-03-05, 11:09 AM | [Ignore Me] #25 | |||
Private
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2013-03-05, 11:49 AM | [Ignore Me] #26 | ||
Lieutenant General
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Was hoping to see higher #s given its budget, but now that we've seen the release it's not surprising why.
I have a friend who can't play due to performance issues with a mid ranged PC. Says he gets like 10 fps on low. |
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2013-03-05, 12:14 PM | [Ignore Me] #27 | |||
Colonel
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3gig ram Win vista 32 Radeon hd 5570 I get between 20-60 fps with everything either turned off or at its lowest setting. Saving to upgrade of course. |
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2013-03-05, 12:19 PM | [Ignore Me] #28 | |||
Lieutenant General
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IDK he said it was fine last patch and is shit now. |
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2013-03-05, 02:06 PM | [Ignore Me] #30 | ||
Sergeant Major
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Cool...
But it's like the exact same as every other chart like this that I've seen for an online game. Sat/Sun are the high pop days... Tues (or I've seen Wed, when that's maintenance day) is the low pop day... highest daily pop time is evening at about 8/9pm. It will be interesting to see trends, however. |
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