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2013-03-06, 05:37 PM | [Ignore Me] #16 | |||
Contributor Major
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With that in mind, the bonus damage zone / 1 hit kill zone could be smaller "bulls eye" part of the head, because it's just too easy to get headshots, which means headshots aren't special, and I think is a missed opportunity for some depth in the game. I personally know that I sort of point my assault rifle in the general upper area of the enemy and unload until one of us dies, which I don't really consider to be skillful play, yet 21% of the time I get headshot kills with my main assault rifle. That Vadershake guy gets headshot kills 19% of the time with his main assault rifle and his KDR is less than mine. That just seems "off" to me and I feel it cheapens the "skill curve" in the game. |
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2013-03-06, 05:49 PM | [Ignore Me] #18 | |||
Contributor Major
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Also, not sure where you got that stat from. I have 36% accuracy with the SR-7 (the only sniper rifle I use), not 10%. My headshots per kill is with it is 79.425%. Last edited by Tatwi; 2013-03-06 at 05:53 PM. |
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2013-03-06, 05:52 PM | [Ignore Me] #19 | ||
Head hitboxes are fine, of all the things developers can be working on, head hit box sizes should be totally non f***** existant in their list of things to do right now.
Sorry but this thread is totally pointless, I don't mean to sound rude, but I am seeing some really pointless threads lately, and guess what, I picked yours to snap in. |
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2013-03-06, 06:36 PM | [Ignore Me] #23 | |||
Lieutenant General
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get upset when people talk about assault rifles |
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2013-03-06, 06:47 PM | [Ignore Me] #24 | |||
Major
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I have found I get head shoots from SMGs and assault rifles but Im putting that down to luck. I struggle to get consistance HS with my RAMs,,, so, I cant fly with you on the hit box is too big, too easy theory. Sorry. |
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2013-03-07, 06:53 AM | [Ignore Me] #25 | |||
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Where Eagles Dare cossiephil http://www.twitch.tv/cossiephil http://www.youtube.com/user/cossiephil1 https://www.facebook.com/Guyvergamingtv |
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2013-03-07, 07:55 AM | [Ignore Me] #28 | |||
Back to the OP - I agree, Tatwi. When PS2 was publically launched, I played Infil heavily, usually adopting the role of sniper. Headshots all too easy to come by; anyone standing still for more than a second or two at anything other than very long range is likely to suffer instant death. I've mostly given up sniping now; seems a bit cheap. Headshot kills with full auto weapons turn up from time to time; I usually aim for the body but the upwards kicking recoil means that the second or sunsequent shots sometimes find the head. Edit - But I do agree with this! Heat hitboxes ultra low priority compared with other issues. Last edited by psijaka; 2013-03-07 at 07:59 AM. |
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2013-03-07, 10:00 AM | [Ignore Me] #29 | |||
Contributor Major
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There's other issues with aiming down hill as well, if you're on top of a bio lab and you shoot at someones head down below you miss(w/ Parallax) but if you aim at their neck from above, it's almost always a headshot. |
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