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2003-04-02, 09:43 AM | [Ignore Me] #22 | ||
Your armor changes in 2 ways.
1.) Your armor gets more of the secondary color of your empire as you rise in Battle Ranks BR 1ish http://www.planetside-universe.com/m...php?img_id=245 BR 20 http://www.planetside-universe.com/m....php?img_id=15 2.) You gain polygonal additions as you rise in Command Ranks CR 0 http://www.planetside-universe.com/m....php?img_id=28 CR 1 http://www.planetside-universe.com/m...php?img_id=580 CR 5 Front http://www.nvidia.com/docs/IO/4388/SUPP/ps_large1.jpg Back http://www.nvidia.com/docs/IO/4388/SUPP/ps_large3.jpg |
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2003-04-02, 03:23 PM | [Ignore Me] #24 | |||
Lieutenant Colonel
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http://www.nvidia.com/docs/IO/4388/SUPP/ps_large3.jpg Whoa, I thought you can't go in other empire's respawn rooms! |
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2003-04-02, 04:18 PM | [Ignore Me] #26 | ||
Second Lieutenant
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I agree, but I also have a question thats completely offtopic hehe. Speaking of faces... Can you have them like not be there? In my opinion the soldiers look much cooler with the visors being dark enough so you can't see the faces, like in halo. Will there be a graphics option that allows you not to see the faces?
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2003-04-02, 11:35 PM | [Ignore Me] #29 | |||
Corporal
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__________________
"This is your chance, soldier, to make your existence mean something, to fulfill your duty to honor and freedom. It's no mistake, you being trapped here on Auraxis. You're here for a reason. The fuel of freedom is in your veins, and it burns. The scent of Liberation, like damp iron, like blood, is in your nostrils. Breathe deeply and take up your weapon..." |
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