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Old 2013-04-18, 11:53 AM   [Ignore Me] #16
Koadster
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Re: Do want: NS Commissioner


SUPPRESSOR

You cant 'silence' a firearm, only suppress the noise. "The sound of a projectile, especially one moving faster than the speed of sound, through the air cannot be eliminated." http://en.wikipedia.org/wiki/Suppressor

There was a compensator on test for a while but it got removed.
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Old 2013-04-18, 12:10 PM   [Ignore Me] #17
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Re: Do want: NS Commissioner


Originally Posted by Koadster View Post
SUPPRESSOR

You cant 'silence' a firearm, only suppress the noise. "The sound of a projectile, especially one moving faster than the speed of sound, through the air cannot be eliminated." http://en.wikipedia.org/wiki/Suppressor

There was a compensator on test for a while but it got removed.
Also from Wiki...

While suppressors are also referred to as "silencers", the latter is misleading because no firearm can be made completely silent, as the term "silencer" implies.[2] Functionally, a suppressor is meant to diminish the report of a discharged round, or make its sound unrecognizable. Other sounds emanating from the weapon remain unchanged. Even subsonic bullets make distinct sounds by their passage through the air and striking targets, and supersonic bullets produce a small sonic boom, resulting in a "ballistic crack". Semi- and fully automatic firearms also make distinct noises as their actions cycle, ejecting the fired cartridge case and loading a new round. Despite being misleading, the term "silencer" is still widespread.

Both the United States Department of Justice and the ATF (Bureau of Alcohol, Tobacco, Firearms and Explosive) refer to these devices as "silencers". Additionally, Hiram Percy Maxim (the original inventor of the device) marketed them as "Maxim Silencers."[29]

You obviously knew what we meant. Blame manufacturors and media for the terminology errors.
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Old 2013-04-18, 01:05 PM   [Ignore Me] #18
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Re: Do want: NS Commissioner


Originally Posted by OctavianAXFive View Post
stuff...
My fav loadout in BF3 for completion was M16 + 44 mag. It was so good to swap to if your primary ran out of ammo, and could hit at a good range!

I have yet to try it out but I will prob rock it with the NS11 set of weapons.
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Old 2013-04-18, 10:07 PM   [Ignore Me] #19
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Re: Do want: NS Commissioner


I'm a fan of the Underboss. It's just got a great name.

Can go 'bossing people around. And there's nothing like shooting people in the face like a boss.
It helps that at med/short ranges the recoil from a center mass shot takes you to a headshot with the follow up. It's a fun gun.
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Old 2013-04-18, 10:15 PM   [Ignore Me] #20
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Re: Do want: NS Commissioner


Underboss is a great name

Used them tonight - they were a blast.
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Old 2013-04-19, 01:25 AM   [Ignore Me] #21
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Re: Do want: NS Commissioner


Ok, I see lots of people with the commissioner, but I haven't seen a underboss on the field yet.
Died once to a commissioner, I really think 450 DMG to finish someone you already unloaded your weapon over kill, but it worked on me.
Them I was doing a great kill streak on, omg, I forgot the name of the SE tech plant of Indar, the one closer to the TR warp gate.
That place ofmthemmap everyone knows it is horrible, lots of anti air and anti tank parties on those cliffs, so I decided to kill one engineer that was doing that and just realized I was seeing all the battlefield, had to grab my sr-7 and start sniping.
27 kills later, half most of NC, some from the Vanu, yeah I forgot to mention, the tech plant was under a three way party, the NC captured it from the TR after a long defense, we were trying to get it back but we had half the NC population, and we just stopped the NC Zerg in the stronghold, I love that base so much!
So the tech plant was under nc control, we couldn't break their lines, but the Vanu came from behind and started capturing the base, it was awesome to stop the VS capture at 90% and take it back!
Ok, back to my sniping, another 2 NC snipers came from nowhere and killed the engineer from my outfit that was giving me ammo, I just knew he was killed by one sniper, so I hide and started looking for him, found him, one headshot and I could go back to my sniping, but my buddy told me it was not that name who killed him!
The other one as anxious and running around with the commissioner and cloaking and uncloacking, in panic, no use for my sr-7, so I had to use my tx-1 waited him to get in a corner so he couldn't not dodge my shots, uncloacked and started shooting at him staffing so he couldn't kill me.
Unleashed the 21 shots he's was alive, so was I, reloaded first and killed him, just checked my health bar, almost empty!
Did the math, why am I alive?
450 each shot, infiltrators got 400 shield plus 500 health... Omg, I am using nano weaver 1 so I am with 50 points of health! I never use nano weaver on infiltrator, only with smg! And not all the times!
Now I realize that if Nanoweaver can make a weapon that kills in 2 shots, need to hit 3 and only got 6, it is the best counter to it!

Sorry for all those deviations just to say that Nanoweaver is great in that situation.
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Old 2013-04-19, 02:44 AM   [Ignore Me] #22
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Re: Do want: NS Commissioner


Bought the 20 dollar version of the commisionar.
Absolutely fantastic sidearm.
However, the underboss seems to be loved by infiltrators on briggs.
They uncloak right behind you and unload 3 shots into you before you can spin around and kill them.
My nerf bat senses are going ballistic.
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Old 2013-04-19, 08:29 AM   [Ignore Me] #23
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The comissioner with its tremendous muzzle velocity, yeah I see no way that youre going to ever get that bad boy silenced. Plus its a freaking cannon. These new pistols are amazing.
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Old 2013-04-19, 09:49 AM   [Ignore Me] #24
Rbstr
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Re: Do want: NS Commissioner


Originally Posted by LoliLoveFart View Post
They uncloak right behind you and unload 3 shots into you before you can spin around and kill them.
Right, because an infil that sneaks up behind you can't already kill you in a number of ways before you react.

The idea that should have some kind of right to spin around and kill someone that snuck up behind you and it now shooting you in the back of the head is ridiculous.
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Old 2013-04-19, 11:53 AM   [Ignore Me] #25
LoliLoveFart
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Re: Do want: NS Commissioner


Wonder why they took shotguns off infs.
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Old 2013-04-19, 01:06 PM   [Ignore Me] #26
Koadster
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Re: Do want: NS Commissioner


Originally Posted by LoliLoveFart View Post
Wonder why they took shotguns off infs.
Yeah I can see the Revolvers getting taken away from infils aswell.. Decloak behind you bang bang bang dead. Glad I havent bought one yet, Ill wait til the nerf hammer comes down to see if they are still useable.

Found a great way to render them useless though... Bunny hop like CRAZY , dance around them like a Indian doing a war dance.. Those 6 shots get expended fast then its a easy TX1 845 ROF 21magazine to the face! People seem to have a hard time getting a bet on someone jumping like a mad man. I spose thats the counter to revolvers lol
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Old 2013-04-19, 02:30 PM   [Ignore Me] #27
AThreatToYou
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Re: Do want: NS Commissioner


Originally Posted by LoliLoveFart View Post
Wonder why they took shotguns off infs.
well, you can already take 2-3 loads off with a pistol and then knife. I guess the only advantage of a pistol is it has some range to it.
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Old 2013-04-19, 04:50 PM   [Ignore Me] #28
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Re: Do want: NS Commissioner


Or point blank sniper headshot, or a couple scout rifle shots or drop a proxy or a well aimed SMG or even drop a grenade at their feet.

The point is: If you get snuck up on they don't need the revolver to deal with you almost instantly - Some other options are even faster.
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Last edited by Rbstr; 2013-04-19 at 04:51 PM.
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Old 2013-04-19, 06:29 PM   [Ignore Me] #29
Neutral Calypso
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Re: Do want: NS Commissioner


I confess, I went ahead and got this for the lulz.

It is an okay pistol... feels like it was designed to be one of those zombie-shooting pistols that you draw when you don't feel comfortable with your shotgun in a different game.

Albeit less powerful because a one-shot headshot pistol would be too much.
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Old 2013-04-19, 09:20 PM   [Ignore Me] #30
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Re: Do want: NS Commissioner


Originally Posted by Neutral Calypso View Post
Albeit less powerful because a one-shot headshot pistol would be too much.
Would it be? Damn tough to land with that kind of recoil. I'm comparing apples to oranges here by saying that in BF3, the .44 Magnum one shots people to the head up to some pretty wild ranges. The gun isn't OP because landing the hit is A.) Clutch and B.) The follow up shot takes a long time so gunning down multiple people under fire isn't a strong point for the gun.

It might be a little much giving infiltrators such power in Planetside 2. But hey, it's 6 shots, doesn't reload very fast and can't be silenced. Not to mention it must be a headshot and it has heinous recoil.

If Aloeanda didn't make run-n-gun infiltrating look so easy to start, SoE might have gone ahead and made it a 1 shot headshot
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