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Old 2013-05-04, 08:36 PM   [Ignore Me] #16
psijaka
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Re: New NC AV Max One Shots Infantry


Tested out the new VS AV weapon, the Vortex.

Takes 12 uncharged shots to kill infantry in VR, or 6 salvos if running dual. But it is super quick firing and very accurate, so it should be possible to lay down quite a barrage.

The charge up ability underwhelms me though; more trouble than it is worth, IMO.
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Old 2013-05-04, 08:57 PM   [Ignore Me] #17
Emperor Newt
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Re: New NC AV Max One Shots Infantry


Although it should be mentioned that about 10 of those shots are required to take out the personal shields. The base health only takes two to three shots. So combined with other infantry damage it seems to be pretty usefull as an ai weapon too (as kind of a last resort choice. a dedicated ai weapon will be way better, as it should be)
I would actually say that they seem to be the only new av max weapon that is in a pretty good spot. Now they only need to find a new place for the comet.

Last edited by Emperor Newt; 2013-05-04 at 08:58 PM.
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Old 2013-05-06, 06:00 AM   [Ignore Me] #18
Shogun
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Re: New NC AV Max One Shots Infantry


the TTK in this game is just too fast!

it doesn´t allow to properly balance a combined arms game.
if ttk was longer, there would be enough space to stretch out different weapon damage.

but since almost every weapon can kill everything in 2-4 shots, there isn´t enough room to make the weapons different enough.
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Old 2013-05-06, 07:40 AM   [Ignore Me] #19
Emperor Newt
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Re: New NC AV Max One Shots Infantry


Sure. But I have given up hope on that.
They wanted low ttk, now they have to deal with the problems it causes.
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Old 2013-05-06, 07:52 AM   [Ignore Me] #20
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Re: New NC AV Max One Shots Infantry


I am absolutely in love with the new Ravens. Being able to lay down some sustained fire over a good distance just seems so cool. So this is kind of what being a tr or vs max is like.
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Old 2013-05-06, 11:01 AM   [Ignore Me] #21
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Re: New NC AV Max One Shots Infantry


Originally Posted by Sledgecrushr View Post
I am absolutely in love with the new Ravens. Being able to lay down some sustained fire over a good distance just seems so cool. So this is kind of what being a tr or vs max is like.
Being a VS MAX more like it, we Terran's didn't have a long range weapon until the Fracture...
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Old 2013-05-06, 04:13 PM   [Ignore Me] #22
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Re: New NC AV Max One Shots Infantry


I've played with all the new AV max weapons at least in the VR.

The raven is great... too powerful actually. You can pull off some crazy shots, but the ease of killing infantry is nuts. You can 1 shot infantry with a hit to the head. Having a mobile AV MANA turret is great. I just think the damage to infantry needs to be toned down. Getting killed by them as infantry from behind cover is nuts. All you need to do is figure out how to curve it over things. These things are annoying loud. Trying to take a dug in NC facility is so freakishly loud now.

The Fracture is pretty good. I wouldn't say it is awesome, but it's a lot better than the pounder. Fast firing dumbfire rockets... always good. Once the lockdown comes out they will be pretty strong. It's cool seeing all the red rockets streaming out from bases now.

The Vortex... I honestly don't see why you would use this. Travel time is nice, but other than that the comet feels about the same. They make decent MAX killers I guess. I still like my Lancer way more than the vortex. Maybe I am missing something. It seems like the worst of the 3 to me.
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Old 2013-05-06, 04:59 PM   [Ignore Me] #23
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Re: New NC AV Max One Shots Infantry


Originally Posted by Dragonskin View Post
I've played with all the new AV max weapons at least in the VR.

The raven is great... too powerful actually. You can pull off some crazy shots, but the ease of killing infantry is nuts. You can 1 shot infantry with a hit to the head. Having a mobile AV MANA turret is great. I just think the damage to infantry needs to be toned down. Getting killed by them as infantry from behind cover is nuts. All you need to do is figure out how to curve it over things. These things are annoying loud. Trying to take a dug in NC facility is so freakishly loud now.
I highly doubt you can reliably shoot someone from behind the cover. I haven't tried them, but I have some experience with AV mana turret. Even a vehicle behind a cover is very hard to hit, hitting an infantry would be just very random luck. I think I was hit by raven once. Only one missile though and I doubt I would've died even if there was two. I think I even had a bit of shield left after the hit.

Only thing op about them is the noise. That's why I rather fight against tr if possible. Ravens are so popular right now, that it feels like constant sound in any enemy squads detected+ nc fights.
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Old 2013-05-06, 05:06 PM   [Ignore Me] #24
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Re: New NC AV Max One Shots Infantry


Originally Posted by Snydenthur View Post
I highly doubt you can reliably shoot someone from behind the cover. I haven't tried them, but I have some experience with AV mana turret. Even a vehicle behind a cover is very hard to hit, hitting an infantry would be just very random luck. I think I was hit by raven once. Only one missile though and I doubt I would've died even if there was two. I think I even had a bit of shield left after the hit.

Only thing op about them is the noise. That's why I rather fight against tr if possible. Ravens are so popular right now, that it feels like constant sound in any enemy squads detected+ nc fights.
I tried Raven in VR and it is hard to hit anything with it if you have not fired them straight into the target and need to curve. I mean it is hard to hit even stationary targets 100 meters from you if you need to curve. It is not OP imho.
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Old 2013-05-06, 05:41 PM   [Ignore Me] #25
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Re: New NC AV Max One Shots Infantry


Originally Posted by almalino View Post
I tried Raven in VR and it is hard to hit anything with it if you have not fired them straight into the target and need to curve. I mean it is hard to hit even stationary targets 100 meters from you if you need to curve. It is not OP imho.
The Raven needs some good knowing of the weapon to be great. Like you said at range it can get hard to hit much of anything. Ravens only have a max flight range of about 350m and act like the Phoenix where it auto kills at max range. You have to not only track but lead targets depending on their movement.

Im not hating the Raven, just saying that they take a bit of skill to land shots reliably with you needing to know travel time, distance, turn speed, and when to lead or follow. Im not ready to be good with them just yet, still need more time with them.
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Old 2013-05-06, 09:38 PM   [Ignore Me] #26
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Re: New NC AV Max One Shots Infantry


Wow anyone who thinks Raven Av needs a nerf has obviously never used the Fracture, lets take some stats from the lovely site ps2-stats.com which shows total stats numbers for all weapons.

NCM3 Raven - Players used: 6802 Total playtime: 971H 57M Total Kills: 3641 Destroyed Vehicles: 1877

MR1 Fracture - Players used: 7642 Total playtime: 727H 28M Total Kills: 8407 Destroyed Vehicles: 3889

I took the most used arm of the Raven and compared it to the least used arm of the Fracture and these are the results, you can decide for yourselves but it's pretty easy to see that if there is in fact any MAX AV weapon that is OP it would undoubtedly be the TR Fracture. Also the Vortex stats are just laughable, that thing is so underwhelming it's not even funny, but then it becomes funny again once you realize you don't play VS.

Last edited by Frotang; 2013-05-06 at 09:43 PM.
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Old 2013-05-06, 10:01 PM   [Ignore Me] #27
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Re: New NC AV Max One Shots Infantry


Anti-Infantry is definitely better, although taking one of each arm is pretty effective.

Seem's fine, imo. Then again, i almost never get killed by them as infantry (or even in a vehicle) and i rack up plenty of kills with them as a MAX Unit.

so, perhaps i'm biased.
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Old 2013-05-06, 10:02 PM   [Ignore Me] #28
Tom Peters
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Re: New NC AV Max One Shots Infantry


Originally Posted by Frotang View Post
Wow anyone who thinks Raven Av needs a nerf has obviously never used the Fracture, lets take some stats from the lovely site ps2-stats.com which shows total stats numbers for all weapons.

NCM3 Raven - Players used: 6802 Total playtime: 971H 57M Total Kills: 3641 Destroyed Vehicles: 1877

MR1 Fracture - Players used: 7642 Total playtime: 727H 28M Total Kills: 8407 Destroyed Vehicles: 3889

I took the most used arm of the Raven and compared it to the least used arm of the Fracture and these are the results, you can decide for yourselves but it's pretty easy to see that if there is in fact any MAX AV weapon that is OP it would undoubtedly be the TR Fracture. Also the Vortex stats are just laughable, that thing is so underwhelming it's not even funny, but then it becomes funny again once you realize you don't play VS.
You obviously haven't payed much attention to this thread.

This is specifically about the new AV versus infantry.

And regardless of that, those are just total kills, it doesn't tell much. But it does show the infantry to vehicle destroyed ratios, which is higher for the Ravens, meaning they rape infantry.

Originally Posted by Snydenthur View Post
I think I was hit by raven once. Only one missile though and I doubt I would've died even if there was two. I think I even had a bit of shield left after the hit.
No, the second Raven hit would have killed you. One Raven arm does 52%, while the other does 48%. I have no idea why one arm does more damage than the other, but this is how I've seen the damage breakdown come up every time I got instagibbed by them.

You got hit by the lesser damaging arm, which is why you had 4% of your shield still left.

Originally Posted by Brusi View Post
Anti-Infantry is definitely better, although taking one of each arm is pretty effective.

Seem's fine, imo. Then again, i almost never get killed by them as infantry (or even in a vehicle) and i rack up plenty of kills with them as a MAX Unit.

so, perhaps i'm biased.
You are NC, of course you never get killed by them... >.>

Last edited by Tom Peters; 2013-05-06 at 10:06 PM.
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Old 2013-05-06, 10:23 PM   [Ignore Me] #29
Dragonskin
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Re: New NC AV Max One Shots Infantry


Originally Posted by Snydenthur View Post
I highly doubt you can reliably shoot someone from behind the cover. I haven't tried them, but I have some experience with AV mana turret. Even a vehicle behind a cover is very hard to hit, hitting an infantry would be just very random luck. I think I was hit by raven once. Only one missile though and I doubt I would've died even if there was two. I think I even had a bit of shield left after the hit.

Only thing op about them is the noise. That's why I rather fight against tr if possible. Ravens are so popular right now, that it feels like constant sound in any enemy squads detected+ nc fights.
I lack the video capturing for good quality vids, but I am tempted to go to the VR just to show you what I mean. You can pull off things with the Raven that the turret can't do because unlike the turret you can swivel 360 degrees. Basically you fire 2 ravens behind you and up in the air, turn quickly and point at whatever you want to hit and the rockets come down at the target from the air.

Something you can't do with a turret... due to swivel limits.

Hmm... managed to get some footage. Will upload it to youtube tonight and link it tomorrow.

Last edited by Dragonskin; 2013-05-06 at 10:32 PM.
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Old 2013-05-07, 07:50 AM   [Ignore Me] #30
psijaka
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Re: New NC AV Max One Shots Infantry


Originally Posted by Tom Peters View Post
No, the second Raven hit would have killed you. One Raven arm does 52%, while the other does 48%. I have no idea why one arm does more damage than the other, but this is how I've seen the damage breakdown come up every time I got instagibbed by them.

You got hit by the lesser damaging arm, which is why you had 4% of your shield still left.
Are you seriously suggesting that one arm does more than the other?

The reason that you get 52% on the first hit is that it takes you down to 48%health. Then the 2nd hit does another 52% worth of damage but as you only have 48% health; this is what you see when you die. I've seen my char die from only 1% damage from a tank round before now.

And of course if someone has certed up their nanoweave, a single hit may well not take down their shield entirely.

The important issue is of course that the Raven should not be a 2 hit kill in the first place.
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