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2013-05-06, 12:46 AM | [Ignore Me] #19 | |||
Lieutenant Colonel
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Honestly there isnt much drama between 2 crowds. The actual situation that ~5 PS1 players just like to bitch and attention whore. The majority of PS1 players have either moved on or they are playing PS2. Many of them want improvments(and we have been getting improvments) but they want to play PS2 not PS1.
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Wherever you went - Here you are. |
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2013-05-06, 06:45 AM | [Ignore Me] #21 | |||
Lieutenant General
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And yes, I install from disks as well. |
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2013-05-06, 07:59 AM | [Ignore Me] #23 | ||
Captain
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I still got min and the digital download for the caves.
Guys you got to remember one thing that was said by smedley said when they first started on the PS2 project, " this is not a cut and paste of PS1". And its true it is not, its a totally different animal with the concept of PS1. Initially they designed it like a big BF and CoD game, but it wasnt working because they forgot one factor. The match never ends (PS1 concept), one things that some of the new FPS gamers love to see before they log off is your team won, and to check there K/D ratio. The design and concept of the game didnt match the mentality of the player. The concept of PS1 is team based gameplay toward a goal set by leaders of that team, when they log on. Most BF and CoD gamers just want a high K/D ratio and someone to tell them what they have to do A and B during there game time so they can say they won. The alerts fall into that catagory, you can log on, fight hard toward getting your faction a win, then log off when its over. But most of the vets like myself stay on and keep fighting because to me it more than just winning an alert. Its about hanging with friends, and pulling off the impossible mission. |
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2013-05-06, 08:06 AM | [Ignore Me] #24 | ||
Private
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I've just never seen a franchise before try to fit it's previous games community into its newer game while not making it easy for the older group of players to go back to theirs.
Whether it's BF3 vs BF2, or BF2 vs BF1942, the older group of players usually just keep their reservations to themselves and go back to their older game without trying to change the newer game into the last one. This also seems to help the newer game grow on its own as well. Also, think about this. If PS1 were to go free, we could slap some ads in there, and without any further support for the game, all the PS1 players would actually be generating revenue for PS2. |
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2013-05-06, 08:56 AM | [Ignore Me] #27 | |||
but he should really work for soe and fix the game.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-06, 09:09 AM | [Ignore Me] #28 | |||
Lieutenant General
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Good ideas on these (AND the old PS1 development forums) were far and wide between. Most of the stuff that's posted is pretty crap, usualy you can tell the amount of thought put into it is less than 5 minutes. They are more like "ideas" and "brainfarts" than "good ideas". If there's an idea with potential, I'll be more constructive than any other person you can find. Hell, I'm constructive even if I don't see any good reason to implement it. I don't just shoot things down, when I shoot things down it's with good reason. I give everyone the courtesy of hearing them out, then pointing out flaws. It is then up to that person to either refine the idea (which they hardly ever do), or go back to the drawing board. Last edited by Figment; 2013-05-06 at 09:22 AM. |
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2013-05-06, 09:12 AM | [Ignore Me] #29 | |||
Brigadier General
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You cannot seperate PS2 and PS1. Smedley is right: If you make PS1 F2P, no one would play it. The game needs a lot of attention and dev time in order to be playable again. There are major engine issues that prevent good FPS on modern machines, and cause a lot of crashes and issues. Theres a gigantic cheat problem with PS1 (honestly, all you need is a hex editor for your memory, its super simple) that also needs attention. And thats just the two major issues. On top of that would actually be another big thing: How to make money out of it once its F2P? The game has nothing to sell, so you would actually need some kind of small dev team to fill it with stuff to sell. It would be a massive investment, without any gurantee that it pays off. I rather have it stay where it is right now, just chilling, to be revived once a year for the annvisary, so we can see what PS1 did, and what PS2 misses, in order for us and the devs to figure out what needs to be done in PS2 to make it just as great as PS1 was. |
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2013-05-06, 09:14 AM | [Ignore Me] #30 | |||
by the way, there are devs who got their soe job by doing the exact same thing
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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