Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: We can't wait to play you
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2013-05-24, 03:11 PM | [Ignore Me] #16 | |||
|
||||
|
2013-05-24, 03:14 PM | [Ignore Me] #18 | ||
Staff Sergeant
|
Now that I think about it, the lattice system is probably why it is taking forever for the new continents to come out. If the dev team had to alter Indar, they probably have to alter Esamir/Amerish, which probably pulls resources away from focusing in new content generation.
Not only that but don't forget about interlink facilities, hackable bridges, etc. All these things have to be working. There are just so many moving parts and each department probably has to be on the same development stage. So everything from brainstorming ideas and really getting those ideas into a virtual, tangible form is probably what is taking so long. And even then things get stretched out further. For instance, those bridges are supposed to be hacked by infiltrators. Well, there you go, someone needs to work on the coding for that too :P Just so many variables, I can't even imagine how hard it is to get everything done 'on time' lol. Last edited by RykerStruvian; 2013-05-24 at 03:18 PM. |
||
|
2013-05-24, 03:20 PM | [Ignore Me] #19 | ||
i hope, they are not modeling the new conts, using the old open basedesign that needs to be changed. when we finally convince the devs that spawns in little open containers are a no go, they would have to redo too much and it will take forever.
so a meaningful basedesign with tactical value for defenders should be even a higher priority.
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
|||
|
2013-05-24, 03:29 PM | [Ignore Me] #22 | ||
Staff Sergeant
|
I really liked Ceryshen. It had some nice, diverse geography which was pretty hazardous to move around on the ground. I would really like to see Solsar too though.
I would like to see some more expansion though on the Vanu, the aliens at least. Maybe something more alien, like a map with a Vanu wreckage of some sort. I just hate how PS1/2 have aliens without any real evidence of them. |
||
|
2013-05-24, 03:38 PM | [Ignore Me] #23 | |||
Major
|
Well if it's just some footage that plays in a loop while your loading it shouldn't be that hard to do, it'd basically be the same thing they did with the old new player intro scene.
...Speaking of, what would you guys think of Intercontinental Ocean Travel if it was set up as a series of maps you transitioned between by traveling past the boarder of one to be rezzed into corresponding position on another? It wouldn't be seemless, more like the current Out of Bounds areas would be giant vehicle versions of the Teleporter pods we have now for Infantry. |
|||
|
2013-05-24, 04:11 PM | [Ignore Me] #25 | ||
Contributor Major
|
Now that we have the lattice back, I'm willing to believe that anything's possible. I just hope they can implement everything in time, and then accompany it with an advertising blitz.
__________________
No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! |
||
|
2013-05-24, 05:47 PM | [Ignore Me] #27 | |||
Contributor General
|
They've also said that they don't think that Esamir or Amerish will need much alteration compared to Indar. Of course, because they're been hand-crafted they would take a long time anyway. So another 2 years before the number of continents reach 8? Will that happen? I don't know. |
|||
|
2013-05-25, 09:16 AM | [Ignore Me] #29 | |||
Staff Sergeant
|
From the May Edition of PC Gamer UK (issue 252, if you want to find it), some interesting info was given in regards to continents. Infantry are going to 'have the edge' on Hossin, since large parts of it are dense with jungle, swamps and restricted pathways with low fog in many areas.
However to quote the article:
During this time, between the release of Hossin and the upcoming continents Oshur and Searhus, we will also see 'a trio of new vehicles', specifically the Empire specific buggies/jeeps. The TR Marauder, The NC Enforcer and the VS Thresher. Also the article details upcoming changes to facility bonuses and territory connections. Last edited by CrimsonTemplar; 2013-05-25 at 09:18 AM. |
|||
|
2013-05-25, 09:45 AM | [Ignore Me] #30 | |||
Contributor General
|
I hope these new continents happen as quickly as the devs can do them and they explore whatever they can to speed up their production. There's a lot to be said for including cookie cutter bases even more. The good think is playability, because they are familiar you know where stuff is without searching for it... |
|||
|
|
Bookmarks |
|
|