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Old 2013-06-29, 09:51 AM   [Ignore Me] #16
camycamera
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


the reason that a Harasser can kick an MBT's ass when used effectively is simply due to the fact that tanks don't have dedicated main gunners.

DO IT SOE.

nerfing wont do anything, it would just piss people off. the harrasser as it is is simply perfect, and is probably the best vehicle in the game simply due to the teamwork it requires. tanks should of had that since the start.
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Old 2013-06-29, 10:07 AM   [Ignore Me] #17
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


Originally Posted by AThreatToYou View Post
There are historical records of AP shells going all the way through lighter vehicles but not critically damaging the vehicle at all. HEAT and HE shells should be more deadly to them.
ignoring how AP weapons work in the game.....show me a spot on the Harasser where a round going straight through it wouldnt destroy or cripple it.

Windshield: Take Driver's head off.

Hood: No more engine.

Rear: Either supention goes bye bye or it goes straight through the driver's cabin or the engine.

The Harasser is not a haltrack with a lot of empty space.


Still doesnt change the fact Composite armor should have no effect onrounds designed to go through heavy Tank armor.

Last edited by MrMak; 2013-06-29 at 10:08 AM.
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Old 2013-06-29, 10:28 AM   [Ignore Me] #18
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


I think that they did a pretty good job on the Harasser! Its perfectly balanced. It does not make too much damage on the MBT's, The MBT's just need to aim better. If you hit an harasser it dies very fast, or it needs to drive away so either way. You CAN get rid of them.
They already nerfed the Enforcer Gun, so its fine now.
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Old 2013-06-29, 12:57 PM   [Ignore Me] #19
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


Originally Posted by camycamera View Post
the reason that a Harasser can kick an MBT's ass when used effectively is simply due to the fact that tanks don't have dedicated main gunners.

DO IT SOE.

nerfing wont do anything, it would just piss people off. the harrasser as it is is simply perfect, and is probably the best vehicle in the game simply due to the teamwork it requires. tanks should of had that since the start.
i dont see how giving dedicated gunner slots to MBT would make it easier for them to take down a harasser, it just comes down to the fact that harassers are doing their jobs. Normally anything fast and agile can take something big and lumbering. It pretty much all comes down to player skill level.
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Old 2013-06-29, 01:16 PM   [Ignore Me] #20
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


The harasser is fine. I expect better over here at PSU TBH. Most of this thread, though well written, seems to be a lot of "I got killed by this so nerf plz." Yes, the harasser is good. Yes, it can solo MBTs and Lightnings. I see no problems here. Even with a maxed out composite armor, it's still pretty paper. Without composite it just evaporates on sight. Here's the real issues as I see them.

1. 1/2 MBTs think they're god. Get a gunner.
2. Most lightning drivers can't gun and drive at the same time. They have trouble keeping in their head where their front is. I frequently run circles around lightnings and they just stop driving and try to rotate their gun around to get me.
3. Sundy's, again, no gunners. Even 2 basilisk guns vs a harasser is nasty. A single harasser usually cannot do enough damage unless the players are really bad.
3. We've got 3 players in our vehicle working as a cohesive unit. We're people who've played together in our outfit for quite some time. We work well together. You're one guy in an MBT.

So I think it's an issue of skill and teamwork that really beats MBTs. Just because it's fast doesn't mean it should be free kills for your camping tank. Also, really wanna mess up harassers? Get 3 guys together with ESRLs, esp Phoenix and Lancer. And don't forget that without composite armor, the Striker kills a harasser in 1 clip.
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Old 2013-06-29, 01:21 PM   [Ignore Me] #21
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


The harrasser is a fine vehicle leave it alone. The issues come from the Vulcan........... Nerf that already.

A vehicle that requires two people to gun and is weak hit point wise should own solo tankers it rewards the teamwork invested in the vehicle.
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Old 2013-06-29, 01:46 PM   [Ignore Me] #22
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


Leave it alone, it's fun and fine.
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Old 2013-06-29, 01:47 PM   [Ignore Me] #23
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


Originally Posted by Eggy View Post
The harraser is perfect. Its requires teamplay and coordination to be effective and is fun to play. And it gets totaly dominated by people who know how to play.

Its the benchmark that all the other vehciles should be balanced around, not 1 person MBTs.
Even though I agree with this statement, I think that the Harasser is pretty ridiculously OP compared to the other ground vehicles. It is way too survivable for its mobility and speed, and it actually requires LESS skill (though more teamwork) than a single-crewed vehicle because each occupant only has one task (drive or shoot) while a single-seater must do these things simultaneously, constantly. The harasser's effectiveness combined with its durability turn it into an extremely effective force multiplier - a small group of harasser users can take on a group of enemies many times their size and win, because the enemy simply can't do enough sustainable damage to them before they run away.

That said, the harasser is fun, rewarding, and easy to pick up. Rather than nerfing it to other vehicles' level of effectiveness, another option would be to buff every other vehicle. The problem with that is that, once all vehicles are again performing on similar (and heightened) levels, infantry are left in the dust, and it again becomes vehicleside 2.

Originally Posted by MrMak View Post
The composite armor is the problem. It simply should not provide protection against heay munitions. Basilisks AA guns small arms, bulldogs/furies fine. Tank shells HELL NO.
I agree with this.

Last edited by Varsam; 2013-06-29 at 01:50 PM.
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Old 2013-06-29, 02:24 PM   [Ignore Me] #24
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


So toda i was in a Skyguard. A Vulcan harasser was....well harasing me. 3 freindly reavers were attacking it and i even unloaded an entire clip into it at point blank range, not counting al lthe rounds i put into it before. The damn thing finaly killed me and kept toying with the 3 reavers becouse they were unable to deliver enaugh damage to kill it before ghe gunenr repaired it on the move.


Seriosuly composite armor is ridicoulus.
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Old 2013-06-29, 03:19 PM   [Ignore Me] #25
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


It seemed a little over effective but people are coming out with decent counters and it's dying a bit quicker now. Leave it as it is and let tactics work themselves out.
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Old 2013-06-29, 04:48 PM   [Ignore Me] #26
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


Originally Posted by phungus View Post
I don't like the fact I can see a buggy square up to a MBT and kill it. It just looks wrong. But from a gameplay perspective it kinda makes sense.

I suppose I'm biased, but it's solely due to the model the Harraser uses, but I think an AP round should set a Harraser on fire and Harrassers should fear tank rounds more (they seem fine in terms of weakness to any weapon my ESF or lib has). It does seem apropriate though that it's as tough as it is considering it's a team vehicle that uses 2 players at least to really optimally use.

Very fun vehicle too as is.
Blame infantry that pulls its missile launchers to kill a vehicle designed to avoid projectiles. 3 HAs with LMGs are actually as deadly to a Harasser as the harasser itself to them.
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Old 2013-06-29, 05:13 PM   [Ignore Me] #27
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


Originally Posted by Eggy View Post
The harraser is perfect. Its requires teamplay and coordination to be effective and is fun to play. And it gets totaly dominated by people who know how to play.

The game needs more "active" skills and abilites. While repairing on the move isnt a harraser abilty, it is an example of fun and interesting gameplay that requires active participation to be effective. Its not a sheild or a Nanite auto repair system.

Its the benchmark that all the other vehciles should be balanced around, not 1 person MBTs.
Indeed, the reason the Harrasser is so popular isn't due to any real killing power, it's the fact that it's the Vehicle Planetside 2 needed but not the one it deserves!

...In other words, unlike the Sunderer or Galaxy that need extensive manpower and/or Certification investments to begin to reach their full potential, the Harrasser is effective even when stock.
If MBTs were made to have Seperate Driver and Main Cannon Controls, they'd probaby be just as effective.

Originally Posted by Eggy View Post
If youve spent any time in the rear seat you will know that repairing at max speed isnt that easy and also isnt that effective when your under fire.
Yeah, more often then not you end up dead just before the Harrasser explodes...

Originally Posted by AThreatToYou View Post
Currently, Composite Armor protects against everything. I think we could fix the Harasser by changing out the cert packages to force them to choose between small arms+c4 protection or tank shells+AV protection.
I'd accept that, but then again I run Nanite Repair...
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Old 2013-06-29, 09:30 PM   [Ignore Me] #28
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


Sometimes I feel like they're a better magrider than the actual thing.
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Old 2013-06-29, 10:13 PM   [Ignore Me] #29
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


They are way too fast for the amount of hits they can take. Repairing on the fly while still keeping offensive capabilities is difficult. It's even difficult to kill a 2/3 harasser who is able to run all over the place and repair while running.
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Old 2013-06-29, 10:23 PM   [Ignore Me] #30
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Re: The Harrasser: Needs a nerf, or perfect dedicated driver?


Originally Posted by NewSith View Post
Blame infantry that pulls its missile launchers to kill a vehicle designed to avoid projectiles. 3 HAs with LMGs are actually as deadly to a Harasser as the harasser itself to them.
I started shooting at Harassers with my primary guns, and the things started running away if not exploding.

Please follow this advice.
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