Originally Posted by CzuukWaterson
They've said a lot of things and then they went back to the drawing board because of the /forumrage. Now we are having a discussion on what we would suggest they change to make them better next time. I'm suggesting that they should be used primarily as a cert sink for end game, therefore making them rare and difficult to obtain.
The idea of allowing them to be purchased based on in game conditions is a pretty good one but it has some problems. The biggest problem of course is population imbalance. In the worst cases some conditions may never be met by lower populated factions.
Cert gifting is a no go. PS_TRay was pretty adamant about that at the keynote of SOELive. I couldn't agree more. As a consequence gifting anything purchased with certs should also be a no go.
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Yeah I know, I was agreeing with you, after that initial statement.
Yeah, I thought of that too when it came to issues. Part of me wants to say that the system should be somewhat unforgiving, but you always run into the pop balance bugbear. I tend to think that the pop balance issues will start to correct themselves a little more when we get rid of alerts and move on to doing Continental conquest.
Yeah, Cert gifting should never happen, but what I was talking about was gifting implants that were made, not gifting certs. They have said that december will introduce a gifting system, by which you can give guns, cosmetics, items, etc. to other players.