Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: dragon8370: still "Most denied quotes" even after 4 years inactivity
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2013-09-11, 09:54 AM | [Ignore Me] #18 | |||
Sergeant
|
Smed's initial explanation was a lot more realitic: he said that they can't move further and add more stuff without optimizing existing content and code. Last edited by Maidere; 2013-09-11 at 10:06 AM. |
|||
|
2013-09-11, 11:41 AM | [Ignore Me] #23 | ||
First Sergeant
|
also ragdolls would be nice to have. DO IT NAOWWWWW and also the empty cartridges of bullets flying out of the weapons could bounce on the ground for a while like the sparks on wall when you shoot it, could also this be done by adding in to Physx? HALO 1 had this
Last edited by Levente; 2013-09-11 at 11:42 AM. |
||
|
2013-09-11, 11:43 AM | [Ignore Me] #24 | |||
Contributor Sergeant
|
They didn't do it before now because it's a major change and has the potential to break more than it fixes. It would have required halting all new content, and they didn't think they could do that so early in the games release. The PS4 performance pushed that to the forefront and made it a priority over everything else. Personally, if this is true... I understand it and accept it. It would have been nice to have it all optimized and tools in place as they were developing, but they've made MAJOR changes to the game since release and had made MAJOR changes to the game since tech test. I'm just hope they succeed at making the game run better for BOTH PS4 as well as PC (as splitting into multi-core threads will help both). This can only help the game going forward at this point. |
|||
|
2013-09-11, 11:50 AM | [Ignore Me] #25 | |||
Contributor Sergeant
|
Personally... I've had nothing fun playing this beta... I've gotten my money's worth of entertainment out of PS2 and continue to do so... I'm glad the game was released when it was... I had been waiting for a replacement game to PS1 for years. Nobody was forced to subscribe... I knew what I was paying for with my alpha squad and membership.... Support for SOE to continue development on what is my most favorite FPS franchise. If you didn't want to pay for that... then you didn't have to. |
|||
|
2013-09-11, 01:23 PM | [Ignore Me] #26 | |||
Private
|
Though the intern thing might be amusing enough to garner even more support and pre-release players...just sayin' Do you accept donations of coffee and red bull? |
|||
|
2013-09-11, 02:42 PM | [Ignore Me] #29 | ||
Private
|
Anyone else find it odd that they're doing it now? Before the PS4? Everyone of my senses is screaming "They're doing this for the PS4" which isn't necessarily a bad thing because we've needed it for so long, but when you hide this fact and, instead, portray it as an act of public service. It may just be me, but it's more of a publicity stunt IMO.
Like I said, it's great they're finally doing it, but I just have a feeling the real reason is being veiled to sound better and more appealing. I mean, don't say it's for us when really it's mainly for your benefit because it was playing bad on the PS4. Pointless post, but w/e... Just wanted to speak my mind. |
||
|
2013-09-11, 05:53 PM | [Ignore Me] #30 | ||
Master Sergeant
|
I wanted to believe.
I wanted to believe that stopping all content while they fixed performance was not only necessary, but would ensure quality patches. I wanted to believe that the loss of staff would not effect SOE's efforts in relation to PS2. /disappointed |
||
|
|
Bookmarks |
|
|