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Old 2013-10-10, 11:00 AM   [Ignore Me] #16
AThreatToYou
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Re: After optimization, can we focus everything on metagame please?


Why don't we just cut Indar up into 3 battle islands once Hossin lands?

These could serve as home-islands, linked to a main continent and one battle island.
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Old 2013-10-10, 11:14 AM   [Ignore Me] #17
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Re: After optimization, can we focus everything on metagame please?


I agree metagame needs to be implemented next. Its the reason i stopped playing. I still check these forums hoping for some news, and honestly, just out of habit.

However I would like to see things prioritized as such:
  1. Resource revamp. This will probably give us the most meaninful changes to the game as it will finally introduce some level of strategy beyond just, "which territories are linked."
  2. Empire balancing. I still think honestly, this could be done via "manufacturing" component in the resource system (see my sig). If you tie everything to XP especially this late when most people have characters at a comfortable position and dont need XP as much, people will ignore it.
  3. Side missions. However you want to call this, there should be side missions or objectives that push the battle rather than cluster everything up. These can be capture the flag type missions which gains intel or grants modified bonuses (minor). Gens unlocking shields and domes, ways to cut off resources, cutting off IA or jamming squad beacons to another team, etc. Just more things to do that affect the outcome rather than just the location of battles.
  4. More continents. Yes this needs to happen, but this just adds variety and doesn't address the larger issue that battles get boring because the strategy and tactics are still shallow. Once battles and tactics have more variety and meaning, then introduce more locations.
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Old 2013-10-10, 11:40 AM   [Ignore Me] #18
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Re: After optimization, can we focus everything on metagame please?


I've been waiting nearly a year for this game to finally deliver what SOE promissed.. And it still hasn't happened. I lost hope, and basicly went in to the reserve of my outfit, as I can't be arsed anymore with how the game works right now. I want strategy back, and meaningful MBT's
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Old 2013-10-10, 11:48 AM   [Ignore Me] #19
bpostal
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Re: After optimization, can we focus everything on metagame please?


It's been noticed and suggested before but here it is again:
- Take Nexus, ctrl+C
- Ctrl+V
- Ctrl+V
- Draw lattice links and set up non-broadcast warpgates.
Tada! Global lattice without having to design Desolation, Extinction and Ascension. Plus this gives everyone more time/exposure to Nexus for that MLG whatsits.
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Old 2013-10-10, 12:20 PM   [Ignore Me] #20
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Re: After optimization, can we focus everything on metagame please?


I could even wait some more on the larger concept metagame if they would just give us Hossin !!!!
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Old 2013-10-10, 12:40 PM   [Ignore Me] #21
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Re: After optimization, can we focus everything on metagame please?


I think the #1 priority should be Hossin and the battle islands. Little pretend meta games like WDS are just a bandaid and every time they work on them they take away people that could be working on the future meta game. Get Hossin and the battle islands rolling so we can have the continental lattice and play the natural meta game that Planetside 2 is supposed to have.

In the end it's pretty obvious they are going to work on exactly what is being suggested like they always were. It's stupid to assume after OMGF they are just going to focus on tossing nerf balls at each other or who is bringing in doughnuts the next day. OF course they are going to work on meta game!!! It's like no shit Sherlock! You really REALLY shouldn't be turning any heads with this suggestion.
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Old 2013-10-10, 12:45 PM   [Ignore Me] #22
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Re: After optimization, can we focus everything on metagame please?


Even with more meta-game, I will be focusing on finding battles that offer the most KPM. To me meta-game is finding that high KPM battle. This is pretty shallow but, I specifically play PS2 for it's grinder style killfarms.

Hopefully more players will be satisfied if this meta-game content is enhanced.
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Old 2013-10-10, 01:42 PM   [Ignore Me] #23
Mastachief
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Re: After optimization, can we focus everything on metagame please?


Originally Posted by AuntLou View Post
I think the #1 priority should be Hossin and the battle islands. Little pretend meta games like WDS are just a bandaid and every time they work on them they take away people that could be working on the future meta game. Get Hossin and the battle islands rolling so we can have the continental lattice and play the natural meta game that Planetside 2 is supposed to have.

In the end it's pretty obvious they are going to work on exactly what is being suggested like they always were. It's stupid to assume after OMGF they are just going to focus on tossing nerf balls at each other or who is bringing in doughnuts the next day. OF course they are going to work on meta game!!! It's like no shit Sherlock! You really REALLY shouldn't be turning any heads with this suggestion.
I would suggest it is more to make sure the pressure is kept on SOE, showing them the changes the playerbase wants and needs most.
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Average play time of 2.5hours per day and falling. Need metagame.

Average play time of 2.0hours per day and falling. Need metagame / Continents.
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Old 2013-10-10, 01:43 PM   [Ignore Me] #24
Kalee J
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Re: After optimization, can we focus everything on metagame please?


Hossin and more Meta-Game improvements are fairly neck and neck to me. I'm looking forward to the intercontinental lattice and other similar goodness.
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Old 2013-10-10, 02:31 PM   [Ignore Me] #25
Phrygen
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Re: After optimization, can we focus everything on metagame please?


new resource system is the key to a proper meta-game.
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Old 2013-10-10, 03:10 PM   [Ignore Me] #26
Mastachief
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Re: After optimization, can we focus everything on metagame please?


Originally Posted by Phrygen View Post
new resource system is the key to a proper meta-game.
It's really not. More continents so they can put intercontinental lattice in. The resource system is just another daft approach to to fixing what wasnt broken in ps1. Bring back a limited cert pool availability for vehicles and infantry classes. I want to lolpod, well no vanguard for you sunshine. 24hour recert timer.
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Average play time of 2.0hours per day and falling. Need metagame / Continents.

Last edited by Mastachief; 2013-10-10 at 03:12 PM.
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Old 2013-10-10, 03:32 PM   [Ignore Me] #27
Rolfski
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Re: After optimization, can we focus everything on metagame please?


Originally Posted by Emperor Newt View Post
As much as I would love a better "metagame" I think the game has more serious issues like the new player introduction and the "progression" system (which kind of ties in with #3 though). Metagame would surely help to keep the current players in the game, but the game needs to be able to keep new players in the first place. And from what I see it's pretty bad at that. And I doubt that people quit because of the lack of a "metagame", but because the game is too confusing and/or not fun enough.
Although the new maps and metagame systems will undoubtedly add complexity for newer players, it also will also bring new options to lower the learning curve. The upcoming mission system could be a very powerful tool to gradually make players comfortable with the game mechanics.

Originally Posted by bpostal View Post
It's been noticed and suggested before but here it is again:
- Take Nexus, ctrl+C
- Ctrl+V
- Ctrl+V
- Draw lattice links and set up non-broadcast warpgates.
Tada! Global lattice without having to design Desolation, Extinction and Ascension. Plus this gives everyone more time/exposure to Nexus for that MLG whatsits.
Temporary copy-paste battle islands should be well worth considering by SOE vs waiting at least another 6 months for any continental lattice, which is unacceptable imo.

It allows the devs to flesh out the continental meta-game while on the other hand giving proper time to design these new maps.

The players wouldn't mind these placeholder islands at all but if necessary, devs could change up a few textures and non-critical assets to make them look somewhat different for the time being.
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Old 2013-10-10, 06:10 PM   [Ignore Me] #28
Rahabib
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Re: After optimization, can we focus everything on metagame please?


Originally Posted by Phrygen View Post
new resource system is the key to a proper meta-game.
amen. although I think everyone here has their own idea of "meta-game." I find this term essentially meaningless in a debate where there is no solid definition. But better resources and meaning behind victory and defeat would add a level of complexity to this game that it sorely needs.
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Old 2013-10-10, 06:21 PM   [Ignore Me] #29
BlaxicanX
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Re: After optimization, can we focus everything on metagame please?


It's going to be a sad day filled with angst and much gnashing of teeth when they finally implement the continental lattice and people realize that it doesn't do a damn thing to add any strategic depth or end-goal to the game.
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Old 2013-10-10, 06:39 PM   [Ignore Me] #30
Tuhljin
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Re: After optimization, can we focus everything on metagame please?


Originally Posted by Rahabib View Post
I agree metagame needs to be implemented next. Its the reason i stopped playing.
Comments like this really make me cringe.

Developers cannot "implement a metagame". That doesn't make any sense. The metagame is the players' job.

Metagame =/= higher-level objectives.

What you're actually asking for are more strategic components and systems.

Last edited by Tuhljin; 2013-10-10 at 06:40 PM.
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