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Old 2013-10-19, 09:59 AM   [Ignore Me] #16
Dodgy Commando
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Re: NPC Aliens Attacks Auraxis


'You shoot anything that has more than two legs, do you get me?'

It would be pretty cool, even if technically impossible (for the time being at least).
Maybe we could even get the opportunity to see the factions fighting side by side to face overwhelming odds.
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Old 2013-10-19, 10:59 AM   [Ignore Me] #17
camycamera
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Re: NPC Aliens Attacks Auraxis


i don't think that this will be put in the game, because, like many people have said before, PS2 is a PVP game, a game shaped by the players. many people are against this idea, as evident by the backlash that Smed received when he said it was a possibility on the 10 year plan thing. he acknowledged that backlash and said it was only an idea.

but that's not to say that i wouldn't want to see something like that, it could be interesting.

but on the subject of thinking in the future, i'd prefer something like a BF2142 style titan mode, where 2 (in PS2's case, 3) giant ships fly and the objective is to take out the enemy titans by either capturing missile silos that shoot a missile at the enemy ship every x amount of minutes, or (once the missiles take down the enemy titan's shield) board the enemy titan on foot (by using squad beacons, drop ships, or APC's that fire troops in drop pods on the titan) to destroy 3 consoles that open up the door that leads to the titans core, where you can destroy it and take down the ship.


also some servers allowed for the titans to be moved by the commander (for some reason most of the servers i played on had this disabled ), so there were some really epic pirate-ship like battles, where the titans got close to each-other and people drop-podded from titans to titan, while the main guns on the titans shot at each-other. god damn it was epic, i can't believe no one else has picked it up yet.

imagine that in PS2. missile silos could be on different territory, and the missile silos themselves have to be capped in order to use them. the titans would be devastating with their large guns and their invulnerability to enemy fire, making them a target that definitely needs to be taken down.

it would be interesting for them to be empire specific, rather than common pool, to make some variety.

one thing that i can't figure out is how they are spawned and who controls (pilots) them.
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Old 2013-10-19, 03:13 PM   [Ignore Me] #18
Taramafor
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Re: NPC Aliens Attacks Auraxis


Originally Posted by Kirotan View Post
Let players play aliens on a server other than their own.

1: Each server's alien invasion takes place at a different time, scheduled in advance so there would be an RSVP for alien invader slots. You can also take a reserve/standby slot in case someone drops or cancels at the last minute. This gives some people the chance to play as an alien, and everyone has a chance to fight against them.

The server invading and the server defending will be announced (e.g. Waterson aliens attacking Mattherson).

2: ONLY Premium members get to play aliens, non-premiums don't.

3: A menu screen will be implemented where there is a "nominate myself" button, and the option to vote another candidate to be an alien. The top 24 voted plus 24 randomly selected lucky individuals(who nominated themselves, regardless of how many votes they got) will be your 1 platoon alien invasion force.

4: People who got to be an alien the last time are not eligible for the second time, and the more times your name is put in the hat for random selection, the better your chances until you're finally picked (then the odds reset).

5. No fighting NPC's/Bots. TA-DAA!

Now picture the best players on your server from all 3 factions fighting together as an alien force, with weapons and vehicles that are stronger and tougher than anything else in the game.


No to number 2. That path goes down the slope of pay to play, nevermind pay to win. If a "free" game has any areas/activities that you have to pay for other then cosmetics or unlocking things faster which can be unlocked free with time then I don't play it. Simple as (money's too tight).

But yes to 1 and 5. I like playing games with aliens and playing as them. Maybe the devs will make another game based on this. Now that we have PS2, I can see FPS starcraft games and the like.
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Old 2013-10-19, 05:17 PM   [Ignore Me] #19
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Re: NPC Aliens Attacks Auraxis


My view is that you have got to have a vision on what Planetside is and what Planetside is not.
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Old 2013-10-19, 05:54 PM   [Ignore Me] #20
Neurotoxin
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Re: NPC Aliens Attacks Auraxis


EQN vs PS2.... thats what I wanna see in 5 years
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