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Old 2013-12-14, 10:03 PM   [Ignore Me] #16
Timealude
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Re: SOE Rethink Sniper range nerf... and a few other things


Originally Posted by HereticusXZ View Post
Range-Finder weapon attachment! This needs to be a thing!
^
this, please make it so~
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Old 2013-12-15, 08:21 AM   [Ignore Me] #17
Shamrock
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Re: SOE Rethink Sniper range nerf... and a few other things


Originally Posted by ChipMHazard View Post
I thought this was an interesting read on the matter of 0.75 weapon changes.

http://www.reddit.com/r/Planetside/c...d_lmg_changes/
This was the best rational discussion I've seen on the changes from a mix of all 3 factions players. Like the OP in the reddit thread SOLAR15 id rather see the 0.75 ADS modifier removed from the SVA than the introduction of random recoil that punishes those that prefer to play mid range and ADS. SoE always seems to knee-jerk when it makes "adjustments" and goes for the nuclear option.
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Old 2013-12-15, 09:10 AM   [Ignore Me] #18
War Barney
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Re: SOE Rethink Sniper range nerf... and a few other things


I like the sound of the LMG hip-fire changes, all the NC LMGs have absolutely awful hip-fire accuracy anyway so we've all been forced to ADS with them anyway so as long as they didn't screw up and change it so NC LMGs can never hit anything hip-firing but VS (and to a lesser extent TR) LMGs are still capable at it making NC LMGs even worse than they already are.
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