Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: We stole Spock's brain.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2014-02-17, 08:23 PM | [Ignore Me] #17 | ||
First Sergeant
|
I can't say it enough, I absolutely love the Crossbow.
As previously mentioned it's very situational. IMO It shines the best with the Infiltrator. Thus far my build has been: - Stalker Cloak Ability Rank 5. - Ammunition Belt Suit Slot Rank 4. - Motion Spotter Tool slot Rank 5 - EMP Grenade - Claymore x2 Crossbow w/ Reflex 2x Optic, Laser Sight Rail, Explosive Bolt ammo. You'll always lose in the straight up assault role because it's to slow and extremely dependent on the user having good aim, but it does pretty well if your in a overwatch position behind the MAX's or Heavies as they do a squad charge. The spec really shines when you break-away from your squad, more or less go lonewolf. Because the Stalker Cloak is effectively unlimited stealth when you stand still and can recharge while being stealthed... You can, with patience, sneak into some pretty awesome positions right in the center-mass of enemy infantry where the AOE of the explosive arrow really shines. I'm a TR, when I equip the Wraith Helmet hood and some dark-digital camo my silhouette is conveniently convincing to be VS, so I have a easier time sneaking into heavy Vanu held positions. More often then not though I'll find myself knifing more people then I shoot with the crossbow. I'm debating going with the default arrow rather then any special ammo type for the 1 shot, 1 knife kill combo. It's pretty obnoxious that you can sneak behind a enemy armor column easily and take out a tank via the engine block with roughly 17 explosive arrows, (18-19 for a Vanguard) That's over half your ammo supply. I recommend taking targets of opportunity and hitting already wounded tanks. On more then one occasion I've hit a enemy Tank then stealth only to have them nerdrage at there allies (presumably) and begin blasting friendlies trying to find the "team killer". Bottom line - I love the Crossbow! Now if you were to ask me if it's viable in competition.... I would say no, absolutely not. Again it's way to slow firing and dependent on the players ability to aim. Combine that with the fact it's 3/30 ammo capacity. The only way this weapon could be used Competitively is with sensor dart ammunition as a side-arm for any other class like the Heavy, Medic, Engineer, or Light-Assault. I recall someone telling me this so I could be wrong... But I believe the PAL or Community Clash rules, one of the two, bars the Infiltrator from use for sensor reasons, meaning you wouldn't have sensor tool options... So the Crossbow's sensor dart ammo type makes up for your lack of a Infiltrator's sensor/motion tools. On a side note, the Motion Tool IMO in every way is a upgrade over the sensor darts souly because it lasts longer. Again taking advantage of Stalker Cloak, you can sneak into the center-mass of the enemy infantry during a large fight and drop one of those Motion Sensors then watch as the flood of Spot XP comes in because your in a massive battle. The enemy doesn't expect a enemy motion sensor in themiddle of there group and will ignore it presuming it to be friendly placed. (Pro-Tip: The lasers on the Motion Sensor are faction specific colors so you can tell friend from foe). Last edited by HereticusXZ; 2014-02-18 at 02:18 AM. |
||
|
2014-02-18, 01:03 AM | [Ignore Me] #18 | ||
Staff Sergeant
|
Lol really? I tried it on VR, takes 2 headshots from 1 meter even to kill the dummies there, wonder how many you need to kill players with any certed armor.. not to mention that they arent standing still waiting to be killed..
|
||
|
2014-02-18, 07:28 AM | [Ignore Me] #21 | ||
Private
|
Seems pretty gimmicky and pointless really. Saddens me to think SOE is wasting their time on questionably useful things like a crossbow.
Also kind of makes infiltrators a bit useless in a squad if any class can deploy darts now. |
||
|
2014-02-18, 11:21 AM | [Ignore Me] #24 | |||
Major
|
What the xbow allows is players to have a little better awareness at the cost of damage and it's way less useful than the primary motion options for infiltrator. It best for checking an area before you engage the enemy and for trying to figure out where the enemy is if they are killing people from a specific direction. It doesn't hold up to the infiltrator options in securing an area over time. Edit: Just realized that motion sensors have 240 seconds duration at max rank which is 4 full minutes.. not 2. Last edited by Dragonskin; 2014-02-18 at 01:36 PM. Reason: correction |
|||
|
2014-02-18, 06:29 PM | [Ignore Me] #27 | ||
Sergeant
|
Well, it's a lot easier to kill enemy cloakers now than when they all had SMGs. So there's that. Can't see me ever using it myself, though.
So they're an expensive Rebel, then? Or an uglier revolver?
__________________
I ♥ Red Ketchup Freedom isn't free
No, there's a hefty fuckin' fee And if you don't throw in your buck 'o five Who will? |
||
|
|
Bookmarks |
|
|