Motivation to hang on to bases - Page 2 - PlanetSide Universe
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Old 2003-04-16, 01:32 AM   [Ignore Me] #16
MrVulcan
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well, they already give you htings, such as a tech one lets you build heavy tanks anywhere, and the interlink lets you have AI controled turrits, the galixy one is the only place to get a galaxy, etc etc I dont know how much more you want them to do???
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Old 2003-04-16, 01:41 AM   [Ignore Me] #17
Venoxile
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Go to zoolooman's website
(http://users2.ev1.net/~jasonsharp/index.html), definately shows what planetside could be, instead of just another death match scenario. If the devs took his ideas, I would definately be sure i'm going to buy this game. At the moment i'm about 30% sure i'm going to buy the game. After really seeing the pointlessness of the game, the complaints of lag in large battles, the lack of need to control bases, and the server problems even with a low amount of people on the server, i'm not sure that the game will be more than just a large game of unreal tourny 2k3.
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Old 2003-04-16, 01:41 AM   [Ignore Me] #18
gonnagetyou
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Cool. Thanks MrVulcan. May you live long and prosper.

I wasn't fully aware of the current benefits and for some reason I'd been reading a lot of posts mentioning how frustrating and useless some of the base capturing was. Thus the inspiration for this post.

Of course I'll wait until I've played before I make up my own mind about the relative value and its impact on game play.
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