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Old 2003-04-28, 12:25 AM   [Ignore Me] #16
SuperGlue
Corporal
 
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oh well thnx for tryin

So what is all the buzz in the beta forums anywho?
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Old 2003-04-28, 12:30 AM   [Ignore Me] #17
Angelos
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Stupid n00bz that should be banned from beta. Nothing important.
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Old 2003-04-28, 03:53 AM   [Ignore Me] #18
kidriot
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instead of giving a "badge" to anyone with a medic cert why not make it have pre-reqs. like when armor changes color or when a commander gains shinpads etc. after so many ressurects you get a badge. or whatever.

almost like a mini leveling system based on accomplishments.
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Old 2003-04-29, 01:54 PM   [Ignore Me] #19
Franchize
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Angelos,

I am sure you would not specifically target medics but a whole lot of people would. I have to agree with Sando by marking medics and engineers you would make them stand out more as targets. From what numbers I have seen in polls and on these forums, something like 13% of players in the beta are specializing in the support roles. With the addition of arm bands or other insignia it would make playing these paticular roles that much more unappealing.
If the devs do decide to implement something like this, spend some time in one of these support roles and then come back and comment on your experience. If after you have spent some time with a red cross on your helmet and were able to survive reasonably well then I say more power to you, but I would be curious to hear your oppinion if you find yourself being killed consistently because of your support role.
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Old 2003-04-29, 03:02 PM   [Ignore Me] #20
Zanzibar
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correct me if i wring but it seems that 'picking out' targets is simply not going to be an issue. the factnis hat if you are close enough to get a proper confirmed kill with a powerfull weapon then they are goin to know you sre there away. and all these ' l337 phantom sniper haxxors' who are gonna go around 'just killing medics cus i is well'ard innit!' are totally stewpid cus in the heat of battle with maybe even hundreds of people in it you are going to take the first shot you can and kill as manty as you can, not just be slective.
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Old 2003-04-29, 04:01 PM   [Ignore Me] #21
gonnagetyou
First Lieutenant
 


I like playing the role of Combat Engineer and I wouldn't mind it in the least if they gave me something that allowed others to know it. Maybe my team mates would stop for a second and let me repair their vehicles and armor if they knew I had the ability to. In the middle of a fight if the enemy wants to pick on me, so be it. At least they won't be shooting at the rest of my squad who in turn will be doing what they need to be doing. When not deploying items and fixing things, I usually try to provide fire support and distract the enemy anyways. Bring on some cool engineering outfits. I'm game.
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Old 2003-04-29, 04:02 PM   [Ignore Me] #22
Agencyman
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Empire only insignia??


Maybe instead of a polygon on the armor that could be viewable by all, a symbol could be represented at the end of the name (or beginning, or next to outfit) that represents the certs someone has. Not saying a long list, but distinguish a medic from grunt from a flyboy. Then make that visible only by members of the same faction. That would reduce the targetting by opposing factions snipers.

Sound like a plan?

Agency
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Old 2003-04-29, 04:11 PM   [Ignore Me] #23
gonnagetyou
First Lieutenant
 


I think it's a good idea Agencyman. I'd still like some cool armor to wear with it.
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Old 2003-04-29, 04:48 PM   [Ignore Me] #24
SuperGlue
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wow lots of great ideas!
I really like Kidriots idea haveing a certain amount of people to ressurect would be very cool

And I have to agree with gonnagetyou on distracting the enemies
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Old 2003-04-29, 05:23 PM   [Ignore Me] #25
Destroyeron
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I like Agencys plan
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Old 2003-04-29, 07:11 PM   [Ignore Me] #26
Happy lil Elf
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Correct me if I'm wrong but who said anything about polygons? Other than the cynical ass who was so against the idea? I believe what was originally stated was white helmets or armbands, both of which would most likely be texture modifications, not polygons. Also, I'm sure it would be very difficult to simply not put the texture on someone who wasn't carrying engy/medic equipment. No, wait, it wouldn't

Now then, the "Everyone would kill Engy/medics first" argument. False. They might try too, but while LeetMedicSlayer_001 is looking for the medic in the back of a pack of incoming, the two MAXs up front turn him into hamburger. Point being it would effect overall gameplay in a very minor way, if any.

Oh and Angelos? My Vanguard>Your plasma 'nade launcher
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Old 2003-04-29, 07:24 PM   [Ignore Me] #27
BlakkyZ8
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So far I like agencysman's plan. If you are a medic or engineer your empire needs to know it. Remember Return to Castle Wolfenstein? Now that great for being a medic.
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Old 2003-04-29, 09:21 PM   [Ignore Me] #28
Warborn
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Medics were done really well in RTCW.

If Advanced Medics had the choice of, for example, making their helmet white with a red cross on either side, that'd make things easier. I wouldn't automatically release if I saw a guy with that kind of a helmet running around.
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Old 2003-04-29, 09:31 PM   [Ignore Me] #29
Hellsfire123
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Captain
 


The people saying they would pick out the medics and engineers definatly werent on Ishundar tonight. There were so many tracers and pulses and rockets flying around my graphics card almost leap from my case to strangle me. In the heat of battle, no one will bother with the medic if faced with two-three infantry. Hell, im taking out the guy shooting at me before i kill the medic.

I play an engineer, i wouldnt mind a patch or something on my arm. Or maybe an Emote that puts a large wrench over my head that friendlies could see. Medics could have a large cross. Maybe this would last 30 seconds? Anyway, a way to get the attention of those not in my squad that im here to heal you so for the love of god stand still.
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Old 2003-04-29, 09:58 PM   [Ignore Me] #30
Angelos
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Yeah I'm going to kill the guy that can kill me. So unless the medic is packing a big gun, I won't be worried.
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