Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Opinions Inside
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-05-09, 04:48 AM | [Ignore Me] #16 | ||
Private
|
It seems pretty simple to me to have a time limit on hacks when its in a base that you dont actually own. And it seems to me that you'd be even more important to your squad given that terminals dont stay hacked.
__________________
www.antimatrix.net "Put as much power as you can into a single shot. Cause most of the time, thats all you get." -Me |
||
|
2003-05-09, 06:30 AM | [Ignore Me] #17 | ||
Staff Sergeant
|
(disclaimer: I didnt read past the 2nd post, and I didnt get a chance to play today)
New hack timers fucking suck. I feel sorry for the dedicated hackers... jesus. Now you poor guys will have to babysit us assault infantry and max pilots every waking second. shit... guess I'll take hacking next instead of heavy assault so I dont have to cry for a hack every 10 seconds me: "can someone hack an equip term? I need to reload" hacker: "again? christ..." MAX: "can someone hack a med term? getting low on armor" hacker: "damnit, I just got back downstairs" everyone, spaced 20 seconds apart: "need a hack at the V pad. gotta get a new wraith/reaver/ams" hacker: <cuts off his hands>
__________________
Proud Member of Hell's Elite Legions We're nothing like God. Not only do we have limited powers, but we are sometimes driven to become the devil himself. |
||
|
2003-05-09, 07:47 AM | [Ignore Me] #20 | ||||
Corporal
|
Warborn said:
Then he said:
How in God's green ball can you even purpose to think that hackers would like this patch? Yeah, certainly a hacker may get into a base and hack the hell out of it before you get there leaving you with nothing to do, but hey, that's great by me. You may think that as an infil it is simple to get form point a to point b in an enemy base is no problem, but that is not the case. Sometimes, it is freaking hard to get around in there and it takes time. The fairest thing, in my opinion, would be to give enemy hackers a way of telling when terminals have been hacked by their opposition. Then they can simply hack it back. This will give the hacker a defensive role and not just an offensive one. The timers, right now, are too damned short. The only reason they are so is to attempt to keep the "phanom" hacker close with his team. What is the problem with having someone in your squad have a "loner" role? And no, I am not talking about roaming the hills shanking snipers. |
||||
|
2003-05-09, 12:12 PM | [Ignore Me] #22 | |||
Lieutenant General
|
- I don't know about your tactics but all the squads i've been in don't just cram 10 peeps in the CC, there's some outside possibly in tank, some all the levels, some scouting/patrolling a bit everywhere. I don't feel like telling my squad and/or outfit "Ok guys i'm hackign 1 term, if you can't get there in time too bad i have to go kill now" - Funny after your post already 2 people agreed with me as well as many on the OFs but they count more or less. Anyhoo i'm tired of arguing about this, as i said bottom line is i'm not gonna be spending my first cert pts on hacking anymore till this timer thing is fixed. |
|||
|
2003-05-09, 01:49 PM | [Ignore Me] #23 | ||
Corporal
|
Ok here's the scenario pre-patch. You just hacked all the terminals in an enemy base now what do you do? If Hacking is all you do then... there's nothing left to do but, see if you can go knife someone (if you're infiltrator) or redress for battle. However if you're redressing then how can you claim to be a primary Hacker. With the new patch you're role will be in constant demand. Now I agree you have a lot of running around to do if you're the sole Hacker during an attack. Much like myself who tends to be the lone Mechanic. However just like my primary role doesn't net me any BP and, just like how if something breaks I'm going to have to fix it again you to have to keep up on your hacks. Now could the timers be a little longer? Sure. However should they be indefinite hacks? No. As it was before we had Hackers hack terminals of a base then move on to the next one while the rest of his squad secured the Cap. This made for quick sweeps of continents which although convienient was making the game a cake walk. A little challenge isn't gonna kill us.
|
||
|
2003-05-09, 02:25 PM | [Ignore Me] #24 | |||||||
Last edited by Warborn; 2003-05-09 at 02:28 PM. |
||||||||
|
2003-05-09, 07:58 PM | [Ignore Me] #25 | ||
First Sergeant
|
My prediction is that many more people will take the hacking cert in response to this so that they don't HAVE to burden their "hacker" with doing it. People who really love to hack will still get adv. hack, which is notably better than the basic version.
The benefit? With points spent on hacking in order to be better rounded, they'll have fewer certs to collect all of the offensive certs. Should give rise to more variety in how people set out their certs. |
||
|
|
Bookmarks |
|
|