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2012-02-21, 09:34 PM | [Ignore Me] #286 | |||
Contributor Sergeant
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2012-02-21, 09:39 PM | [Ignore Me] #287 | |||
Contributor Sergeant
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the EQ2 players are really pissed, ready to form an angry mob with pitchforks and torches =p other games they sell can be played with like pings of 300+ and have little issues. so it is not a huge deterrent for them to choose a far away server if it means more dense population. |
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2012-02-21, 09:39 PM | [Ignore Me] #288 | |||
Private
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Severely limiting my enthusiasm for PS2. More so than no veh ent/exit animations. |
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2012-02-21, 10:00 PM | [Ignore Me] #292 | |||||||
Major
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Fucking over your customers in the video game industry is just tossing profits down the toilet.
Last edited by Fenrys; 2012-02-21 at 10:01 PM. |
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2012-02-21, 10:02 PM | [Ignore Me] #293 | ||
Colonel
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I think this also opens people to prosecution who cheat or sell cheats.
A crime against Sony in the US, by someone in the US, could lead to prosecution. Heck, they just kicked someone out of the US at an airport for having pirated DVD's. Interesting to see the same happen with cheatmongers.
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2012-02-21, 10:07 PM | [Ignore Me] #294 | ||
Major
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How does the potential region locking effect players not wanting to play on different country's servers.
Say for instance I'm from the US and I get the best ping from an East Coast based server....Am I going to be able to play on a West Coast based server? Or does region locking prevent me from even doing that? Also, I'm not ignoring the fact that Euro players are definitely getting the shaft on this, I'm just wanting clarification/maybe putting things in perspective for some of the IDIOTS I've seen posting in this thread. Yes, let's sacrifice friendships and bonds that have been made and the general freedom of being able to do what you want so you don't "get killed around corner". Ping was such an issue in PS1 because of the awful net-coding and CSHD. You need to expand your library of gaming, maybe then you'd understand that there's plenty of games that handle high pings just fine as the result of proper coding. |
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2012-02-21, 10:18 PM | [Ignore Me] #295 | ||
First Lieutenant
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I don't see how this is an issue. Other than potentially EU customers -possibly- not getting as good as a deal as the US based players, this isn't really that bad.
In my experience, EU and US players always hate each other's guts. And given how Planetside 2 is an FPS, I doubt people want to play on any server but the ones closest to them. So...not that bad really. But if it is an issue of outsourcing always leading to problems I can understand. |
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2012-02-21, 10:23 PM | [Ignore Me] #296 | |||
Major
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Unless I'm getting you confused with someone else...You said you've never played PS1, correct? Who are you to say that it isn't an issue that people who've been playing together for YEARS don't get to play with eachother now because of region locking? I have a few European and even some Chinese people in my outfit that I've become great friends with, I'd really hate to not be able to play with them in PS2 and I'm sure the feeling is mutual for them. |
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2012-02-21, 10:27 PM | [Ignore Me] #297 | |||
First Lieutenant
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Though, this does raise the question: Why even have EU servers at all? Save money and have a larger community. As WoW proves, larger community means that you're more likely to get more players. Last edited by VioletZero; 2012-02-21 at 10:28 PM. |
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2012-02-21, 10:30 PM | [Ignore Me] #298 | |||
Staff Sergeant
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2012-02-21, 10:32 PM | [Ignore Me] #299 | ||
Sergeant Major
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I think this is a terrible decision on SONY's part. What is going to happen to all of the Europeans that we currently play with in Planetside 1?
Years ago SOE forced the entirety of the Planetside community together onto one server, Gemini. As populations dropped further these people joined our East coast outfits, as we have joined theirs, and have formed a strong fighting force and community. In my outfit today several of the most important members are British, German and Swedish. What is going to happen when we are forced apart, and split forcibly like this? I can tell you almost no person that currently plays Planetside is going to be happy about this decision. But lets be honest, we're all going to play Planetside 2, even if we have to be separated. Why? Because you have no competition. As much well as your wonderful development team has treated the community, the company that manages this property after they're gone cares nothing about the community, and has done nothing but treat us poorly. So if a competitor comes along for the MMOFPS genre, say Bungie or Respawn Entertainment, both companies that know how to treat a community well, and it is more freely administrated, where do you think all these veterans, with money to spend as we have been spending it for years, are going to go and play? We're going to go to them, and that's where we're going to play, and spend our money, because then we can play with our friends and comrades. I don't think any of us are ever going to forget how poorly Planetside 1 was managed after the development team left. Bad balances, bug fixes that took years, GM's who let hackers run rampant, or abused their powers with impunity. Now, the first biggest hit to Planetside 2 players is the alienation of a large portion of the people that already play together? That is not a good start, that is not how a company should be run, and this is not how a community should be treated. Higby, Radar and the other developers and community managers understand exactly what the heads at SOE have done. Planetside 2 and EQ Next are the last chances for SOE to remain a relevant player in the gaming industry. I don't understand why they would do anything that would risk failure, which I feel would mean the end of their company, in my eyes as a customer, at least. All I can ask of you guys is you try to make them understand that we want to play together, on the same server, because that's the point of any MMO. If they don't understand the importance of community in the MMO business, they don't deserve to be in it. |
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2012-02-21, 10:32 PM | [Ignore Me] #300 | ||
This.
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