Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: If you are reading this, I am stealing your TV
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: Do you want Prone in PS2? | |||
Yes | 152 | 31.21% | |
No | 312 | 64.07% | |
Other (Explain) | 23 | 4.72% | |
Voters: 487. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
2012-06-03, 08:09 PM | [Ignore Me] #291 | ||
Colonel
|
Since the misguided camping hate is so great(misguided since camping isn't going to be stopped or made more difficult by lack of prone), a question arises.
How quickly can you move in crouch? In BC2 it was smooth, quick and crisp, in BF3 it's almost as slow as moving in prone would have been. Last edited by Stardouser; 2012-06-03 at 08:15 PM. |
||
|
2012-06-03, 08:11 PM | [Ignore Me] #292 | ||
First Sergeant
|
Im very glad people remember PS didnt have prone. Thats why there is a 2 at the end of this game.
Please say something more than just no or yes. Its not constructive. We can see the numbers on the poll. Last edited by SpcFarlen; 2012-06-03 at 08:12 PM. |
||
|
2012-06-03, 09:02 PM | [Ignore Me] #294 | ||
Corporal
|
Boy, I tell you. It was hard to read through all 20 pages before posting. I was hoping we were going to get some commentary on this issue from one of the devs.
You people do remember that the devs read this stuff, right? You have to make GOOD arguments. I see no reason at all to, at this moment, completely write off the idea. Some of you make going prone sound like some kind of fantastical superpower. It's just another movement option. There's nothing radical about it. There's no way in hell the ability to lie down on the ground will have a noticeably negative impact on the gameplay. And get this - if it does, somehow, they fix it. There's a reason soldiers in real life take the prone position - it's a real tactic and it has certain benefits over standing or crouching. A lot of you seem unwilling to see that. This has nothing to do with Battlefield 3 or Call of Duty or any other game. It's being discussed because it's something you might do in a battle with guns and explosions and stuff. It's a simple issue, so make some simple arguments. Stop pulling stuff out of your butt. |
||
|
2012-06-03, 09:20 PM | [Ignore Me] #296 | |||
Captain
|
Planetside is a relatively fast game in which staying still is a quick way to end up dead. The prone position is nearly immobile (you can't really be expected to move quickly without your legs under you after all) and completely inimical to Planetside's mobile gameplay. Prone may well be fine in Generic Modern Shooter: The MMO, but a game that calls itself Planetside's sequel should maintain the highly mobile gameplay of the original, thus making prone unnecessary and unwanted. This is without taking into account how stupid a guy laying on his face looks when being close assaulted. |
|||
|
2012-06-03, 09:24 PM | [Ignore Me] #297 | |||
Colonel
|
Last edited by Stardouser; 2012-06-03 at 09:26 PM. |
|||
|
2012-06-03, 09:54 PM | [Ignore Me] #298 | |||
Corporal
|
|
|||
|
2012-06-04, 02:41 AM | [Ignore Me] #299 | ||
Staff Sergeant
|
The two main arguments against prone in this community:
"PS1 didn't have it" "Prone is for campers" The first argument... well, it's allright. But isn't a sequel about changing some aspects of the game, while improving others? The second argument is very, very weak, though. It's like the "I can't spot the "bush-campers" without my OP IRNV" argument in BF3. Seriously though, would you actually believe that the only reason for people to want prone... is camping?... please. I'm all neutral on this one, but check your arguments. |
||
|
2012-06-04, 03:07 AM | [Ignore Me] #300 | |||
Captain
|
That's where that refutation falls flat... everything is already changing far more than any of the glory days players are comfortable with; trading the old gunplay for "stand still and shoot at stationary targets" (prone/ADS) is just cruel. |
|||
|
|
Bookmarks |
|
|