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PSU: How I cert agile?
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[Ignore Me] #287 | ||
Lieutenant Colonel
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I can't link this to a specific source, but I'm pretty sure freelook in the cockpit is included. And since TrackIR just needs there to be a freelook function that should work as well. Looking forward to using it myself.
TrackIR explained, for those of you who aren't aware of it: |
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[Ignore Me] #289 | |||
Second Lieutenant
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[Ignore Me] #292 | |||
Sergeant Major
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I definitely think thy should be forced, but for manuvering there should be a 3rd person option like PS1
![]() As much as I like the old hud-only option from PS1, it gave you an unrealistically clear picture of the battlefield, and hiding what's directly beneath you makes it harder to hit ground targets, I would think. Edit:
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Last edited by RedKnights; 2012-05-30 at 05:56 PM. |
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[Ignore Me] #294 | ||
Colonel
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You could buy the track IR, or you could buy a 10$ joystick with a hat switch and accomplish the exact same thing. I love the way the devs have made there PS2 jets and I am dieing a little every day until beta opens up.
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[Ignore Me] #296 | ||
Corporal
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Should not be forced in my opinion, there should also be mouse look and more than one 3rd person camera angle as well. It might not be realistic but that would greatly improve situation awareness for dog-fighting, and it would be very useful for those who want to make videos.
Examples: http://youtu.be/P36KIwaHcAw http://youtu.be/toXSv-dBIw8 http://youtu.be/IX6VGvwHG1g http://youtu.be/JOTDI5yiaWc Last edited by SoNaR; 2012-05-30 at 07:18 PM. |
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[Ignore Me] #297 | |||
Colonel
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[Ignore Me] #299 | ||
Corporal
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The main point I wanted to make was that with more camera angles you get increased situational awareness, in 2142 you could generally tell the good pilots from the bad based on whether or not they could use their camera angles to acquire and track multiple targets. In BF3 having only one camera angle is one of the many things I hate about that game.
Last edited by SoNaR; 2012-05-30 at 08:14 PM. |
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