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View Poll Results: Do you want Prone in PS2? | |||
Yes | 152 | 31.21% | |
No | 312 | 64.07% | |
Other (Explain) | 23 | 4.72% | |
Voters: 487. You may not vote on this poll |
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2012-06-04, 02:18 AM | [Ignore Me] #302 | |||
Captain
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Either way, I don't plan on using ADS; Engie shotties and SMGs shouldn't require it at all. |
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2012-06-04, 02:26 AM | [Ignore Me] #303 | |||
Staff Sergeant
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But i guess the cons outweight the pros in this case. PS is more about large-scale wars, that are rather fast paced, instead of "realistic warfare". I'm still waving from the fence here |
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2012-06-04, 04:15 AM | [Ignore Me] #304 | ||
Major
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What? I'm pretty certain that you could move at the same speed unzoomed as you could zoomed in. Maybe it just looked like you were moving slower because you were like....zoomed in more? I don't know, I never tested it, but it never felt like I was moving slower while zoomed in.
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2012-06-04, 04:22 AM | [Ignore Me] #305 | ||
Colonel
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Lots of really bad arguments here
I mostly come from milsim'ish games, so prone is quite baseline for the games I usually play, but I dunno. Somehow I feel PS2 doesn't really need prone. I can't really point out why. I don't think it would be a bad addition either, but as someone mentioned, some areas might need to get redesigned. @OP, like someone already said, you really have to reconsider something when you sig is several times bigger than your average message
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Last edited by Goku; 2012-06-04 at 08:04 AM. |
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2012-06-04, 08:05 AM | [Ignore Me] #306 | ||
Everyone please keep the religious stuff out of this thread and anywhere but the Political Debate forum.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-06-04, 08:40 AM | [Ignore Me] #308 | ||
Private
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Prone is a fiddly ability, Its some thing that makes it into alot of FPS and something that really becomes abused imo. Where people go from standing to dropped and shooting without ever interrupting the stream of bullets. There are numerous games out there but i think that keeping it away from PS2 will be just fine. Its something that has never been in CS, though that is a much faster and smaller game. The majority of the time i dont see it used for what it should be used for and instead becomes a twitch ability that will slightly increase your K/D.
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2012-06-04, 09:09 AM | [Ignore Me] #311 | |||
Private
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More often than not you can put more into a game than you probably should. Should HA be able to go prone? Well the TR wouldn't because of the weapons they get since it is not meant to shot that way. Would light assault be able to go prone and hit the jump jets shooting forward? How much balance would it need to feel like you cant "dolphin dive" your way to victory? On the other hand where does it feel like its not a waste to become prone should we add in these delays? |
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2012-06-04, 09:35 AM | [Ignore Me] #314 | ||
Sergeant
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This is a divide for me.
On one hand, I would love to see prone in. I think it would make a great tactical addition. On the other hand, It's abused pretty hard in a lot of other games. hiding your body in a wall, etc. PS1 did a fantastic job without it. I dont believe I ever needed the ability to lay down in battles. Most of the PS1 battles moved back and forth pretty regularly, so I was never in one spot for all that long anyway. |
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2012-06-04, 11:51 AM | [Ignore Me] #315 | ||
Major General
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^^^ Agreed, it would be nice to have but if you can't implement the feature without it being exploited or misused, then just don't do it. That would go for any feature though, not just prone. I don't think we need to point that out to the devs though...
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