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PSU: Are you too good for your hole??
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2012-07-23, 08:14 AM | [Ignore Me] #301 | ||
Private
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Seat swapping issues aren't necessarily aimed at tanks, more at liberators and 2 man aircraft. Soloing with a tank when there's a gunner slot is silly yes, but not "game changing". However being able to solo a lib with an AT cannon on the back is. We'll have idiots everywhere solo flying libs and as mentioned, will ruin any aspect of team play. Just get rid of it, we never had it in planetside 1 so why do we need it now?
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2012-07-23, 08:23 AM | [Ignore Me] #302 | |||
First Sergeant
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2012-07-23, 08:28 AM | [Ignore Me] #303 | ||
Captain
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Honestly I don't see the problem still.
I mean.. I want to be able to change seats inside a vehicle without being forced to get out or stop the vehicle. I do not want that change to be instantaneous. Like PilotJack just said, MBT's aren't really the shining example to use for the issue, it's more about the Air Cavalry. Being capable of dive bombing a spot without crashing a Liberator probably does take extraordinary skill, but it is not something that should ever be allowed to happen in a teamwork/war-machine centric game like PS2 is shaping up to be. That in mind I'd like to reiterate that "Being capable of dive bombing a spot without crashing a Liberator probably does take extraordinary skill." I seriously doubt too many people would be able to pull it off with how tough the physics (not the controls) on Aircraft are now. Last edited by Kran De Loy; 2012-07-23 at 08:30 AM. |
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2012-07-23, 08:30 AM | [Ignore Me] #304 | ||
Major
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The issue comes in the numbers, you roll 3 2-manned libs or 2 3-manned libs, unless having a dedicated tail gunner makes a huge difference (which it didn't in PS1) then two manned libs will work better.
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2012-07-23, 09:59 AM | [Ignore Me] #305 | ||
First Sergeant
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But that costs more resources, as have already been said. The resource restriction in this game will probably make it more common to fill your vehicles while in PS1 you just filled the best seats and then let the rest open.
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2012-07-23, 12:19 PM | [Ignore Me] #307 | ||
First Sergeant
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That is your assumption, if we assume that they can't then you don't have as much problem with this, right? Other than that arguing is kinda pointless if we go by different assumptions.
Last edited by Klockan; 2012-07-23 at 12:22 PM. |
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2012-07-23, 12:45 PM | [Ignore Me] #309 | |||
First Lieutenant
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While we're all just pulling stuff out of our ass to argue about that has no basis in reality, I want to lodge a formal complaint about TR guns. I think they all need a buff, and the other two factions need a nerf. I don't have any reason to think this, other than just because. |
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2012-07-23, 01:07 PM | [Ignore Me] #311 | ||
Sergeant Major
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I'm a long time Battlefield player, since Vanilla 1942 and every game since... And honestly, though I love seat switching, i'd like to see them drop it for PS2.
There are some totally valid points in this thread. Seat switching is harmful to teamwork. I know this as a fact-- I NEVER wait for another player in BF3 when I drive tanks. If I need to shoot an aircraft or use the top gun I'll simply switch on the fly. Always. I'd like to see more depth in PS2 and hope they remove seat swapping. It's time to promote actual teamwork. |
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2012-07-23, 01:30 PM | [Ignore Me] #313 | ||
Sergeant
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I'd like to see you swap seats, traveling at speed, alone. Mr Red October. Here's hoping PS3 shares the same vision as PS1. PS2 devs cannot play the game for toffee. Did anyone see the live stream with Higby and T-ray? Shocking the lack of knowledge they had for the game. I bet they know how to play generic shooter war shooters though. You know the watered down clones of each other.
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2012-07-23, 02:15 PM | [Ignore Me] #314 | |||
Sergeant
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1- The top mg on bf3 tank are pretty much useless against aircraft. Stick to the main gun. 2- Pug and unlimited ammo. Except of course if you like people firing everywhere constantly 3-Top MG is good against infantry sure... but more importantly, it spots things way more easily but BF3 doesn't have any kind VOIP to help communicate with each other. Except if you are with friend in vent/ts/mumble or whatever, you lose the biggest advantage it gives... 4-Again, VOIP for any other teamplay like repair bitch. I keep seeing : BF3 doesn't have teamplay blablabla... Well of course, there aren't any tools for the common people for it. Restriction isn't what make teamplay possible. It is those social tools that help communication that will make teamplay a possibility. |
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2012-07-23, 02:48 PM | [Ignore Me] #315 | ||
Sergeant Major
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If it doesn't, perhaps it should? Not like you can't increase the timer and resource cost to make it much more viable for 3-people to support constant lib play over 2.
Last edited by Flaropri; 2012-07-23 at 02:50 PM. |
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