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2011-07-14, 08:13 PM | [Ignore Me] #316 | |||
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2011-07-14, 08:20 PM | [Ignore Me] #317 | ||
Colonel
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Wow. Interesting. You should cite this detailed study that tells the perfect way to make games sometime. I'm sure Higby and pals would love to look at it. Would save them a lot of headache.
Last edited by CutterJohn; 2011-07-14 at 08:25 PM. |
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2011-07-14, 08:42 PM | [Ignore Me] #319 | |||
Contributor Major
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I'm not convinced that's what it means. I think that it *may* mean simply that a trained cert is among the options available to select from when spending whatever points BR gives you for a role. In other words, the implications have seemed to me to be that you can be trained for more certs (in a role) than you can utilize in that role at BR20. |
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2011-07-14, 10:28 PM | [Ignore Me] #321 | ||
First Sergeant
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Hey Matt, just wanted to say that what you guys are doing is really, really awesome. Thanks for devoting so much time not only to the game, but to the fanbase as well.
Here's a couple questions that I haven't seen an answer to yet: 1. I saw that you are able to heal yourself/others, but is the health system like in PS1? Or is it more like Bad Company 2's in that it is regenerating, and healing makes you regenerate health faster? 2. Because of the focus on specialization of outfits, there would really need to be a way to communicate with others. What will the communication system be for it? Outfit command would be a cool idea, similar to squad command. A certain rank or higher that is commanding a squad or platoon would easily be able to communicate with others, who would then be able to relay orders to other members of the platoon. Or...you guys probably already have something cool in development :P 3. What can you tell us about MAX units? It seems like they're going to be sort of like their own "class", or playing style much like how there were grunts, support, infiltrators, and vehicle operators in PS1. While MAXs were powerful and unimax was widespread, playing primarily as a MAX suit wasn't really a viable option because of the limitations (lack of transport besides autorun, no hacking abilities). Are they going to be more fleshed out? |
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2011-07-15, 05:26 AM | [Ignore Me] #325 | |||
First Sergeant
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2011-07-15, 07:14 AM | [Ignore Me] #329 | ||
First Sergeant
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There's no inventories, so no trading for you.
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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