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View Poll Results: Would you like a single person mech in the game? (Please read the thread before posti | |||
I don't like single person bipedal mechs and don't want them in the game | 153 | 75.37% | |
I want single person mechs, but don't like this implementation. (Explain below) | 11 | 5.42% | |
I support this implementation | 28 | 13.79% | |
Other Reason (Explain below) | 11 | 5.42% | |
Voters: 203. You may not vote on this poll |
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2012-01-23, 06:56 AM | [Ignore Me] #351 | ||
Any walking vehicle in planetside should be avoided at all cost regardless of balance. It brings back the horror of BFR and that should be enough reason.
The vemon in this thread alone should show the DEVs the level of strong opposition they would face. All these "oh but this time they will be done right"............ What track record with SOE are you basing that assumption on? OOOO but it looks cool!!!!!!!!!! So do tanks........................ more tanks Last edited by Mastachief; 2012-01-23 at 06:59 AM. |
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2012-01-23, 08:03 AM | [Ignore Me] #352 | |||
i would not mind to see totally overpowered 4 legged mechs only usable on the icy continent as long as a reaver can bring it down by flying circles around it and wrapping some cable round the legs ;-) would at least counter those "ps2 is just a halo ripoff!" shouts
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2012-01-23, 08:33 AM | [Ignore Me] #353 | ||
Captain
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I actually like this idea, a single man mech. I mean of course the layout of damage and skill tree certs should be balanced to make it usfull but not over powering. But hey the more vehicles the better. Having a load of options to choose from makes the game fun, I can say this about planetside 1, every vehicle that was availible was used. And had its advantages in different types of battles, from indoors (maxes), to bridges, (libarators and tanks), as well as air with the misquito and reavers all the way to the galaxy for those troop drops. So my question is were would you deploy a vehicle like this, not open terran, tanks would rip it apart, forest is no no, cant menuver, but maybe lightly wooded. Well it sounds cool to me, throw it in im sure well find a good use for it, some where and if not well just put at the top of hill and use it for connan fodder.
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2012-01-23, 08:42 AM | [Ignore Me] #354 | ||
I can feel my bile rising again and I'm sure 77% of people agree with me
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-01-23, 09:00 AM | [Ignore Me] #356 | ||
Major
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ATTN: Everyone that wants Mech....er....Biffers.
Delete your accounts here. This is not the game you are looking for. THIS is the game you want to troll forums at. http://mwomercs.com
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2012-01-23, 10:36 AM | [Ignore Me] #358 | ||
Corporal
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Single user mechs are just a bad idea IMO, no vehicle should really be effective with one person controlling the whole thing, in fact the new tank system where the driver gets the main gun I also disagree with.
A lot of the suggestions for having mechs I think can just be equally applied to the tank system, things like locational damage. I just don't see a helpful niche for mechs to fill.
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2012-01-23, 11:21 AM | [Ignore Me] #360 | |||
I did not like BFRs at all... and I am spoiled by the mechwarrior games... but even I will not discount the possibility that they could be a viable addition to PS2. In a nut shell (hopefully not nutcase), I am open minded... no problem getting intimate with a mech here... But if they dont, I am OK with that too. Maybe I am in the minority here, but my issues with BFRs was not the "OPness" or like Sky said... 250->0 kill ratio... It was the way they looked standing on a hillside, the bad animations, the horrendous handling (even for a mech...yes), the mid-air hangtime, and the silly look of the VS... thing... I always have the above mentioned new Mechwarrior encarnations for my "Jade Falcon time"... |
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