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PSU: I didn't know they could reject these!
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2012-03-06, 07:42 PM | [Ignore Me] #31 | ||
Second Lieutenant
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In the everquests you can hire mercenaries using in-game money to assist you.
Maybe they're thinking of a similar thing? Auto fire deployable turrets? Repair bots that follow your tank around? Base defences that pop out of the roof in the CC? Not necessarily AI soldiers. |
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2012-03-06, 07:43 PM | [Ignore Me] #33 | |||
Master Sergeant
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__________________
Acosmo: "Higgity Higgity Higgity" |
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2012-03-06, 07:44 PM | [Ignore Me] #34 | ||
Major
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Didn't Higby himself make a post a while back in one of our other AI threads saying that having an Alien Invasion could be kinda cool?
No reason to overreact either...it's in the VERY long term and not 100% confirmed. Don't understand why we'd need to go apeshit. |
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2012-03-06, 07:44 PM | [Ignore Me] #35 | ||
Sergeant
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I really don't understand the reasoning behind this.
AI? Do they perhaps mean the return of Spitfires or something analogous? Perhaps with some sort of player controlled rules of engagement capability, so that Spits don't give themselves away when a tank rolls by, but spam any foot with fire? Hope thats what they mean otherwise the game will turn into WOW. |
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2012-03-06, 07:44 PM | [Ignore Me] #36 | |||
Major
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The point is, is that they should continuously be adding amazing content and properly balancing the game for 5 years so that players remain happy and the game retains high populations throughout it's life span. Purposely adding AI into the game because populations are dwindling is not the solution. Again, they haven't said at all how AI will be implemented so we're only left to speculate. I'm sure the real intention right out is not be a work around for low populations, but rather a new event or dynamic perhaps for players. But still, I just want to get my point across that adding AI to a game with decreasing pops isn't going to help any. Last edited by Death2All; 2012-03-06 at 07:46 PM. |
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2012-03-06, 07:45 PM | [Ignore Me] #38 | |||
Private
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This is what I was talking about when I said exploitable... This kind of thing is why some games become not fun: In a pvp environment automatic turrets are usually overpowered, this idea for mercenaries simply makes those turrets mobile and potentially able to take and follow orders... Im 200% against any idea resembling this. |
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2012-03-06, 07:46 PM | [Ignore Me] #40 | ||
Master Sergeant
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i dont like the idea of AI being in planetside at all
especially if its some kind of ai soldiers or something if they are talking about base turrets or something being AI (like PS1) then thats ok but ai soldiers would be horrible |
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2012-03-06, 07:50 PM | [Ignore Me] #45 | ||
Sergeant Major
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No AI, No Bots!
100% PvP or you become every other game out there in the world. You will destroy the uniqueness for the majority Even thinking of bots suggests you are doubting the players base being big. GET OUT THERE AND MARKET PLANETSIDE 2 LIKE WOW DOES IT, STOP HALF ARSING IT. YOU ARE SONY, SONY. MAN UP AND GET SOMETHING DONE! |
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