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Old 2012-03-06, 07:42 PM   [Ignore Me] #31
StumpyTheOzzie
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Re: AI in 5 Year Plan


In the everquests you can hire mercenaries using in-game money to assist you.

Maybe they're thinking of a similar thing? Auto fire deployable turrets? Repair bots that follow your tank around? Base defences that pop out of the roof in the CC?

Not necessarily AI soldiers.
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Old 2012-03-06, 07:42 PM   [Ignore Me] #32
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Re: AI in 5 Year Plan


Originally Posted by WildVS View Post
Sounds like a plan.


The Alien invasion events would be an interesting twist. I'd be interested in seeing that
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Old 2012-03-06, 07:43 PM   [Ignore Me] #33
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Re: AI in 5 Year Plan


Originally Posted by Raymac View Post
The AI would BE the pop. I know there have been times in recent years where I have longed for AI soldiers just to get the feel of the massive battles of the good old days.

I've said it in other threads, I'd actually like to see AI in special events like a Starship Troopers bug swarm, or massive roaming giants, etc. etc. But I'd be real skeptical of full time AI soldiers in a game that prides itself on being 100% PvP
Raymac hit the nail on the head. It's not about keeping the pops up necessarily, rather, its about preserving the experience for the individuals who stick around. If you lose the massive part, you will lose people at increasing rates. Filling in with AI mitigates that loss, and allows for recuperation of REAL players through promotions and other incentives.
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Old 2012-03-06, 07:44 PM   [Ignore Me] #34
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Re: AI in 5 Year Plan


Didn't Higby himself make a post a while back in one of our other AI threads saying that having an Alien Invasion could be kinda cool?

No reason to overreact either...it's in the VERY long term and not 100% confirmed. Don't understand why we'd need to go apeshit.
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Old 2012-03-06, 07:44 PM   [Ignore Me] #35
DaddyTickles
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Re: AI in 5 Year Plan


I really don't understand the reasoning behind this.

AI? Do they perhaps mean the return of Spitfires or something analogous? Perhaps with some sort of player controlled rules of engagement capability, so that Spits don't give themselves away when a tank rolls by, but spam any foot with fire?

Hope thats what they mean otherwise the game will turn into WOW.
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Old 2012-03-06, 07:44 PM   [Ignore Me] #36
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Re: AI in 5 Year Plan


Originally Posted by Raymac View Post
The AI would BE the pop. I know there have been times in recent years where I have longed for AI soldiers just to get the feel of the massive battles of the good old days.

I've said it in other threads, I'd actually like to see AI in special events like a Starship Troopers bug swarm, or massive roaming giants, etc. etc. But I'd be real skeptical of full time AI soldiers in a game that prides itself on being 100% PvP
That's such a lame work around the actual problem though.


The point is, is that they should continuously be adding amazing content and properly balancing the game for 5 years so that players remain happy and the game retains high populations throughout it's life span.


Purposely adding AI into the game because populations are dwindling is not the solution.



Again, they haven't said at all how AI will be implemented so we're only left to speculate. I'm sure the real intention right out is not be a work around for low populations, but rather a new event or dynamic perhaps for players.


But still, I just want to get my point across that adding AI to a game with decreasing pops isn't going to help any.
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Old 2012-03-06, 07:44 PM   [Ignore Me] #37
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Re: AI in 5 Year Plan


Intredasting.


But I really hope they don't.....I wanna feel like players are in control.



I have a feeling tho that perhaps they will be guards to the outfit bases or whatever.
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Old 2012-03-06, 07:45 PM   [Ignore Me] #38
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Re: AI in 5 Year Plan


Originally Posted by StumpyTheOzzie View Post
In the everquests you can hire mercenaries using in-game money to assist you.

This is what I was talking about when I said exploitable... This kind of thing is why some games become not fun:

In a pvp environment automatic turrets are usually overpowered, this idea for mercenaries simply makes those turrets mobile and potentially able to take and follow orders...

Im 200% against any idea resembling this.
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Old 2012-03-06, 07:45 PM   [Ignore Me] #39
CidHighwind
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Re: AI in 5 Year Plan


Originally Posted by NCLynx View Post
Didn't Higby himself make a post a while back in one of our other AI threads saying that having an Alien Invasion could be kinda cool?

No reason to overreact either...it's in the VERY long term and not 100% confirmed. Don't understand why we'd need to go apeshit.
Agreed - 5 years leaves plenty of time for change.
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Old 2012-03-06, 07:46 PM   [Ignore Me] #40
fod
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Re: AI in 5 Year Plan


i dont like the idea of AI being in planetside at all
especially if its some kind of ai soldiers or something

if they are talking about base turrets or something being AI (like PS1) then thats ok but ai soldiers would be horrible
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Old 2012-03-06, 07:47 PM   [Ignore Me] #41
IronMole
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Re: AI in 5 Year Plan


Sounds as gay as the Black Ops idea tbh. Can just imagine, yet again when it's a really good fight - some ass-hat of a GM presses the "red" button and ruins it...
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Old 2012-03-06, 07:48 PM   [Ignore Me] #42
NewSith
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Re: AI in 5 Year Plan


We asssume too much. I mean the AI can be a damn Pole Dancer in a continental uncap's bar.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2012-03-06, 07:48 PM   [Ignore Me] #43
Crator
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Re: AI in 5 Year Plan


But what if instead of Black Ops it is alien invasions and guess what, players can be a big bad-ass alien during the invasion events! BO revamp! :P
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Old 2012-03-06, 07:50 PM   [Ignore Me] #44
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Re: AI in 5 Year Plan


Originally Posted by Crator View Post
But what if instead of Black Ops it is alien invasions and guess what, players can be a big bad-ass alien during the invasion events! BO revamp! :P
AI suicide bombers would be cooler.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2012-03-06, 07:50 PM   [Ignore Me] #45
OpolE
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Re: AI in 5 Year Plan


No AI, No Bots!

100% PvP or you become every other game out there in the world.

You will destroy the uniqueness for the majority

Even thinking of bots suggests you are doubting the players base being big.

GET OUT THERE AND MARKET PLANETSIDE 2 LIKE WOW DOES IT, STOP HALF ARSING IT. YOU ARE SONY, SONY. MAN UP AND GET SOMETHING DONE!
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