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2012-06-09, 06:03 PM | [Ignore Me] #31 | |||
Sergeant
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That's about what you would pay for a similar retail game and tbh Ascend is the best FPS I've played in years. You can do far worse for more a lot more money (like CoD). Last edited by Nasher; 2012-06-09 at 06:07 PM. |
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2012-06-09, 06:05 PM | [Ignore Me] #32 | ||
First Sergeant
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Even the people who don't pay a dime still can attract more paying customers in to the game and if they hold sales on items, people will buy em just because they think they are getting value for their money.
There's many ways to do it right and wrong, I think Tribes did a bad decision because just unlocking one gun takes lot more time than the average person spends on a single shooter. Some players will also leave the game if they feel like they're not making any progress, the more time people invest in a game the more likely they will start buying items. Last edited by Vashyo; 2012-06-09 at 06:12 PM. |
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2012-06-09, 06:12 PM | [Ignore Me] #33 | |||
Contributor Major
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So far the only people I have found that are complaining are the ones that don't spend money on it. |
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2012-06-09, 06:59 PM | [Ignore Me] #34 | ||
Private
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Too many people getting hell bent on talking about freeloaders, i'm going to be supporting the game throughout, and also happy i dont have to pay 60 bucks upfront for such a awesome game. But for a f2p game to keep population, you have to keep the freebies somewhat happy with how long it takes to unlock something, freebies in turn keep people who spend money happier, as the battles STAY HUGE! Theres a good balance between freebie unlocks and desire to unlock stuff instantly and/or faster, i'm really hoping the devs hit this right, or the game won't be successful.
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f2p, grind, money |
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