Planetside Idea Lab - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Tell 'em why Earl!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2004-02-08, 03:22 AM   [Ignore Me] #31
BigFreak
Sergeant Major
 
BigFreak's Avatar
 


Yea, very nice site. Congrats and that :>
__________________
BigFreak is offline  
Reply With Quote
Old 2004-02-08, 03:29 AM   [Ignore Me] #32
Rempel
Corporal
 
Rempel's Avatar
 


I agree with what that guy said. PS should have a catagorie for deployable weapons such as heavy machine guns, lazer platforms, and long/medium range mortars.
__________________
go NCSF go!!!
Rempel is offline  
Reply With Quote
Old 2004-02-08, 10:56 PM   [Ignore Me] #33
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Thanks, guys.

What do you say to Planetside versions of those US Army Field Manuals that have those interesting illustrations?
e.g.
http://www.globalsecurity.org/milita...fm/7-7/toc.htm

Hmm. And now what do you say to flash animated versions of these illustrations?

Well, that will be another special feature of Planetside Idea Lab. Thankfully there are hundreds of these graphics that the army created and little limit to the choices of tactical graphics I can make. I hope someone finds it useful. And even if they don't, I'll still have fun making them.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-02-09, 10:54 AM   [Ignore Me] #34
TheN00b
Colonel
 


That'd be awesome. It'd be a great tool for n00bs who need help learning the game, and it might provide a few useful tips to experienced players as well.
__________________
TheN00b is offline  
Reply With Quote
Old 2004-02-12, 11:28 AM   [Ignore Me] #35
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


I've made two new concept screens for attitude indicators for aircraft. Found in the Interfaces:Vehicle HUD section of the Wishful Patch Notes.

The first example clones the altitude meter on the left side. Between them is the attitude/horizon line. The crosshairs act as the aircraft orientation point.

The second example has a seperate horizon line and aircraft orientation point.

Whichever one is chosen could of course be flipped on or off with a toggle key or in options window.

Any suggestions, revisions, or ideas to improve this? Remember that it has to be very simple in design so it doesn't clutter up the screen and so that info is gained at a glance even by someone who has never seen a flight sim before.

Also of note are some new screens for a Rear-view camera pane for vehicles (ground and air). Found here.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-02-14, 06:44 PM   [Ignore Me] #36
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


I finally updated the front page for the lastest screens and Empire news sections. For most of the concepts in the Wishful Patch Notes that have graphics, there is a link back to a thread on the PS forums. If you have some suggestions or ideas for these concepts please post them there so I can refine the graphics. Much appreciated!

p.s. Starting with the next additions/concepts/etc to the site, I'll start a new topic for it here on PSU so you can avoid having to go to the official forums to comment.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-02-15, 06:13 PM   [Ignore Me] #37
Hamma
PSU Admin
 
Hamma's Avatar
 


Great looking site :d
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2004-02-16, 10:24 PM   [Ignore Me] #38
Visor
Sergeant
 


You should post this link on the PS forums so the devs get a look what we want.
Visor is offline  
Reply With Quote
Old 2004-02-16, 10:39 PM   [Ignore Me] #39
Rbstr
Contributor
Lieutenant General
 
Rbstr's Avatar
 
Misc Info


Man keep up the good work!

on your hud things i though of something interesting that Enhanced targeting can do, it stays the same as its gona be after the next patch(test server now) but you can activate with j or whatever a targeter that drains stamina like it used to(when activated) when hold your COF over a target it lock and shows you were you need to shoot to hit that target(small circle were your cof need to go to hit the thing, person vech, max whatever it is), so it acctualy enhances targeting instead of just making target selection a bit easier. It also take into acout the Balistic arc of shells.
__________________

All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.
Rbstr is offline  
Reply With Quote
Old 2004-02-17, 01:17 PM   [Ignore Me] #40
TheN00b
Colonel
 


I love the whole Urban idea. If combined with Kaikou's lattice point idea, it could created some very interesting and complex campaigns.
__________________
TheN00b is offline  
Reply With Quote
Old 2004-02-17, 02:19 PM   [Ignore Me] #41
EarlyDawn
Major General
 
EarlyDawn's Avatar
 


Defenitely make some of those little training manuals for, say a squad operating out of a Sunderer.
__________________
<Doop>
EarlyDawn is offline  
Reply With Quote
Old 2004-02-17, 03:37 PM   [Ignore Me] #42
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Originally Posted by LNS0388
Defenitely make some of those little training manuals for, say a squad operating out of a Sunderer.
I'll definately try to cover that as well as all the other vehicles and weapons. I'll need some screenshot help eventually though cause it's hard to take good angles/shots while in combat, as well as shots from the other Empires that I don't play.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-03-05, 12:32 AM   [Ignore Me] #43
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 
New Patch Notes Update


New entries for the Wishful Patch Notes section were added today at Planetside-Idealab. These concepts have been constantly asked for in one form or another by the community. So check out the listing below to see the screens and read a short description about the concepts.

Avatar Armor Bars
Numbered Boomers
Vehicle Location on Continent Map
Proximity Map contacts on Continent Map

and last but not least

Your Deployables appearing on the Continent Map

Feedback or suggestions are welcome.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-03-05, 10:01 AM   [Ignore Me] #44
Hayoo
Contributor
PS Idea Lab
 
Hayoo's Avatar
 


Fixed some inadvertant broken links. All better now. Enjoy.
__________________
-- Hayoo is balanced and working as intended --

Hayoo is offline  
Reply With Quote
Old 2004-03-05, 03:12 PM   [Ignore Me] #45
BIGTROJANMAN
First Sergeant
 
BIGTROJANMAN's Avatar
 


Originally Posted by Veteran
Nice work
BIGTROJANMAN is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:17 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.