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Old 2012-06-08, 09:08 PM   [Ignore Me] #1
SurgeonX
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Re: The Neuro Report - Certifications


Originally Posted by GreatMazinkaise View Post
It's good to see the Lancer on the Heavy Assault list...
That's just what I was thinking.
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Old 2012-06-08, 06:45 PM   [Ignore Me] #2
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Re: The Neuro Report - Certifications


Does that say spitfire turret under ACE Blueprints
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Old 2012-06-08, 06:58 PM   [Ignore Me] #3
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Re: The Neuro Report - Certifications


Thanks for the medic trees Neuro, been dying to know more about that class since the streams left me somewhat in the cold :P
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Old 2012-06-08, 07:06 PM   [Ignore Me] #4
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Re: The Neuro Report - Certifications


I'm pretty sure the way it works is that you can't equip all of those things (like faster reload speed/accuracy/etc) at once - you have to choose only one at any given time, and then all of the weapons we didn't see at E3 simply weren't unlocked and had to be unlocked in the store with Auraxium/station cash.
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Old 2012-06-08, 07:09 PM   [Ignore Me] #5
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Re: The Neuro Report - Certifications


Anyone notice how some of those had a scroll bar on the right side meaning there's more items than shown?
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Old 2012-06-08, 07:24 PM   [Ignore Me] #6
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Re: The Neuro Report - Certifications


Originally Posted by NEWSKIS View Post
Anyone notice how some of those had a scroll bar on the right side meaning there's more items than shown?
HE'S HOLDING OUT ON US! GET HIM!


OT: What the hell is crew efficiency on the Magrider and Lib?
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Old 2012-06-08, 07:10 PM   [Ignore Me] #7
QuantumMechanic
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Re: The Neuro Report - Certifications


Thank you for the diligent work. Much appreciated.

Just curious - do you happen to be Dude filming with head cam?
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Old 2012-06-08, 07:10 PM   [Ignore Me] #8
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Re: The Neuro Report - Certifications


Reallllly wanna know whats going on in the Command Rank picture!!!! RAR:WHSREHSLEKJFh

I NEED BETA!
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Old 2012-06-08, 07:11 PM   [Ignore Me] #9
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Re: The Neuro Report - Certifications


Neuro.... did we ever tell you how much we love you?

Great work getting us this much info.
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Old 2012-06-08, 07:23 PM   [Ignore Me] #10
QuantumMechanic
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Re: The Neuro Report - Certifications


I wonder exactly what effect the "crew effiency" certs have.
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Old 2012-06-08, 07:32 PM   [Ignore Me] #11
Ailos
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Re: The Neuro Report - Certifications


So, I'm assuming that the actual cert points don't necessarily automatically make stuff better for you, but instead, they allow you to equip slight upgrades and sidegrades for your weapons/armor/vehicle. (With the obvious exception of the acquisition timer.)

I.E. the armor addon that allows the armor to be self-repaired requires 2 cert points in Nanite Auto Systems: Auto-repair power, but reduces your trunk ammunition by 20%. A more powerful sidegrade would require 4 cert points, double the auto-repair rate, and reduce the trunk ammo by 60%. (Again, these numbers are just off-the-ceiling examples.)

Otherwise, either there will be a hell of a lot of difference between newcomers and vets in terms of power, unless each cert only adds a 1% performance increase, which would be, quite frankly, pretty pointless.
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Old 2012-06-08, 07:36 PM   [Ignore Me] #12
captainkapautz
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Re: The Neuro Report - Certifications


Originally Posted by Ailos View Post
unless each cert only adds a 1% performance increase, which would be, quite frankly, pretty pointless.
Why?

1% is better than 0%.
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Old 2012-06-08, 07:40 PM   [Ignore Me] #13
Ailos
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Re: The Neuro Report - Certifications


Originally Posted by captainkapautz View Post
Why?

1% is better than 0%.
If you're playing an RPG where everything is calculated through math, yes.

If you're playing an FPS, where the outcome of a battle depends much more on player skill and reaction, 1% doesn't do much when your hand can only give you +/-3% accuracy on your weapons. Now multiply that a few thousand times to account for the number of players they're aiming for.

EDIT: What I'm saying is, those certs do need to give you more than just 1%. But where they give you 10% armor bonus, they need to take away 10% in... let's say firing speed. Mathematically, your damage output over your lifetime is the same as the guy with no sidegrades. But if you're a skilled player that can make almost every shot land, while moving at the same speed as the other guy (who can fire faster, but has less armor), you'll be able to dish out more specific damage (damage/armor point, in this comparison), and thus, survive. All this goes back to the sidegrades that tailor a specific playstyle rather than flat out power upgrades.
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Last edited by Ailos; 2012-06-08 at 07:47 PM.
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Old 2012-06-08, 08:17 PM   [Ignore Me] #14
QuantumMechanic
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Re: The Neuro Report - Certifications


If spitfires are truly back, similar to as they were in the original, then I will dance the dance of joy.
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Old 2012-06-08, 08:28 PM   [Ignore Me] #15
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Re: The Neuro Report - Certifications


Awesome stuff, I'm sure the Lancer is going to be as fun as it was in the first game.
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