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2011-09-20, 02:13 AM | [Ignore Me] #1 | ||
Brigadier General
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I don't like it. Tactically, it's probably a benefit to me since I like being a tankbuster in my reaver and a good Mag gunner is scary. However, I still hate the idea of locking the main gun forward, especially if only the driver can use it. You can give it double secondary AA Starfire guns all over it, but I still don't like locking the main gun forward on the Mag or any other tank for that matter.
What tank designer, either in real life or video games, would think that locking the main gun was a good idea? |
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2011-09-20, 03:14 AM | [Ignore Me] #2 | ||
Sergeant Major
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fixed main gun on a tank... yea that will do wonders for teamplay. Just like all the one manned two seater biffers running around.
Geez, get your act together SOE, we want a TEAMPLAY based game, not some idiotic one man armee shooter - there are enough of those already. |
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2011-09-20, 03:04 PM | [Ignore Me] #3 | ||
Private
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So the main gun is fixed...what about the other guns? Have the secondarys been confirmed yet? They could be homing missile spouting rocket pods for all we know (although they won't be).
If it's just rocking that one, fixed gun then it'll be at a severe disadvantage. Will need fixing. |
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2011-09-20, 03:07 PM | [Ignore Me] #4 | ||
Lieutenant Colonel
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While we haven't got excessive detail on any of the tanks, we're told the gunners will be using secondary weapons in modular turrets. As a couple of examples they've mentioned an AA gun (probably flak) and a mortar launcher.
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2011-09-20, 03:24 PM | [Ignore Me] #7 | ||
Brigadier General
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I actually agree with you. That was me on twitter and I should have called him out on that assessment when I had his attention. Then again, he just fell back on the "talk to Higby, I'm in art" which I can understand.
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2011-09-20, 04:44 PM | [Ignore Me] #8 | ||
Lieutenant Colonel
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I'd like to get in touch with Higby and ask him to elaborate on why they went this route with the vehicles and what effect they expect it to have. Twitter doesn't seem like the format for it...maybe I'll try e-mailing Smedley...
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2011-09-20, 05:16 PM | [Ignore Me] #9 | |||
General
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They want to have more air-themed and armor-themed battles. Through letting drivers gun, they provide more incentive and manpower into the armored fights than you could in the previous system. Another perspective was that if you were spending skill points into driving a tank, you should be able to experience all of it. |
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