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Old 2012-04-25, 09:36 PM   [Ignore Me] #31
onwee
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Re: [War Machine] NC Prelaunch Outfit


Originally Posted by Sobekeus View Post
Sorry for the further delays... my wife and I are separated as of yesterday. But I'm still workin on it.
Just went through a divorce myself. I hope it's staying as civil as you can keep it. Good luck, if you need somebody to vent to feel free to message me.
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Old 2012-04-25, 10:06 PM   [Ignore Me] #32
Baneblade
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Re: [War Machine] NC Prelaunch Outfit


Originally Posted by onwee View Post
Just went through a divorce myself. I hope it's staying as civil as you can keep it. Good luck, if you need somebody to vent to feel free to message me.
Oddly enough, we are sitting together right now, I think we both just finally admitted we aren't really compatible personalities, now that we got it out of the way, the arguments pretty much stopped...

I might be able to salvage a friend out of her, we were only married a year and have no children to make it more complicated.

Thank you for the offer though, just the fact it is there helps a lot.
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Old 2012-04-25, 10:35 PM   [Ignore Me] #33
Baneblade
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Re: NA: [War Machine] NC Prelaunch Outfit


I created a group for the outfit here on PSU, I don't know why I didn't do that sooner lol.
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Old 2012-04-28, 10:49 PM   [Ignore Me] #34
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Re: [War Machine] NC Prelaunch Outfit


UPDATE: Website should be online in the next couple of days. Host and domain are already arranged. VOIP hosting will wait until closer to Beta.
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Old 2012-04-28, 11:08 PM   [Ignore Me] #35
RawketLawnchair
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Re: [War Machine] NC Prelaunch Outfit


War Machine? Baneblade?


Wait a second... hey! Those are two different table top miniature games.
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Old 2012-04-28, 11:18 PM   [Ignore Me] #36
Baneblade
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Re: [War Machine] NC Prelaunch Outfit


And my tank is named Devastator... blows the mind eh?
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Old 2012-04-29, 01:08 PM   [Ignore Me] #37
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Re: [War Machine] NC Prelaunch Outfit


I saw in the first post that the tags not WMx so what will our tag be
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Old 2012-04-29, 02:15 PM   [Ignore Me] #38
Baneblade
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Re: [War Machine] NC Prelaunch Outfit


We don't need one.
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Old 2012-04-29, 07:24 PM   [Ignore Me] #39
Artimus
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Originally Posted by Sobekeus View Post
We don't need one.
True.. But if it gives is the option in the game to make one I say we do it
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Old 2012-04-29, 08:23 PM   [Ignore Me] #40
Baneblade
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Re: [War Machine] NC Prelaunch Outfit


PS1 didn't. So I doubt PS2 will.
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Old 2012-04-30, 09:15 PM   [Ignore Me] #41
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Re: NA: [War Machine]


WOW nice job on website
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Old 2012-04-30, 09:32 PM   [Ignore Me] #42
Baneblade
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Re: NA: [War Machine]


Still setting it up. Will post when it is operational.
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Old 2012-05-05, 10:51 PM   [Ignore Me] #43
Baneblade
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Re: NA: [War Machine]


Looking for some talent with graphic design. I chopped together my current sig, but it isn't anything special. We need a banner, logos, some site graphics, and signatures.
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Old 2012-05-11, 09:05 PM   [Ignore Me] #44
Baneblade
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Re: NA: [War Machine]


Outfit Forum is almost set up, still configuring the rest of the site.
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Old 2012-05-15, 08:27 AM   [Ignore Me] #45
Baneblade
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Re: NA: [War Machine]


Another update:

We will be using Teamspeak 3 for outfit comms, the server will be procured when beta is set to begin.

Also: I have decided that War Machine will have two primary vehicle focuses: Vanguard and Liberator.

We will bring hell both on the ground and above it. The precise unit makeup is still a work in progress, but it is likely that Vanguards will run with Lightning support and Sunderers for transport. When we run Liberators, they will be with Air Cavalry support. In essence it would be ideal for our Vanguard drivers to be Liberator pilots and Lightning drivers to be Air Cav pilots. I'm not sure yet, but I don't think we will run Galaxies, so the Mobile Infantry and our Sunderer drivers will likely be gunning the Libs.

More detail will be forthcoming when more information is acquired.
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