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Old 2011-09-28, 05:57 PM   [Ignore Me] #31
SniperSteve
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Re: Twitter QnA Question list : ART WEEK


Ask if the SLs can still draw stuff on the map. ^_^
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Old 2011-09-28, 06:31 PM   [Ignore Me] #32
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Q: How is the invisibility for the cloaker being handled in PS2? I like the partial visibility while running, but it is exploitable.

^ art question
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Old 2011-09-28, 08:15 PM   [Ignore Me] #33
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Re: Twitter QnA Question list : ART WEEK


Q: When can we see more landscape screenshots which is not related to desert or valley ? Like forests, volcano and lakeside.. etc

Q: When can we see the Indar continent map(not asking for more, just this one map)? 'Cause we want to figure out how large it'll be.
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Old 2011-09-28, 11:37 PM   [Ignore Me] #34
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by cellinaire View Post
Q: When can we see more landscape screenshots which is not related to desert or valley ? Like forests, volcano and lakeside.. etc

Q: When can we see the Indar continent map(not asking for more, just this one map)? 'Cause we want to figure out how large it'll be.
+1 Exactly same questions on my mind.
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Old 2011-09-29, 02:57 AM   [Ignore Me] #35
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Re: Twitter QnA Question list : ART WEEK


Nice title you got basti.

It kind of suits you.
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Originally Posted by Higby View Post
Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...
Maybe a twitter Q&A about the new layout?
NEED UPDATES!
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Old 2011-09-29, 04:25 AM   [Ignore Me] #36
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Re: Twitter QnA Question list : ART WEEK


oh, one more. I think you guys will like this question....

Q: Why the videos made by SOE usually suck? I hope you guys(dev team) make trailers with enough quality(like fan-made trailer. Ever seen 'Flail Supreme' video series for Supreme Commander1 on Youtube?). One that include these elements like Teamwork, Fierce combat moments, Massive scale and Diversity(such as customization, difference among empires..etc). Oh, and




remember this?

And frankly, the trailer at FanFaire2011 was a bit lame to me
(don't get me wrong. I really liked that video but it didn't show PS2 in it's full glory)

Last edited by cellinaire; 2011-09-29 at 04:27 AM.
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Old 2011-09-29, 09:07 AM   [Ignore Me] #37
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Re: Twitter QnA Question list : ART WEEK


Important:

Will the awesomely stylish agile armor helmets for the VS be making a return?

That's gotta be like half the reason I got the game and joined the VS in the first place.
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Old 2011-09-29, 11:53 AM   [Ignore Me] #38
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by cellinaire View Post
oh, one more. I think you guys will like this question....

Q: Why the videos made by SOE usually suck? I hope you guys(dev team) make trailers with enough quality(like fan-made trailer. Ever seen 'Flail Supreme' video series for Supreme Commander1 on Youtube?). One that include these elements like Teamwork, Fierce combat moments, Massive scale and Diversity(such as customization, difference among empires..etc).

And frankly, the trailer at FanFaire2011 was a bit lame to me
(don't get me wrong. I really liked that video but it didn't show PS2 in it's full glory)
Pretty sure they were limiting themselves at this time. Were not ready to release that much info on the game at the time. I do agree, some really nice game-play videos that show scale made by SOE should be made for pre-launch/launch time for advertising purposes.
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Old 2011-09-29, 11:56 AM   [Ignore Me] #39
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Re: Twitter QnA Question list : ART WEEK


Snip

Done with picking stuff up to this point.
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Old 2011-09-29, 11:59 AM   [Ignore Me] #40
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Originally Posted by Grimster View Post
Nice title you got basti.

It kind of suits you.
It fits, indeed. but after beta/release, i will request it changed to "Twat herder"
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Old 2011-09-29, 01:44 PM   [Ignore Me] #41
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please tell us about the scalability of the engine (how much eyecandy i can switch off to play the game on a 2010 gamer laptop and what will be limited on lower settings)
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Old 2011-09-29, 02:41 PM   [Ignore Me] #42
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Re: Twitter QnA Question list : ART WEEK


Basti, thank you so much for organizing this, it's an extraordinary help to all of us fans, all thanks to you!

Question: Will certain classes necessarily be wearing one type of armor, or will there be choices? For instance- Do Medics/Engineers always wear Agile armor, or can they choose between Agile or Reinforced Exo?

Question: For infantry weapons, it seems that the Terrans are still focused on volume/overwhelming barrage and the NC are still stopping power. How will the Vanu's "versatility" play out? Examples?

Question: Another stab at the classes (evidently, we got close last time!). Leader, Engineer, Medic, Fast Assault, Heavy Assault (this includes MAX pilot), Infiltrator. Yay/nay?

Question: List some types of Combat Engineering explosives, please!


~Zachariah
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Old 2011-09-29, 02:47 PM   [Ignore Me] #43
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Re: Twitter QnA Question list : ART WEEK


They will also be fielding some questions today during the video interview.
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Old 2011-09-29, 02:55 PM   [Ignore Me] #44
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Originally Posted by Hamma View Post
They will also be fielding some questions today during the video interview.
indeed, and i already directet them here to grab a few questions. Hope they do it
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Old 2011-09-29, 03:17 PM   [Ignore Me] #45
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Originally Posted by basti View Post
It fits, indeed. but after beta/release, i will request it changed to "Twat herder"
You're dreaming. None of us are going to be getting any tang when this game gets released. I may not even shower for a couple weeks.
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