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Old 2004-03-24, 11:40 PM   [Ignore Me] #31
Dharkbayne
Lieutenant General
 
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The barrels look like they'd snap off, I want dual Gauss cannons or Railguns if it's gonna be skinny. Otherwise make them a little less like Squeeky's penis.
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Old 2004-03-25, 12:02 AM   [Ignore Me] #32
GreyFox
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Originally Posted by Sobekeus
Where praytell would you spawn one?
Remember, this is not meant for PlanetSide...
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Old 2004-03-25, 12:57 AM   [Ignore Me] #33
Electrofreak
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definately kickass xx7xx. A big improvement on the first render IMHO. Don't forget to do the sensor thing... makes it easier for ppl to see that the "head" is actually built into the cockpit, not where the Radar Dome is.
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Old 2004-03-25, 01:34 AM   [Ignore Me] #34
SilverLord
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The short stocky looking one is my favorite.

Looks like a dwarf with a taste for missles.
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Old 2004-03-25, 01:48 AM   [Ignore Me] #35
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Remember people, the weapon systems are modular, just because the ones in these renders have dual 25mm guns doesn't mean that thats all they can mount.
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Old 2004-03-25, 04:11 AM   [Ignore Me] #36
xx7xx
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not working. will post new render tomorrow

Last edited by xx7xx; 2004-03-25 at 04:19 AM.
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Old 2004-03-25, 07:49 AM   [Ignore Me] #37
dscytherulez
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That last one definately looks much better. If you aren't going for a sniper type of mech I would make the barrels wider and shorter, and maybe add some more flare to the design (of the barrels), they are still kind of twiggy and not very detailed.

Other than that, you do great work with your renders, keep them coming man.

Edit: And those reverse joints in the legs make them look much better, I like that style.
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Old 2004-03-25, 09:17 AM   [Ignore Me] #38
JakeLogan
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yes the last rendering does looks kick ass. but the Mgs on it. honestly the missles should be for long range while you got a frag cannon or something for close range encounters.
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Old 2004-03-25, 11:46 AM   [Ignore Me] #39
xx7xx
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Ok, here is the render I was trying to post last night (at 3 AM in the morning, no less). I messed with the materials a bit, and finally got my sensor additinons to look right. It took quite a few test renderings to get the mirror effect right for the optics. Anyway, hope you like it.

Also, I added some detail to the missiles, with their sensor arrays- the little black dots on their noses. Multiple guidance elements in the nose allow for better survivability against AML systems (Anti Missile Laser). AMLs don't destroy the missile outright, they just lock onto the missile and then burn out the guidance elements.

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Old 2004-03-25, 01:26 PM   [Ignore Me] #40
xx7xx
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Missile Pods anyone? Hahaha. One render of both side by side, and another of the humanoid mech with multiple missile pods.



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Old 2004-03-25, 02:11 PM   [Ignore Me] #41
xx7xx
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Missile seeker arrays. Which one do you think looks the best? What other designs/arrays would you think would look cool?

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Old 2004-03-25, 02:31 PM   [Ignore Me] #42
Otherick
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I like the 2 middle ones. O and yes I think this is the best stuff I have seen in a long time. I mean yeh the second one kicks ass. But are htey empire specific? Or are they common pool? Keep it up though
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Old 2004-03-25, 03:46 PM   [Ignore Me] #43
Ouroboros
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I don't know if anyone said this, but those mechs are almost exact copies of Steel Battlion's VTs.
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Old 2004-03-25, 03:54 PM   [Ignore Me] #44
xx7xx
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Actually, I said it. In the first post of this thread. People really need to pay attention. Additionally, here are some renders with some miniguns installed:

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Old 2004-03-25, 04:03 PM   [Ignore Me] #45
Rbstr
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I want dual guass cannons, dual reaver rocket pods, some Jump jets, and a nice ECM sweet
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